Player Matchup

Cliodhna
Cliodhna
BdoggBryan
Cliodhna
Level 160
God Stats
159W - 117L
1,589 SR
Queue Stats
178W - 171L
1,566 Elo+
Solo
Chang'e
Chang'e
Broplaygamer
Chang'e
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 61L
1,580 Elo+
Solo
Shiva
Shiva
InstaKill27
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,749 Elo+
Solo
Thoth
Thoth
Morgaina
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 39L
1,734 Elo+
Party 1
Bacchus
Bacchus
SkullerC
Bacchus
Level 122
God Stats
25W - 6L
1,856 SR
Queue Stats
219W - 129L
1,788 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,683 Elo+

VS

Team Averages
Level 95
1,559 SR
1,601 Elo+
Ne Zha
Ne Zha
Erockert
Ne Zha
Level 123
God Stats
3W - 2L
1,309 SR
Queue Stats
10W - 17L
1,341 Elo+
Solo
Poseidon
Poseidon
Kathmandu
Poseidon
Level 125
God Stats
2W - 1L
1,308 SR
Queue Stats
168W - 173L
1,527 Elo+
Solo
Sol
Sol
Phillibusta
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 363L
1,542 Elo+
Solo
Horus
Horus
Resilokin
Horus
Level 47
God Stats
10W - 2L
1,834 SR
Queue Stats
16W - 4L
1,892 Elo+
Party 2
Cliodhna
Cliodhna
WheresMyMother
Cliodhna
Level 33
God Stats
0W - 1L
1,844 SR
Queue Stats
16W - 7L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BdoggBryan
Cliodhna
17
7 / 1 / 5
10,287
605
9,806
12,030
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Broplaygamer
Chang'e
16
9 / 2 / 7
10,135
596
12,635
10,433
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 1
9,521
560
9,618
12,071
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Morgaina
Thoth
15
6 / 1 / 1
9,236
543
9,645
8,806
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
SkullerC
Bacchus
14
2 / 0 / 14
8,843
520
8,989
15,007
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Erockert
Ne Zha
14
2 / 7 / 1
8,338
490
4,686
14,153
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Kathmandu
Poseidon
12
0 / 7 / 1
7,513
442
6,190
9,213
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 0
8,503
500
5,614
10,105
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Resilokin
Horus
12
2 / 5 / 1
8,078
475
5,753
14,835
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
0 / 2 / 2
8,979
528
13,827
17,950
11,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
5
5
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BdoggBryan
Cliodhna
7
1
5
9.5
W
Chang'e
Broplaygamer
Chang'e
9
2
7
6.25
L
Ne Zha
Erockert
Ne Zha
2
7
1
0.36
W
1
1
1
1.5
L
Poseidon
Kathmandu
Poseidon
0
7
1
0.07
W
Thoth
Morgaina
Thoth
6
1
1
6.5
L
1
4
0
0.25
L
Horus
Resilokin
Horus
2
5
1
0.5
W
Bacchus
SkullerC
Bacchus
2
0
14
9
L
Cliodhna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,693
Damage
36,070
58,347
Taken
66,256
42,788
Mitigated
36,010
28,848
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BdoggBryan
Cliodhna
9,806
611
0
6,979
12,030
4,612
0
1,565
9,859
0
77,664
W
Chang'e
Broplaygamer
Chang'e
12,635
1,094
2,770
4,270
10,433
4,000
481
1,589
8,844
65,769
0
L
Ne Zha
Erockert
Ne Zha
4,686
1,590
0
798
14,153
4,739
0
6,789
7,329
0
58,849
W
9,618
2,668
0
5,116
12,071
15,353
0
745
11,326
0
67,559
L
Poseidon
Kathmandu
Poseidon
6,190
578
0
1,288
9,213
2,171
0
5,582
3,631
58,034
0
W
Thoth
Morgaina
Thoth
9,645
1,100
0
4,949
8,806
2,772
326
3,355
5,451
57,652
4,575
L
5,614
2,556
0
2,794
10,105
3,112
54
4,461
5,644
67,500
0
L
Horus
Resilokin
Horus
5,753
2,647
970
3,633
14,835
14,016
0
9,935
4,900
0
15,687
W
Bacchus
SkullerC
Bacchus
8,989
646
0
4,764
15,007
16,051
64
4,550
10,457
22,473
0
L
Cliodhna
13,827
2,125
0
8,619
17,950
11,972
0
4,029
13,186
0
75,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
41,411
541
Minions Killed
529
0
Camps Cleared
0
1,681,085
Distance Traveled
1,506,501
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,287
605
136
8
0
392,420
2
W
Chang'e
10,135
596
112
7
0
317,601
5
L
Ne Zha
8,338
490
106
6
0
317,808
7
W
Shiva
9,521
560
150
9
0
335,397
2
L
Poseidon
7,513
442
115
7
0
256,454
5
W
Thoth
9,236
543
111
7
0
287,134
0
L
Sol
8,503
500
131
8
0
278,539
3
L
Horus
8,078
475
14
1
0
334,790
2
W
Bacchus
8,843
520
32
2
0
348,533
6
L
Cliodhna
8,979
528
163
10
0
318,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role