Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Aѕpect
Ao Kuang
Level 151
God Stats
64W - 30L
1,935 SR
Queue Stats
159W - 85L
1,765 Elo+
Party 1
Artio
Artio
JocLaSunet
Artio
Level 125
God Stats
6W - 1L
1,989 SR
Queue Stats
290W - 114L
1,827 Elo+
Party 1
Persephone
Persephone
SirZelensky
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,639 Elo+
Party 1
Team Averages
Level 99
1,685 SR
1,646 Elo+

VS

Team Averages
Level 100
1,470 SR
1,511 Elo+
Loki
Loki
Starrk72
Loki
Level 36
God Stats
7W - 15L
1,172 SR
Queue Stats
32W - 44L
1,411 Elo+
Solo
Cabrakan
Cabrakan
crazijay
Cabrakan
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
642W - 659L
1,470 Elo+
Party 3
Scylla
Scylla
haza060
Scylla
Level 127
God Stats
0W - 4L
1,145 SR
Queue Stats
245W - 256L
1,536 Elo+
Solo
Set
Set
johnstp
Set
Level 68
God Stats
6W - 4L
1,815 SR
Queue Stats
55W - 52L
1,626 Elo+
Solo
Chiron
Chiron
owzee
Chiron
Level 142
God Stats
7W - 3L
1,719 SR
Queue Stats
481W - 486L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 3
7,303
664
7,969
7,809
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
 
Aphrodite
12
3 / 0 / 3
7,046
641
2,191
4,848
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Aѕpect
Ao Kuang
13
7 / 1 / 1
7,925
720
7,985
10,360
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
12
3 / 3 / 2
7,188
653
6,058
10,984
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
SirZelensky
Persephone
12
5 / 2 / 4
7,649
695
6,431
7,668
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 4 / 2
5,140
467
4,586
7,764
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
crazijay
Cabrakan
8
0 / 5 / 5
5,646
513
4,297
11,580
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
haza060
Scylla
10
2 / 5 / 1
6,181
562
4,449
5,182
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
10
1 / 5 / 0
5,913
538
3,415
7,948
3,947
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
owzee
Chiron
11
5 / 3 / 0
6,472
588
7,665
8,272
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
22
Kills
8
8
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
W
Aphrodite
 
Aphrodite
3
0
3
4.5
W
Ao Kuang
Aѕpect
Ao Kuang
7
1
1
7.5
W
Artio
3
3
2
1.33
W
Persephone
SirZelensky
Persephone
5
2
4
3.5
L
Loki
0
4
2
0.25
L
Cabrakan
crazijay
Cabrakan
0
5
5
0.5
L
Scylla
haza060
Scylla
2
5
1
0.5
L
Set
1
5
0
0.2
L
Chiron
owzee
Chiron
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
24,412
41,669
Taken
40,746
20,115
Mitigated
17,884
21,697
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,969
3,644
0
3,300
7,809
2,552
816
1,138
6,671
0
40,476
W
Aphrodite
 
Aphrodite
2,191
198
2,298
3,895
4,848
1,521
1,266
1,213
3,635
29,514
0
W
Ao Kuang
Aѕpect
Ao Kuang
7,985
1,572
0
4,464
10,360
4,692
2,134
1,219
9,141
37,604
5,421
W
Artio
6,058
598
477
4,343
10,984
9,276
0
2,614
8,370
36,913
0
W
Persephone
SirZelensky
Persephone
6,431
684
0
2,920
7,668
2,074
0
2,560
5,106
44,553
0
L
Loki
4,586
993
0
245
7,764
2,314
0
4,588
3,176
0
27,116
L
Cabrakan
crazijay
Cabrakan
4,297
675
256
1,586
11,580
7,632
0
4,717
6,863
16,512
0
L
Scylla
haza060
Scylla
4,449
272
0
144
5,182
1,489
0
4,426
756
25,755
0
L
Set
3,415
1,414
0
1,529
7,948
3,947
0
5,748
2,200
0
22,076
L
Chiron
owzee
Chiron
7,665
3,447
526
2,567
8,272
2,502
0
2,528
5,728
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
29,352
352
Minions Killed
264
0
Camps Cleared
0
1,131,515
Distance Traveled
1,068,840
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,303
664
70
6
0
199,330
3
W
Aphrodite
7,046
641
81
7
0
233,881
1
W
Ao Kuang
7,925
720
78
7
0
219,000
5
W
Artio
7,188
653
51
5
0
254,609
1
W
Persephone
7,649
695
72
7
0
224,695
5
L
Loki
5,140
467
47
4
0
224,849
1
L
Cabrakan
5,646
513
23
2
0
198,262
1
L
Scylla
6,181
562
50
5
0
227,510
6
L
Set
5,913
538
54
5
0
220,080
1
L
Chiron
6,472
588
90
8
0
198,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role