Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KILLEN_SRMC
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,328 Elo+
Solo
Nemesis
Nemesis
Rendez-Vw
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,329 Elo+
Party 1
Sol
Sol
per caso online
Sol
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
92W - 116L
1,463 Elo+
Party 3
Nox
Nox
supersimo07
Nox
Level 66
God Stats
1W - 3L
1,401 SR
Queue Stats
136W - 158L
1,473 Elo+
Party 3
Team Averages
Level 67
1,522 SR
1,419 Elo+

VS

Team Averages
Level 90
1,472 SR
1,439 Elo+
Nu Wa
Nu Wa
Antsword1
Nu Wa
Level 87
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
GRnikol85
Sun Wukong
Level 82
God Stats
9W - 8L
1,516 SR
Queue Stats
969W - 1,033L
1,457 Elo+
Solo
Shiva
Shiva
Godsmist21
Shiva
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 224L
1,399 Elo+
Party 2
Charybdis
Charybdis
Stiky23WAN
Charybdis
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 216L
1,476 Elo+
Solo
Bellona
Bellona
greenfly420
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 70L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 8 / 3
6,825
683
8,193
14,988
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
2 / 5 / 6
8,162
816
5,007
11,691
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Rendez-Vw
Nemesis
12
1 / 5 / 2
7,008
701
3,059
9,128
3,586
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 3
7,144
714
5,649
9,878
3,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 6
8,445
845
5,433
7,391
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Antsword1
Nu Wa
17
6 / 0 / 19
9,353
935
13,706
5,874
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
GRnikol85
Sun Wukong
14
10 / 4 / 10
9,230
923
9,508
12,381
13,714
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
14
1 / 2 / 22
8,392
839
4,048
8,344
10,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Stiky23WAN
Charybdis
16
6 / 2 / 12
9,437
944
10,799
5,266
2,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
greenfly420
Bellona
15
5 / 2 / 15
9,484
948
9,746
11,322
11,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
8
Kills
28
28
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
8
3
0.19
W
Nu Wa
Antsword1
Nu Wa
6
0
19
15.5
W
Sun Wukong
GRnikol85
Sun Wukong
10
4
10
3.75
W
Shiva
1
2
22
6
L
Olorun
2
5
6
1
L
Nemesis
Rendez-Vw
Nemesis
1
5
2
0.4
W
Charybdis
Stiky23WAN
Charybdis
6
2
12
6
W
Bellona
greenfly420
Bellona
5
2
15
6.25
L
2
6
3
0.58
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
47,807
53,076
Taken
43,187
28,566
Mitigated
39,977
13,427
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,193
705
593
1,094
14,988
13,763
0
4,014
10,974
9,000
10,815
W
Nu Wa
Antsword1
Nu Wa
13,706
2,745
455
769
5,874
2,666
382
2,523
3,351
29,007
0
W
Sun Wukong
GRnikol85
Sun Wukong
9,508
1,906
1,297
1,374
12,381
13,714
281
6,015
6,366
0
12,763
W
Shiva
4,048
226
2,107
1,799
8,344
10,349
136
3,876
4,468
73
9,951
L
Olorun
5,007
1,283
1,914
4,164
11,691
5,291
0
2,727
8,964
20,867
0
L
Nemesis
Rendez-Vw
Nemesis
3,059
625
45
1,815
9,128
3,586
0
2,321
6,807
0
6,023
W
Charybdis
Stiky23WAN
Charybdis
10,799
3,143
304
863
5,266
2,090
1,107
2,101
3,165
0
26,336
W
Bellona
greenfly420
Bellona
9,746
913
4,159
3,840
11,322
11,158
261
4,530
6,792
0
16,719
L
5,649
1,423
249
2,060
9,878
3,001
0
2,671
7,207
16,489
0
L
5,433
826
50
1,443
7,391
2,925
0
2,046
5,345
15,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
45,896
104
Minions Killed
106
0
Camps Cleared
0
897,601
Distance Traveled
938,940
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,825
683
13
1
0
175,135
2
W
Nu Wa
9,353
935
28
3
0
221,638
0
W
Sun Wukong
9,230
923
9
1
0
173,863
0
W
Shiva
8,392
839
12
1
0
210,499
0
L
Olorun
8,162
816
32
3
0
171,207
0
L
Nemesis
7,008
701
7
1
0
206,637
0
W
Charybdis
9,437
944
43
4
0
120,680
4
W
Bellona
9,484
948
14
1
0
212,260
0
L
Sol
7,144
714
22
2
0
174,294
0
L
Nox
8,445
845
30
3
0
170,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role