Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Diego-09__
Gilgamesh
Diamond V
Level 145
God Stats
9W - 12L
1,568 SR
Queue Stats
639W - 681L
2,126 MMR
Solo
Medusa
Medusa
Diamond I
Philip2275
Medusa
Diamond I
Level 157
God Stats
2W - 2L
2,191 SR
Queue Stats
87W - 67L
2,293 MMR
Solo
Scylla
Scylla
Diamond III
Tatsumaki-S2-_
Scylla
Diamond III
Level 83
God Stats
24W - 21L
1,622 SR
Queue Stats
74W - 60L
2,235 MMR
Solo
Ymir
Ymir
Diamond IV
Vicentrelo
Ymir
Diamond IV
Level 158
God Stats
15W - 8L
1,831 SR
Queue Stats
294W - 287L
2,068 MMR
Solo
Da Ji
Da Ji
Diamond V
xfumiko
Da Ji
Diamond V
Level 61
God Stats
11W - 8L
1,736 SR
Queue Stats
64W - 45L
2,075 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,790 SR
2,159 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,661 SR
2,159 MMR
Ra
Ra
Platinum II
Animal441
Ra
Platinum II
Level 141
God Stats
2W - 2L
1,691 SR
Queue Stats
171W - 165L
1,863 MMR
Solo
Thanatos
Thanatos
Diamond IV
ChoucrouteDiff
Thanatos
Diamond IV
Level 119
God Stats
44W - 37L
1,594 SR
Queue Stats
455W - 440L
2,140 MMR
Solo
Khepri
Khepri
Platinum II
Lord-_-Harry
Khepri
Platinum II
Level 148
God Stats
2W - 3L
1,570 SR
Queue Stats
56W - 48L
2,041 MMR
Solo
King Arthur
King Arthur
Platinum I
MLG DINOSAUR
King Arthur
Platinum I
Level 146
God Stats
1W - 1L
1,656 SR
Queue Stats
33W - 19L
2,109 MMR
Solo
Ullr
Ullr
Masters
NiKlаuѕ
Ullr
Masters
Level 101
God Stats
12W - 11L
1,792 SR
Queue Stats
258W - 219L
2,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diego-09__
Gilgamesh
15
2 / 2 / 5
9,404
553
8,152
14,439
13,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Philip2275
Medusa
20
10 / 0 / 5
12,301
724
12,222
10,353
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 3
10,118
595
6,386
2,491
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 11
8,325
490
4,989
13,073
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
xfumiko
Da Ji
17
5 / 2 / 4
10,022
590
9,513
13,387
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaFenrirKaliNemesisGeb

VS

Bans
ArtioLokiShivaAchillesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,161
480
4,133
6,500
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
2 / 4 / 2
8,487
499
6,277
12,843
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 4 / 2
7,371
434
4,390
9,910
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MLG DINOSAUR
King Arthur
14
0 / 2 / 3
8,337
490
8,449
15,112
13,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
0 / 7 / 0
8,270
486
5,361
11,095
2,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
5
5
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Thanatos
2
4
2
0.75
W
Gilgamesh
Diego-09__
Gilgamesh
2
2
5
2.25
L
Khepri
1
4
2
0.5
L
King Arthur
MLG DINOSAUR
King Arthur
0
2
3
0.75
L
Ullr
0
7
0
0
W
Medusa
Philip2275
Medusa
10
0
5
12.5
W
2
0
3
3.5
W
0
1
11
5.5
W
Da Ji
xfumiko
Da Ji
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
28,610
53,743
Taken
55,460
35,890
Mitigated
30,937
13,530
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,133
169
1,057
2,046
6,500
2,043
0
928
5,572
62,088
0
L
Thanatos
6,277
1,983
0
9,471
12,843
4,374
0
1,904
10,939
0
62,534
W
Gilgamesh
Diego-09__
Gilgamesh
8,152
2,430
0
5,043
14,439
13,697
258
1,678
12,691
0
51,185
L
Khepri
4,390
640
0
1,267
9,910
8,180
0
3,815
6,095
15,292
2,822
L
King Arthur
MLG DINOSAUR
King Arthur
8,449
1,295
0
1,332
15,112
13,503
0
3,887
11,225
0
55,716
L
Ullr
5,361
2,374
0
1,203
11,095
2,837
668
841
10,254
0
65,079
W
Medusa
Philip2275
Medusa
12,222
6,160
0
3,250
10,353
4,399
5,020
201
10,152
0
111,016
W
6,386
463
0
613
2,491
842
98
349
2,104
85,003
0
W
4,989
1,244
0
4,061
13,073
11,868
450
3,794
9,130
15,651
0
W
Da Ji
xfumiko
Da Ji
9,513
2,999
0
563
13,387
5,084
0
1,698
11,555
0
72,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
40,626
632
Minions Killed
541
0
Camps Cleared
0
1,757,664
Distance Traveled
1,620,873
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,161
480
135
8
0
354,675
6
L
Thanatos
8,487
499
117
7
0
320,759
1
W
Gilgamesh
9,404
553
102
6
0
372,278
4
L
Khepri
7,371
434
34
2
0
319,735
7
L
King Arthur
8,337
490
124
7
0
333,632
6
L
Ullr
8,270
486
131
8
0
292,072
5
W
Medusa
12,301
724
197
12
0
331,863
8
W
Scylla
10,118
595
184
11
0
337,251
7
W
Ymir
8,325
490
22
1
0
359,788
10
W
Da Ji
10,022
590
127
7
0
356,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role