Player Matchup

Ra
Ra
AmIDepressed
Ra
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 175L
1,403 Elo+
Party 2
Atlas
Atlas
Arietis4
Atlas
Level 88
God Stats
5W - 7L
1,532 SR
Queue Stats
227W - 244L
1,495 Elo+
Party 3
Kali
Kali
DlUgIxTHC
Kali
Level 64
God Stats
20W - 9L
1,546 SR
Queue Stats
93W - 110L
1,356 Elo+
Party 2
Bellona
Bellona
Kossine
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
PumpkinEater969
Xbalanque
Level 24
God Stats
5W - 6L
1,248 SR
Queue Stats
72W - 87L
1,343 Elo+
Party 2
Team Averages
Level 65
1,465 SR
1,419 Elo+

VS

Team Averages
Level 66
1,707 SR
1,403 Elo+
Bellona
Bellona
BodusMorus
Bellona
Level 49
God Stats
8W - 7L
1,855 SR
Queue Stats
77W - 98L
1,423 Elo+
Solo
Medusa
Medusa
IzumiShirou
Medusa
Level 67
God Stats
1W - 2L
1,728 SR
Queue Stats
83W - 104L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Jatrick
Gilgamesh
Level 58
God Stats
4W - 4L
1,605 SR
Queue Stats
186W - 207L
1,391 Elo+
Party 1
Horus
Horus
Peejees
Horus
Level 65
God Stats
21W - 24L
1,620 SR
Queue Stats
207W - 225L
1,406 Elo+
Party 1
Eset
Eset
wannes189
Eset
Level 89
God Stats
1W - 3L
1,725 SR
Queue Stats
178W - 172L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 8
11,857
624
20,291
10,970
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Arietis4
Atlas
13
5 / 0 / 17
9,815
517
9,508
14,773
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
16
4 / 2 / 14
9,905
521
6,424
13,563
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kossine
Bellona
13
0 / 8 / 3
8,207
432
4,630
14,918
14,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
PumpkinEater969
Xbalanque
17
9 / 3 / 8
10,552
555
20,182
15,910
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BodusMorus
Bellona
17
10 / 1 / 1
10,925
575
13,677
19,212
21,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
11
1 / 7 / 0
7,265
382
4,816
11,896
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jatrick
Gilgamesh
14
3 / 6 / 2
9,524
501
9,130
18,115
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Peejees
Horus
12
0 / 8 / 4
8,123
428
7,218
22,297
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
14
1 / 7 / 3
8,785
462
10,885
13,364
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
29
Kills
15
15
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Atlas
Arietis4
Atlas
5
0
17
13.5
L
Bellona
BodusMorus
Bellona
10
1
1
10.5
W
Kali
4
2
14
5.5
L
Medusa
1
7
0
0.14
L
Gilgamesh
Jatrick
Gilgamesh
3
6
2
0.67
W
Bellona
Kossine
Bellona
0
8
3
0.19
L
Horus
Peejees
Horus
0
8
4
0.25
W
Xbalanque
PumpkinEater969
Xbalanque
9
3
8
4.33
L
Eset
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,035
Damage
45,726
70,134
Taken
84,884
51,136
Mitigated
51,231
25,004
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,291
1,714
2,940
5,380
10,970
4,742
1,041
3,539
7,431
92,674
0
W
Atlas
Arietis4
Atlas
9,508
4,138
955
3,402
14,773
19,234
246
1,736
13,037
29,125
0
L
Bellona
BodusMorus
Bellona
13,677
6,891
0
6,351
19,212
21,847
1,004
3,994
15,108
890
64,642
W
Kali
6,424
3,409
0
4,366
13,563
6,511
490
3,137
10,426
0
58,773
L
Medusa
4,816
1,852
0
2,431
11,896
3,040
0
3,408
8,406
0
39,340
L
Gilgamesh
Jatrick
Gilgamesh
9,130
1,889
0
4,303
18,115
7,483
580
6,804
11,081
0
55,108
W
Bellona
Kossine
Bellona
4,630
1,998
0
1,498
14,918
14,998
807
1,648
13,270
0
30,570
L
Horus
Peejees
Horus
7,218
3,234
2,398
7,121
22,297
14,801
360
8,331
13,815
0
22,298
W
Xbalanque
PumpkinEater969
Xbalanque
20,182
14,545
0
6,463
15,910
5,651
1,047
1,351
14,559
0
87,992
L
Eset
10,885
263
206
1,816
13,364
4,060
129
6,393
6,675
59,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
44,622
468
Minions Killed
414
0
Camps Cleared
0
1,835,298
Distance Traveled
1,674,151
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,857
624
154
8
0
406,097
2
W
Atlas
9,815
517
29
2
0
342,864
3
L
Bellona
10,925
575
124
7
0
369,642
0
W
Kali
9,905
521
98
5
0
436,921
0
L
Medusa
7,265
382
65
3
0
255,470
6
L
Gilgamesh
9,524
501
90
5
0
364,001
3
W
Bellona
8,207
432
63
3
0
304,302
1
L
Horus
8,123
428
30
2
0
359,698
2
W
Xbalanque
10,552
555
124
7
0
345,114
3
L
Eset
8,785
462
105
6
0
325,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role