Player Matchup

Zhong Kui
Zhong Kui
EddRM
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,545 Elo+
Party 2
Arachne
Arachne
Megelos
Arachne
Level 41
God Stats
19W - 15L
1,601 SR
Queue Stats
41W - 51L
1,480 Elo+
Solo
Aphrodite
Aphrodite
thexseba
Aphrodite
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
70W - 80L
1,489 Elo+
Party 2
Team Averages
Level 98
1,553 SR
1,505 Elo+

VS

Team Averages
Level 111
1,574 SR
1,567 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LeNamaxté
Eset
Level 160
God Stats
16W - 9L
1,641 SR
Queue Stats
469W - 342L
1,667 Elo+
Party 1
Charybdis
Charybdis
Loknarosx
Charybdis
Level 63
God Stats
3W - 1L
1,581 SR
Queue Stats
112W - 125L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EddRM
Zhong Kui
10
0 / 5 / 3
6,212
621
8,127
11,440
8,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Megelos
Arachne
10
3 / 5 / 0
6,977
698
6,095
9,353
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
thexseba
Aphrodite
10
0 / 5 / 3
6,183
618
4,395
9,442
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 10
8,259
826
6,409
13,397
12,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

12
2 / 2 / 11
7,649
765
8,793
6,649
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Loknarosx
Charybdis
14
8 / 0 / 6
8,871
887
11,073
6,036
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
10
10
L
Zhong Kui
EddRM
Zhong Kui
0
5
3
0.3
W
2
2
11
3.75
W
Charybdis
Loknarosx
Charybdis
8
0
6
11
L
Arachne
Megelos
Arachne
3
5
0
0.6
L
Aphrodite
thexseba
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
26,275
30,235
Taken
26,082
19,634
Mitigated
17,153
9,072
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,409
1,376
0
6,460
13,397
12,268
466
5,050
8,347
0
25,839
L
Zhong Kui
EddRM
Zhong Kui
8,127
526
0
1,792
11,440
8,712
0
3,102
8,073
23,208
0
W
8,793
791
1,045
2,675
6,649
2,641
159
4,631
2,018
30,850
0
W
Charybdis
Loknarosx
Charybdis
11,073
6,396
0
938
6,036
2,244
2,109
3,489
2,547
0
36,942
L
Arachne
Megelos
Arachne
6,095
4,083
0
1,816
9,353
3,497
0
2,022
7,217
0
12,812
L
Aphrodite
thexseba
Aphrodite
4,395
857
1,887
3,577
9,442
7,425
0
3,274
5,885
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
24,779
92
Minions Killed
163
3
Camps Cleared
6
546,111
Distance Traveled
532,601
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,259
826
45
5
2
181,900
3
L
Zhong Kui
6,212
621
48
5
1
176,987
4
W
Eset
7,649
765
49
5
4
168,852
4
W
Charybdis
8,871
887
69
7
0
181,849
1
L
Arachne
6,977
698
12
1
2
195,225
1
L
Aphrodite
6,183
618
32
3
0
173,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role