Player Matchup

Cernunnos
Cernunnos
Efamm
Cernunnos
Level 37
God Stats
3W - 5L
1,352 SR
Queue Stats
27W - 36L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
JosephDeWitt
Nu Wa
Level 44
God Stats
4W - 2L
1,717 SR
Queue Stats
256W - 272L
1,441 Elo+
Solo
Loki
Loki
RevenantKun
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 182L
1,445 Elo+
Solo
Bellona
Bellona
SMITEOG7989
Bellona
Level 35
God Stats
15W - 7L
1,692 SR
Queue Stats
67W - 60L
1,487 Elo+
Solo
Chang'e
Chang'e
vSplashyETC
Chang'e
Level 15
God Stats
6W - 2L
1,759 SR
Queue Stats
14W - 12L
1,423 Elo+
Party 1
Team Averages
Level 34
1,604 SR
1,443 Elo+

VS

Team Averages
Level 59
1,524 SR
1,448 Elo+
Chaac
Chaac
EMMANUEL2002
Chaac
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 129L
1,366 Elo+
Solo
Apollo
Apollo
ItzJustLuxx
Apollo
Level 123
God Stats
2W - 6L
1,411 SR
Queue Stats
359W - 389L
1,398 Elo+
Party 3
Shiva
Shiva
PUMPKlN
Shiva
Level 48
God Stats
5W - 10L
1,322 SR
Queue Stats
339W - 354L
1,543 Elo+
Party 2
Athena
Athena
SNFWulf335
Athena
Level 40
God Stats
6W - 5L
1,500 SR
Queue Stats
76W - 104L
1,390 Elo+
Party 3
Baron Samedi
Baron Samedi
Th30nlyRomio
Baron Samedi
Level 42
God Stats
8W - 1L
1,887 SR
Queue Stats
261W - 238L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Efamm
Cernunnos
15
7 / 2 / 6
10,144
507
16,340
12,506
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 6 / 8
11,004
550
13,571
12,075
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 9
8,893
445
8,441
16,811
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SMITEOG7989
Bellona
19
9 / 2 / 3
12,243
612
16,166
18,313
28,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
vSplashyETC
Chang'e
15
5 / 5 / 14
10,711
536
8,904
13,895
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,053
453
5,666
18,778
20,280
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
16
4 / 8 / 6
9,764
488
9,122
19,189
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
PUMPKlN
Shiva
16
7 / 5 / 4
10,421
521
11,094
15,789
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SNFWulf335
Athena
13
1 / 7 / 8
8,488
424
4,343
21,685
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Th30nlyRomio
Baron Samedi
17
10 / 3 / 4
11,425
571
16,137
14,524
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
29
Kills
23
25
Deaths
30
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cernunnos
Efamm
Cernunnos
7
2
6
5
L
Apollo
4
8
6
0.88
W
7
6
8
1.83
L
Shiva
PUMPKlN
Shiva
7
5
4
1.8
W
1
10
9
0.55
W
Bellona
SMITEOG7989
Bellona
9
2
3
5.25
L
Athena
SNFWulf335
Athena
1
7
8
0.71
L
Baron Samedi
Th30nlyRomio
Baron Samedi
10
3
4
4
W
Chang'e
vSplashyETC
Chang'e
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,422
Damage
46,362
73,600
Taken
89,965
44,740
Mitigated
53,996
23,687
Healing
26,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,666
1,520
0
5,651
18,778
20,280
427
2,163
16,615
0
51,562
W
Cernunnos
Efamm
Cernunnos
16,340
7,619
0
4,182
12,506
4,053
1,142
2,909
9,597
0
77,091
L
Apollo
9,122
4,863
0
5,540
19,189
4,653
934
3,764
15,425
177
64,566
W
13,571
3,194
169
2,522
12,075
3,690
1,098
7,479
4,596
66,537
0
L
Shiva
PUMPKlN
Shiva
11,094
1,483
117
5,169
15,789
6,927
0
3,516
12,273
0
61,523
W
8,441
1,941
0
2,923
16,811
4,595
0
4,949
11,862
0
46,449
W
Bellona
SMITEOG7989
Bellona
16,166
6,755
0
7,772
18,313
28,521
1,414
2,427
15,886
0
88,753
L
Athena
SNFWulf335
Athena
4,343
979
760
3,556
21,685
15,467
262
7,203
14,482
15,640
0
L
Baron Samedi
Th30nlyRomio
Baron Samedi
16,137
1,476
443
5,742
14,524
6,669
46
5,966
8,558
82,194
0
W
Chang'e
vSplashyETC
Chang'e
8,904
2,003
2,352
3,767
13,895
3,881
769
4,863
9,032
39,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,995
Gold Earned
49,151
496
Minions Killed
451
0
Camps Cleared
0
1,735,801
Distance Traveled
1,730,873
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,053
453
103
5
0
352,566
5
W
Cernunnos
10,144
507
96
5
0
353,716
6
L
Apollo
9,764
488
99
5
0
354,152
4
W
Nu Wa
11,004
550
97
5
0
323,247
4
L
Shiva
10,421
521
98
5
0
329,579
0
W
Loki
8,893
445
62
3
0
380,104
0
W
Bellona
12,243
612
171
9
0
307,031
1
L
Athena
8,488
424
25
1
0
349,047
2
L
Baron Samedi
11,425
571
126
6
0
345,529
1
W
Chang'e
10,711
536
70
4
0
371,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role