Player Matchup

Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Doctical
Anubis
Level 117
God Stats
4W - 3L
1,503 SR
Queue Stats
291W - 321L
1,437 Elo+
Solo
Jormungandr
Jormungandr
ForestTrump69
Jormungandr
Level 118
God Stats
3W - 1L
1,746 SR
Queue Stats
131W - 135L
1,523 Elo+
Party 1
Hera
Hera
ITSTIK
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
R4TB0Y
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 220L
1,487 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,489 Elo+

VS

Team Averages
Level 115
1,508 SR
1,454 Elo+
Hercules
Hercules
C_Peludat11
Hercules
Level 63
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 18L
1,400 Elo+
Solo
Hera
Hera
RedeyeArk
Hera
Level 109
God Stats
2W - 1L
1,351 SR
Queue Stats
129W - 139L
1,499 Elo+
Solo
Skadi
Skadi
VENOM_DEAD1476
Skadi
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
68W - 60L
1,452 Elo+
Solo
Agni
Agni
scorpyan13
Agni
Level 160
God Stats
14W - 7L
1,716 SR
Queue Stats
422W - 476L
1,467 Elo+
Solo
Yemoja
Yemoja
ventura_profana
Yemoja
Level 154
God Stats
6W - 6L
1,443 SR
Queue Stats
234W - 248L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 6 / 2
7,944
722
5,471
9,673
3,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Doctical
Anubis
15
2 / 6 / 4
8,313
756
6,518
9,791
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ForestTrump69
Jormungandr
16
4 / 4 / 4
9,540
867
10,357
14,361
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
ITSTIK
Hera
12
0 / 4 / 4
7,149
650
5,442
7,738
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
R4TB0Y
Aphrodite
13
0 / 6 / 7
7,019
638
3,006
11,459
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C_Peludat11
Hercules
15
4 / 3 / 13
9,307
846
4,238
14,299
13,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
17
9 / 1 / 10
10,334
939
14,941
5,387
1,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 4 / 11
10,536
958
14,343
11,930
3,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 16
9,393
854
14,503
6,946
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 14
8,383
762
2,006
8,887
10,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
10
Kills
26
26
Deaths
10
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
6
2
0.83
W
Hercules
C_Peludat11
Hercules
4
3
13
3.5
L
Anubis
Doctical
Anubis
2
6
4
0.67
L
Jormungandr
ForestTrump69
Jormungandr
4
4
4
1.5
L
Hera
ITSTIK
Hera
0
4
4
0.5
L
Aphrodite
R4TB0Y
Aphrodite
0
6
7
0.58
W
Hera
9
1
10
14
W
10
4
11
3.88
W
3
1
16
11
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
50,031
53,022
Taken
47,449
27,787
Mitigated
30,768
15,803
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,471
1,156
1,059
1,282
9,673
3,651
0
4,015
5,658
0
5,666
W
Hercules
C_Peludat11
Hercules
4,238
765
759
3,453
14,299
13,120
525
6,073
7,650
0
10,422
L
Anubis
Doctical
Anubis
6,518
298
910
2,112
9,791
4,521
0
5,975
3,816
20,613
0
L
Jormungandr
ForestTrump69
Jormungandr
10,357
1,753
849
1,498
14,361
11,183
0
8,766
5,595
28,217
0
L
Hera
ITSTIK
Hera
5,442
1,443
0
1,240
7,738
2,562
0
4,789
2,949
11,848
0
L
Aphrodite
R4TB0Y
Aphrodite
3,006
471
3,607
3,246
11,459
5,870
0
7,905
3,554
4,893
0
W
Hera
14,941
2,839
1,305
507
5,387
1,812
1,585
2,632
2,182
36,573
0
W
14,343
5,686
1,201
1,807
11,930
3,688
876
8,193
3,385
0
24,450
W
14,503
677
1,688
1,349
6,946
2,133
1,328
4,642
1,998
31,085
0
W
2,006
737
10,135
3,066
8,887
10,015
1,206
3,783
5,104
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
47,953
75
Minions Killed
109
0
Camps Cleared
0
980,661
Distance Traveled
1,091,443
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,944
722
0
0
0
193,488
3
W
Hercules
9,307
846
10
1
0
226,265
0
L
Anubis
8,313
756
30
3
0
180,591
1
L
Jormungandr
9,540
867
28
3
0
203,700
2
L
Hera
7,149
650
14
1
0
208,599
1
L
Aphrodite
7,019
638
3
0
0
194,283
0
W
Hera
10,334
939
49
4
0
231,767
0
W
Skadi
10,536
958
14
1
0
226,049
0
W
Agni
9,393
854
27
2
0
225,501
0
W
Yemoja
8,383
762
9
1
0
181,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role