Player Matchup

Charybdis
Charybdis
Masters
IOtherIAnotherI
Charybdis
Masters
Level 99
God Stats
3W - 3L
1,528 SR
Queue Stats
307W - 274L
2,725 MMR
Solo
Chiron
Chiron
Masters
MaestroDC
Chiron
Masters
Level 160
God Stats
7W - 8L
1,698 SR
Queue Stats
284W - 259L
2,906 MMR
Solo
Zeus
Zeus
Masters
Neriuss
Zeus
Masters
Level 160
God Stats
41W - 26L
1,764 SR
Queue Stats
313W - 287L
2,433 MMR
Solo
Chaac
Chaac
Masters
NotBandes
Chaac
Masters
Level 149
God Stats
0W - 3L
1,230 SR
Queue Stats
235W - 218L
2,541 MMR
Solo
Atlas
Atlas
Diamond I
Trulzion
Atlas
Diamond I
Level 158
God Stats
5W - 7L
1,613 SR
Queue Stats
352W - 324L
2,486 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,567 SR
2,618 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,631 SR
2,620 MMR
Thanatos
Thanatos
Masters
BlöödyValentine
Thanatos
Masters
Level 81
God Stats
81W - 57L
1,702 SR
Queue Stats
157W - 129L
2,773 MMR
Solo
Persephone
Persephone
Grandmaster
REN3G4N
Persephone
Grandmaster
Level 148
God Stats
10W - 1L
1,896 SR
Queue Stats
268W - 201L
2,905 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Rafrazao
Xbalanque
Diamond III
Level 156
God Stats
2W - 3L
1,555 SR
Queue Stats
138W - 126L
2,324 MMR
Solo
Bellona
Bellona
Diamond III
iBaluca
Bellona
Diamond III
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 71L
2,280 MMR
Solo
Cerberus
Cerberus
Masters
iPort
Cerberus
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
627W - 565L
2,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IOtherIAnotherI
Charybdis
6
2 / 1 / 0
3,796
759
1,785
2,916
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
MaestroDC
Chiron
7
3 / 0 / 2
4,173
835
4,034
3,420
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Neriuss
Zeus
7
1 / 1 / 1
4,073
815
1,799
2,402
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
NotBandes
Chaac
4
0 / 3 / 0
3,061
612
1,454
3,458
1,174
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Trulzion
Atlas
6
2 / 1 / 3
3,992
798
2,599
3,648
2,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BacchusAh Muzen CabBastetLoki

VS

Bans
ShivaCliodhnaGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,040
808
1,453
3,812
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
REN3G4N
Persephone
7
0 / 1 / 0
4,098
820
458
1,807
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Rafrazao
Xbalanque
6
1 / 3 / 1
3,715
743
3,377
4,046
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iBaluca
Bellona
8
2 / 0 / 1
4,780
956
2,680
4,818
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
iPort
Cerberus
5
1 / 3 / 2
3,760
752
2,242
5,874
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Charybdis
IOtherIAnotherI
Charybdis
2
1
0
2
L
Chiron
MaestroDC
Chiron
3
0
2
4
L
Zeus
Neriuss
Zeus
1
1
1
1.5
L
Chaac
NotBandes
Chaac
0
3
0
0
W
Persephone
REN3G4N
Persephone
0
1
0
0
W
Xbalanque
Rafrazao
Xbalanque
1
3
1
0.5
L
Atlas
Trulzion
Atlas
2
1
3
3.5
W
Bellona
iBaluca
Bellona
2
0
1
2.5
W
Cerberus
iPort
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,671
Damage
10,210
15,844
Taken
20,357
5,210
Mitigated
7,128
5,534
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,453
218
0
3,659
3,812
1,431
0
506
3,306
0
16,803
L
Charybdis
IOtherIAnotherI
Charybdis
1,785
1,154
0
671
2,916
709
0
464
2,452
0
17,272
L
Chiron
MaestroDC
Chiron
4,034
2,793
234
2,247
3,420
741
0
1,011
2,409
0
22,328
L
Zeus
Neriuss
Zeus
1,799
153
0
500
2,402
561
0
492
1,910
20,187
0
L
Chaac
NotBandes
Chaac
1,454
597
0
829
3,458
1,174
0
0
3,458
0
8,539
W
Persephone
REN3G4N
Persephone
458
0
0
595
1,807
422
0
576
1,230
23,118
0
W
Xbalanque
Rafrazao
Xbalanque
3,377
1,618
0
1,016
4,046
583
0
671
3,375
0
17,096
L
Atlas
Trulzion
Atlas
2,599
791
129
924
3,648
2,025
0
733
2,915
10,354
0
W
Bellona
iBaluca
Bellona
2,680
1,508
0
3,313
4,818
2,919
0
834
3,984
0
22,797
W
Cerberus
iPort
Cerberus
2,242
62
0
1,832
5,874
1,773
0
1,811
4,063
6,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,095
Gold Earned
20,393
176
Minions Killed
198
0
Camps Cleared
0
515,688
Distance Traveled
589,323
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,040
808
44
9
0
132,209
1
L
Charybdis
3,796
759
36
7
0
127,175
0
L
Chiron
4,173
835
50
10
0
103,749
0
L
Zeus
4,073
815
51
10
0
107,018
2
L
Chaac
3,061
612
18
4
0
61,565
1
W
Persephone
4,098
820
46
9
0
129,317
2
W
Xbalanque
3,715
743
38
8
0
108,593
2
L
Atlas
3,992
798
21
4
0
116,181
1
W
Bellona
4,780
956
58
12
0
112,688
0
W
Cerberus
3,760
752
12
2
0
106,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role