Player Matchup

Gilgamesh
Gilgamesh
CRIS-_-15-04
Gilgamesh
Level 109
God Stats
11W - 2L
1,654 SR
Queue Stats
249W - 220L
1,533 Elo+
Party 2
Eset
Eset
Enzod783
Eset
Level 116
God Stats
6W - 12L
1,395 SR
Queue Stats
261W - 238L
1,497 Elo+
Party 2
Sobek
Sobek
Serraa_5
Sobek
Level 61
God Stats
1W - 4L
1,296 SR
Queue Stats
16W - 24L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
oierpro2004
Danzaburou
Level 111
God Stats
13W - 4L
1,730 SR
Queue Stats
227W - 194L
1,463 Elo+
Party 2
Ymir
Ymir
sarri_12
Ymir
Level 116
God Stats
6W - 5L
1,500 SR
Queue Stats
282W - 245L
1,509 Elo+
Party 2
Team Averages
Level 103
1,515 SR
1,473 Elo+

VS

Team Averages
Level 116
1,520 SR
1,516 Elo+
Danzaburou
Danzaburou
BLACKHADES64
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,563 Elo+
Solo
Bacchus
Bacchus
JohnnyLarusso
Bacchus
Level 108
God Stats
6W - 9L
1,500 SR
Queue Stats
315W - 289L
1,496 Elo+
Party 1
Susano
Susano
L0g4n_1812
Susano
Level 89
God Stats
5W - 5L
1,458 SR
Queue Stats
136W - 125L
1,492 Elo+
Party 3
Tiamat
Tiamat
LARGE_DuDe69
Tiamat
Level 119
God Stats
1W - 4L
1,314 SR
Queue Stats
181W - 172L
1,482 Elo+
Party 3
Thor
Thor
Nubian_god
Thor
Level 160
God Stats
5W - 3L
1,830 SR
Queue Stats
708W - 722L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRIS-_-15-04
Gilgamesh
18
6 / 3 / 3
11,961
570
16,339
19,934
21,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
16
3 / 7 / 8
10,527
501
12,458
16,071
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Serraa_5
Sobek
14
4 / 1 / 5
9,501
452
8,546
16,374
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
oierpro2004
Danzaburou
16
4 / 7 / 5
10,722
511
14,321
18,182
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
9 / 4 / 4
11,041
526
10,090
17,985
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACKHADES64
Danzaburou
18
12 / 1 / 3
12,390
590
18,452
15,092
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
14
2 / 8 / 8
9,519
453
8,286
21,083
23,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
L0g4n_1812
Susano
11
2 / 4 / 4
8,212
391
5,556
7,294
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
17
4 / 7 / 6
10,712
510
18,677
16,123
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 3
9,790
466
14,222
20,532
17,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
26
Kills
22
22
Deaths
26
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLACKHADES64
Danzaburou
12
1
3
13.5
W
Gilgamesh
CRIS-_-15-04
Gilgamesh
6
3
3
2.5
W
Eset
3
7
8
1
L
Bacchus
2
8
8
0.75
L
Susano
L0g4n_1812
Susano
2
4
4
1
L
Tiamat
4
7
6
1
L
2
6
3
0.58
W
Sobek
Serraa_5
Sobek
4
1
5
6.5
W
Danzaburou
oierpro2004
Danzaburou
4
7
5
0.93
W
Ymir
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,754
Damage
65,193
88,546
Taken
80,124
56,717
Mitigated
57,413
22,488
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLACKHADES64
Danzaburou
18,452
8,224
0
6,869
15,092
5,599
378
6,102
8,854
0
82,841
W
Gilgamesh
CRIS-_-15-04
Gilgamesh
16,339
4,840
35
5,973
19,934
21,478
0
1,286
18,648
431
69,400
W
Eset
12,458
1,061
642
3,680
16,071
4,629
120
7,563
8,508
79,262
0
L
Bacchus
8,286
1,071
0
1,256
21,083
23,863
0
7,167
13,759
24,617
0
L
Susano
L0g4n_1812
Susano
5,556
1,395
0
967
7,294
2,575
0
2,553
4,710
0
28,185
L
Tiamat
18,677
937
0
4,109
16,123
8,062
290
9,804
6,319
76,898
0
L
14,222
3,361
0
4,711
20,532
17,314
156
5,623
13,948
0
56,395
W
Sobek
Serraa_5
Sobek
8,546
696
406
5,786
16,374
17,788
54
4,748
11,229
26,329
0
W
Danzaburou
oierpro2004
Danzaburou
14,321
7,344
0
5,175
18,182
5,682
1,656
8,191
9,991
0
81,221
W
Ymir
10,090
1,696
0
791
17,985
7,140
0
5,175
12,810
67,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
50,623
516
Minions Killed
438
0
Camps Cleared
0
2,012,903
Distance Traveled
1,833,375
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,390
590
130
6
0
427,479
0
W
Gilgamesh
11,961
570
135
6
0
429,951
3
W
Eset
10,527
501
121
6
0
377,768
2
L
Bacchus
9,519
453
27
1
0
397,195
4
L
Susano
8,212
391
49
2
0
274,718
4
L
Tiamat
10,712
510
128
6
0
382,150
6
L
Thor
9,790
466
104
5
0
351,833
1
W
Sobek
9,501
452
35
2
0
422,416
3
W
Danzaburou
10,722
511
117
6
0
355,147
0
W
Ymir
11,041
526
108
5
0
427,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role