Player Matchup

Ymir
Ymir
BlacksC0oksBoi
Ymir
Level 27
God Stats
36W - 32L
1,352 SR
Queue Stats
284W - 342L
1,255 Elo+
Party 3
Merlin
Merlin
MooGoesThaCow
Merlin
Level 117
God Stats
3W - 2L
1,648 SR
Queue Stats
187W - 185L
1,521 Elo+
Party 1
Ravana
Ravana
NocteRuinam
Ravana
Level 86
God Stats
9W - 7L
1,573 SR
Queue Stats
113W - 119L
1,505 Elo+
Party 1
Medusa
Medusa
ign680acio
Medusa
Level 126
God Stats
7W - 10L
1,626 SR
Queue Stats
267W - 354L
1,374 Elo+
Party 3
Mulan
Mulan
shdwmanking56
Mulan
Level 29
God Stats
0W - 2L
1,133 SR
Queue Stats
97W - 104L
1,470 Elo+
Party 1
Team Averages
Level 77
1,466 SR
1,425 Elo+

VS

Team Averages
Level 39
1,536 SR
1,449 Elo+
Nu Wa
Nu Wa
Bovolio
Nu Wa
Level 48
God Stats
6W - 4L
1,555 SR
Queue Stats
27W - 28L
1,467 Elo+
Party 2
Loki
Loki
Grizma
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,546 Elo+
Party 2
Horus
Horus
R4NDY1111
Horus
Level 53
God Stats
12W - 8L
1,624 SR
Queue Stats
269W - 290L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
Suedeh
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,407 Elo+
Party 2
Chronos
Chronos
xSamahzx
Chronos
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 193L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 9
8,639
411
4,768
19,888
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 5
9,535
454
15,189
12,187
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
14
7 / 8 / 0
10,333
492
6,809
14,148
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
ign680acio
Medusa
18
5 / 3 / 4
10,901
519
17,203
14,824
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 9 / 1
7,943
378
3,554
17,904
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bovolio
Nu Wa
18
7 / 2 / 8
12,122
577
16,541
10,101
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Grizma
Loki
18
10 / 5 / 8
11,841
564
8,414
15,602
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
R4NDY1111
Horus
14
4 / 1 / 10
10,030
478
6,506
16,432
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Suedeh
Sylvanus
19
6 / 0 / 15
12,079
575
21,959
14,839
14,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
xSamahzx
Chronos
18
4 / 5 / 6
11,907
567
8,344
16,181
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
13
Kills
31
31
Deaths
13
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Nu Wa
Bovolio
Nu Wa
7
2
8
5.5
W
Loki
Grizma
Loki
10
5
8
2.8
L
0
5
5
0.5
L
Ravana
7
8
0
0.88
W
Horus
R4NDY1111
Horus
4
1
10
9
W
Sylvanus
Suedeh
Sylvanus
6
0
15
13.5
L
Medusa
ign680acio
Medusa
5
3
4
2.33
L
1
9
1
0.17
W
Chronos
xSamahzx
Chronos
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
61,764
78,951
Taken
73,155
38,972
Mitigated
43,014
12,560
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,768
828
0
817
19,888
14,649
0
10,904
8,984
28,152
0
W
Nu Wa
Bovolio
Nu Wa
16,541
2,281
0
1,538
10,101
3,572
1,018
6,955
2,761
89,314
0
W
Loki
Grizma
Loki
8,414
2,032
0
4,720
15,602
5,865
2,833
4,019
11,357
0
65,959
L
15,189
1,504
0
2,301
12,187
2,907
0
7,812
4,375
75,129
0
L
Ravana
6,809
2,243
0
3,302
14,148
3,180
0
8,644
5,504
0
44,805
W
Horus
R4NDY1111
Horus
6,506
2,722
1,557
4,835
16,432
14,826
494
3,725
12,466
0
31,145
W
Sylvanus
Suedeh
Sylvanus
21,959
5,699
2,118
8,148
14,839
14,312
375
2,638
11,905
72,006
14,093
L
Medusa
ign680acio
Medusa
17,203
8,810
0
3,663
14,824
4,405
2,114
9,483
5,341
0
100,094
L
3,554
574
188
2,289
17,904
13,831
0
8,221
9,683
0
31,051
W
Chronos
xSamahzx
Chronos
8,344
2,489
0
4,617
16,181
4,439
5,102
1,746
14,368
79,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
57,979
478
Minions Killed
564
0
Camps Cleared
0
1,858,386
Distance Traveled
1,946,139
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,639
411
30
1
0
411,087
2
W
Nu Wa
12,122
577
150
7
0
397,513
3
W
Loki
11,841
564
103
5
0
448,347
0
L
Merlin
9,535
454
136
6
0
368,819
1
L
Ravana
10,333
492
76
4
0
406,133
0
W
Horus
10,030
478
46
2
0
350,670
2
W
Sylvanus
12,079
575
132
6
0
370,755
2
L
Medusa
10,901
519
165
8
0
367,131
5
L
Mulan
7,943
378
71
3
0
305,216
2
W
Chronos
11,907
567
133
6
0
378,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role