Player Matchup

Anhur
Anhur
Dbz-san22
Anhur
Level 120
God Stats
10W - 9L
1,397 SR
Queue Stats
387W - 400L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KROXO3031
Ah Muzen Cab
Level 89
God Stats
4W - 3L
1,510 SR
Queue Stats
227W - 240L
1,418 Elo+
Solo
Arachne
Arachne
PURPLEHAZE413_
Arachne
Level 83
God Stats
3W - 1L
1,298 SR
Queue Stats
67W - 72L
1,438 Elo+
Solo
Pele
Pele
Sir_SayehVain
Pele
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
306W - 309L
1,376 Elo+
Party 1
Cerberus
Cerberus
z3r0 c00l 708
Cerberus
Level 125
God Stats
8W - 6L
1,813 SR
Queue Stats
349W - 325L
1,420 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,416 Elo+

VS

Team Averages
Level 102
1,583 SR
1,453 Elo+
Hachiman
Hachiman
DARKMIND1000
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,473 Elo+
Solo
Vulcan
Vulcan
IvIBERSERKERIvI
Vulcan
Level 156
God Stats
17W - 8L
1,746 SR
Queue Stats
388W - 421L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Kreiina
Danzaburou
Level 145
God Stats
5W - 8L
1,465 SR
Queue Stats
720W - 787L
1,418 Elo+
Solo
Nike
Nike
Miiiyako
Nike
Level 108
God Stats
5W - 4L
1,705 SR
Queue Stats
228W - 214L
1,433 Elo+
Solo
Ganesha
Ganesha
sarayiahFather95
Ganesha
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 221L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dbz-san22
Anhur
18
8 / 6 / 17
11,861
791
13,520
14,120
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
KROXO3031
Ah Muzen Cab
20
6 / 4 / 16
12,062
804
22,149
12,782
5,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 7 / 10
12,661
844
13,129
19,113
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 12
11,080
739
11,403
18,387
11,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
z3r0 c00l 708
Cerberus
20
3 / 3 / 22
12,040
803
8,440
21,805
19,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DARKMIND1000
Hachiman
17
7 / 7 / 12
10,283
686
16,909
15,130
5,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

19
11 / 8 / 11
12,140
809
24,584
14,607
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kreiina
Danzaburou
17
5 / 6 / 5
10,866
724
11,044
11,611
3,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
16
2 / 5 / 14
9,674
645
7,075
14,079
18,101
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

18
1 / 9 / 17
10,059
671
7,721
23,075
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
85
35
Kills
26
26
Deaths
35
77
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DARKMIND1000
Hachiman
7
7
12
1.86
W
Anhur
Dbz-san22
Anhur
8
6
17
2.75
L
11
8
11
2.06
W
Ah Muzen Cab
KROXO3031
Ah Muzen Cab
6
4
16
3.5
L
Danzaburou
Kreiina
Danzaburou
5
6
5
1.25
L
Nike
2
5
14
1.8
W
14
7
10
2.71
W
4
6
12
1.67
L
1
9
17
1.06
W
Cerberus
z3r0 c00l 708
Cerberus
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,641
Damage
67,333
86,207
Taken
78,502
50,453
Mitigated
48,250
37,944
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DARKMIND1000
Hachiman
16,909
8,072
944
2,693
15,130
5,403
131
1,981
12,871
0
32,158
W
Anhur
Dbz-san22
Anhur
13,520
9,386
1,361
4,223
14,120
4,932
2,648
4,890
9,192
0
30,114
L
24,584
10,457
237
2,392
14,607
7,015
62
1,315
13,219
45,971
0
W
Ah Muzen Cab
KROXO3031
Ah Muzen Cab
22,149
5,807
724
3,328
12,782
5,124
1,911
6,220
6,356
0
49,455
L
Danzaburou
Kreiina
Danzaburou
11,044
4,552
1,206
2,775
11,611
3,475
174
1,756
9,779
0
25,781
L
Nike
7,075
828
780
2,272
14,079
18,101
641
2,403
11,454
0
15,315
W
13,129
7,980
1,148
5,998
19,113
9,301
898
5,456
13,435
0
21,281
W
11,403
2,555
1,486
7,712
18,387
11,538
117
6,893
11,340
0
26,553
L
7,721
1,297
336
1,451
23,075
14,256
52
985
21,842
13,400
0
W
Cerberus
z3r0 c00l 708
Cerberus
8,440
94
1,332
10,632
21,805
19,558
394
8,060
13,579
24,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
53,022
179
Minions Killed
173
0
Camps Cleared
0
1,356,607
Distance Traveled
982,986
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,283
686
43
3
0
210,555
0
W
Anhur
11,861
791
32
2
0
226,375
0
L
Vulcan
12,140
809
74
5
0
208,857
1
W
Ah Muzen Cab
12,062
804
54
4
0
251,947
0
L
Danzaburou
10,866
724
34
2
0
150,169
1
L
Nike
9,674
645
18
1
0
240,747
0
W
Arachne
12,661
844
14
1
0
279,990
0
W
Pele
11,080
739
33
2
0
284,573
0
L
Ganesha
10,059
671
4
0
0
172,658
0
W
Cerberus
12,040
803
46
3
0
313,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role