Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Blasilk
Bakasura
Level 81
God Stats
5W - 2L
1,776 SR
Queue Stats
492W - 463L
1,507 Elo+
Party 3
Bacchus
Bacchus
Drok1608
Bacchus
Level 122
God Stats
7W - 5L
1,733 SR
Queue Stats
72W - 63L
1,452 Elo+
Solo
Thoth
Thoth
JoXth
Thoth
Level 68
God Stats
3W - 3L
1,695 SR
Queue Stats
323W - 328L
1,453 Elo+
Party 3
Neith
Neith
RenatoCunejus
Neith
Level 89
God Stats
18W - 17L
1,588 SR
Queue Stats
210W - 232L
1,419 Elo+
Party 1
Team Averages
Level 97
1,658 SR
1,466 Elo+

VS

Team Averages
Level 83
1,438 SR
1,351 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BlackMirage
Mulan
Level 51
God Stats
1W - 5L
1,163 SR
Queue Stats
19W - 24L
1,261 Elo+
Party 2
Kuzenbo
Kuzenbo
CadeBarnes89
Kuzenbo
Level 92
God Stats
9W - 12L
1,521 SR
Queue Stats
289W - 319L
1,423 Elo+
Solo
Skadi
Skadi
Saika957
Skadi
Level 102
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 16L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miragadarkslap
Tsukuyomi
Level 27
God Stats
1W - 1L
1,534 SR
Queue Stats
8W - 12L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 3
8,257
590
5,750
7,306
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Blasilk
Bakasura
14
9 / 2 / 3
9,023
645
10,327
9,602
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Drok1608
Bacchus
13
5 / 0 / 5
8,395
600
3,871
7,641
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
JoXth
Thoth
13
3 / 1 / 2
7,994
571
4,193
5,094
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 2
9,277
663
7,649
4,340
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 6 / 0
6,412
458
1,925
7,579
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,524
537
4,564
10,489
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
CadeBarnes89
Kuzenbo
12
1 / 0 / 2
6,882
492
3,518
8,024
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Saika957
Skadi
11
2 / 9 / 1
6,621
473
3,894
11,813
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
miragadarkslap
Tsukuyomi
8
0 / 5 / 0
5,532
395
2,928
9,042
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
23
Kills
5
5
Deaths
23
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
L
Zeus
 
Zeus
1
6
0
0.17
L
1
3
1
0.5
W
Bakasura
Blasilk
Bakasura
9
2
3
5.25
L
Kuzenbo
CadeBarnes89
Kuzenbo
1
0
2
2
W
Bacchus
Drok1608
Bacchus
5
0
5
7.5
W
Thoth
JoXth
Thoth
3
1
2
4
W
4
0
2
5
L
Skadi
Saika957
Skadi
2
9
1
0.28
L
Tsukuyomi
miragadarkslap
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
16,829
33,983
Taken
46,947
18,970
Mitigated
19,988
8,109
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,750
4,268
0
1,153
7,306
2,404
1,057
1,984
5,190
0
68,027
L
Zeus
 
Zeus
1,925
432
0
615
7,579
2,158
602
2,815
4,524
31,632
0
L
4,564
489
0
2,881
10,489
6,813
0
536
9,491
0
34,164
W
Bakasura
Blasilk
Bakasura
10,327
6,835
0
1,872
9,602
3,775
0
1,453
8,017
0
51,499
L
Kuzenbo
CadeBarnes89
Kuzenbo
3,518
948
0
2,910
8,024
6,338
0
1,282
6,430
21,932
0
W
Bacchus
Drok1608
Bacchus
3,871
455
318
2,138
7,641
8,868
165
453
7,067
15,093
2,492
W
Thoth
JoXth
Thoth
4,193
136
0
500
5,094
1,832
1,871
1,230
3,829
42,282
0
W
7,649
2,814
0
2,128
4,340
2,091
1,338
0
4,149
0
53,946
L
Skadi
Saika957
Skadi
3,894
1,554
66
1,187
11,813
2,497
788
1,196
9,979
0
25,200
L
Tsukuyomi
miragadarkslap
Tsukuyomi
2,928
987
0
2,564
9,042
2,182
0
1,997
6,943
0
21,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
32,971
444
Minions Killed
281
0
Camps Cleared
0
1,436,359
Distance Traveled
1,280,821
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,257
590
124
9
0
247,985
2
L
Zeus
6,412
458
53
4
0
228,047
3
L
Mulan
7,524
537
85
6
0
250,270
0
W
Bakasura
9,023
645
105
8
0
362,063
4
L
Kuzenbo
6,882
492
38
3
0
295,543
0
W
Bacchus
8,395
600
32
2
0
299,097
2
W
Thoth
7,994
571
71
5
0
270,742
1
W
Neith
9,277
663
112
8
0
256,472
2
L
Skadi
6,621
473
53
4
0
221,142
0
L
Tsukuyomi
5,532
395
52
4
0
285,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role