Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Boonarc
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 3
Scylla
Scylla
TCUxNoelTTV
Scylla
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 42L
1,396 Elo+
Party 1
Horus
Horus
WolfFang Tyrant
Horus
Level 139
God Stats
1W - 2L
1,557 SR
Queue Stats
63W - 105L
1,457 Elo+
Party 1
Rama
Rama
highwaystar3
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 60
1,468 SR
1,454 Elo+

VS

Team Averages
Level 68
1,463 SR
1,478 Elo+
Izanami
Izanami
BabyyDuck
Izanami
Level 41
God Stats
10W - 4L
1,622 SR
Queue Stats
96W - 62L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Dakushpanda
Kukulkan
Level 58
God Stats
4W - 6L
1,550 SR
Queue Stats
35W - 46L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Kurb8016
Cernunnos
Level 48
God Stats
3W - 4L
1,457 SR
Queue Stats
10W - 11L
1,325 Elo+
Solo
Jormungandr
Jormungandr
Metfan27
Jormungandr
Level 48
God Stats
12W - 7L
1,340 SR
Queue Stats
58W - 38L
1,550 Elo+
Party 2
Khepri
Khepri
Shawley
Khepri
Level 145
God Stats
18W - 11L
1,345 SR
Queue Stats
105W - 71L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 2
7,071
707
6,056
5,579
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Boonarc
Cerberus
12
2 / 1 / 2
6,700
670
4,547
7,141
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
13
0 / 5 / 1
6,692
669
3,971
7,116
1,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 1
6,999
700
2,074
9,256
7,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 3
6,858
686
4,066
10,837
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyyDuck
Izanami
15
5 / 1 / 4
8,318
832
9,164
4,917
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dakushpanda
Kukulkan
14
2 / 2 / 4
7,767
777
2,696
4,884
1,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kurb8016
Cernunnos
14
4 / 0 / 6
8,017
802
7,926
6,930
2,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Metfan27
Jormungandr
14
4 / 1 / 9
8,151
815
9,280
9,086
8,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Khepri
Shawley
Khepri
14
3 / 2 / 11
8,332
833
4,346
6,322
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
18
18
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
Izanami
BabyyDuck
Izanami
5
1
4
7
L
Cerberus
Boonarc
Cerberus
2
1
2
3
W
Kukulkan
Dakushpanda
Kukulkan
2
2
4
2
W
Cernunnos
Kurb8016
Cernunnos
4
0
6
7
W
Jormungandr
Metfan27
Jormungandr
4
1
9
8.5
W
Khepri
Shawley
Khepri
3
2
11
4.25
L
Scylla
0
5
1
0.1
L
2
3
1
0.83
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
33,412
39,929
Taken
32,139
17,148
Mitigated
19,875
6,595
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,056
2,934
0
1,514
5,579
1,722
315
1,414
4,165
0
26,559
W
Izanami
BabyyDuck
Izanami
9,164
5,935
0
844
4,917
1,496
166
2,585
2,218
0
32,112
L
Cerberus
Boonarc
Cerberus
4,547
133
330
1,383
7,141
2,589
0
2,774
4,367
13,914
0
W
Kukulkan
Dakushpanda
Kukulkan
2,696
464
485
404
4,884
1,697
1,006
1,380
3,398
23,204
0
W
Cernunnos
Kurb8016
Cernunnos
7,926
4,182
0
430
6,930
2,755
1,047
135
6,787
0
22,139
W
Jormungandr
Metfan27
Jormungandr
9,280
2,696
315
2,326
9,086
8,228
610
2,820
6,118
23,005
0
W
Khepri
Shawley
Khepri
4,346
635
0
764
6,322
5,699
313
1,168
5,100
13,155
0
L
Scylla
3,971
404
0
0
7,116
1,968
0
2,858
4,258
20,224
0
L
2,074
626
387
1,997
9,256
7,575
0
3,943
5,313
0
8,214
L
4,066
2,466
0
984
10,837
3,294
0
5,333
5,504
0
16,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
40,585
190
Minions Killed
205
0
Camps Cleared
0
887,940
Distance Traveled
1,008,909
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,071
707
52
5
0
167,711
2
W
Izanami
8,318
832
60
6
0
207,416
4
L
Cerberus
6,700
670
47
5
0
177,914
1
W
Kukulkan
7,767
777
50
5
0
169,379
0
W
Cernunnos
8,017
802
44
4
0
203,091
0
W
Jormungandr
8,151
815
29
3
0
213,948
2
W
Khepri
8,332
833
22
2
0
215,075
1
L
Scylla
6,692
669
40
4
0
177,276
3
L
Horus
6,999
700
15
2
0
190,750
2
L
Rama
6,858
686
36
4
0
174,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role