Player Matchup

Eset
Eset
Deyaa
Eset
Level 145
God Stats
13W - 10L
1,523 SR
Queue Stats
195W - 207L
1,469 Elo+
Solo
Izanami
Izanami
Eric-PMV
Izanami
Level 125
God Stats
5W - 7L
1,524 SR
Queue Stats
202W - 229L
1,571 Elo+
Solo
Hera
Hera
MarcioGamesPL
Hera
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,503 Elo+
Party 2
Zeus
Zeus
soy_maklein
Zeus
Level 109
God Stats
168W - 173L
1,534 SR
Queue Stats
372W - 396L
1,508 Elo+
Solo
Kali
Kali
trblsophie
Kali
Level 73
God Stats
5W - 2L
1,603 SR
Queue Stats
95W - 111L
1,503 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,511 Elo+

VS

Team Averages
Level 78
1,481 SR
1,506 Elo+
Discordia
Discordia
ElrosSaralonde
Discordia
Level 145
God Stats
2W - 5L
1,394 SR
Queue Stats
147W - 138L
1,502 Elo+
Solo
Artemis
Artemis
LMNTRIX20
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 1
Freya
Freya
LegendaryLotion
Freya
Level 66
God Stats
4W - 0L
1,811 SR
Queue Stats
227W - 238L
1,590 Elo+
Solo
Thanatos
Thanatos
PRojcjs
Thanatos
Level 144
God Stats
1W - 0L
1,610 SR
Queue Stats
13W - 7L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Piet-Jan-Klaas
Cthulhu
Level 29
God Stats
1W - 1L
1,089 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Deyaa
Eset
15
2 / 2 / 2
8,310
693
7,394
7,531
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Eric-PMV
Izanami
16
1 / 4 / 2
8,779
732
5,194
11,056
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 0
8,247
687
8,201
11,129
3,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 5
8,168
681
8,450
8,387
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
7,838
653
4,182
10,454
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElrosSaralonde
Discordia
15
2 / 2 / 5
8,542
712
10,448
6,839
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LMNTRIX20
Artemis
16
2 / 2 / 8
8,938
745
7,382
7,318
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 1 / 2
10,029
836
10,521
10,924
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
PRojcjs
Thanatos
16
2 / 3 / 9
8,812
734
9,452
10,568
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 7
7,941
662
5,021
7,345
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
16
16
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
Deyaa
Eset
2
2
2
1.5
W
Discordia
ElrosSaralonde
Discordia
2
2
5
2.25
L
Izanami
Eric-PMV
Izanami
1
4
2
0.5
W
Artemis
LMNTRIX20
Artemis
2
2
8
3
W
10
1
2
11
L
3
3
0
1
W
Thanatos
PRojcjs
Thanatos
2
3
9
2.17
W
0
0
7
3.5
L
0
4
5
0.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
42,824
48,557
Taken
42,994
14,527
Mitigated
17,191
6,279
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Deyaa
Eset
7,394
278
0
1,366
7,531
2,248
0
3,584
3,855
30,882
0
W
Discordia
ElrosSaralonde
Discordia
10,448
72
0
1,947
6,839
2,188
244
3,348
3,283
34,207
0
L
Izanami
Eric-PMV
Izanami
5,194
2,525
0
2,345
11,056
2,969
53
3,765
7,166
0
43,323
W
Artemis
LMNTRIX20
Artemis
7,382
2,400
0
1,860
7,318
2,394
357
5,611
1,541
0
32,428
W
10,521
3,959
0
3,246
10,924
3,504
212
6,706
3,770
30,227
0
L
8,201
1,202
0
608
11,129
3,136
114
7,933
3,014
17,208
0
W
Thanatos
PRojcjs
Thanatos
9,452
1,887
0
5,020
10,568
3,421
0
3,234
7,212
0
29,643
W
5,021
168
0
986
7,345
5,684
81
3,966
3,143
21,738
0
L
8,450
0
0
551
8,387
2,505
0
5,026
3,272
28,327
0
L
4,182
1,337
0
1,409
10,454
3,669
0
5,026
5,260
0
14,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
44,262
228
Minions Killed
240
0
Camps Cleared
0
1,211,848
Distance Traveled
1,226,898
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,310
693
43
4
0
242,063
4
W
Discordia
8,542
712
56
5
0
208,598
3
L
Izanami
8,779
732
88
7
0
222,632
0
W
Artemis
8,938
745
62
5
0
228,190
1
W
Freya
10,029
836
46
4
0
266,947
1
L
Hera
8,247
687
32
3
0
253,228
0
W
Thanatos
8,812
734
37
3
0
268,700
4
W
Cthulhu
7,941
662
39
3
0
254,463
0
L
Zeus
8,168
681
45
4
0
245,439
1
L
Kali
7,838
653
20
2
0
248,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role