Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GRRG0912
Anhur
Level 57
God Stats
1W - 2L
1,306 SR
Queue Stats
61W - 83L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
Level 49
God Stats
14W - 8L
1,634 SR
Queue Stats
41W - 63L
1,267 Elo+
Party 2
Hercules
Hercules
rinaldode
Hercules
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 181L
1,425 Elo+
Party 3
Arachne
Arachne
xXLitLifestyleXx
Arachne
Level 109
God Stats
8W - 8L
1,502 SR
Queue Stats
115W - 117L
1,330 Elo+
Party 2
Team Averages
Level 72
1,488 SR
1,377 Elo+

VS

Team Averages
Level 67
1,478 SR
1,258 Elo+
Khepri
Khepri
Deathghast5678
Khepri
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 20L
1,362 Elo+
Party 1
Fenrir
Fenrir
Fionliss4174
Fenrir
Level 135
God Stats
103W - 117L
1,494 SR
Queue Stats
313W - 394L
1,375 Elo+
Party 4
Thoth
Thoth
PapiCap0ne
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,036 Elo+
Party 4
Anubis
Anubis
conman019
Anubis
Level 29
God Stats
10W - 18L
1,397 SR
Queue Stats
10W - 20L
1,258 Elo+
Party 1
Apollo
Apollo
kal90a
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 2 / 9
7,718
515
8,179
9,933
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
GRRG0912
Anhur
14
4 / 2 / 3
8,813
588
6,063
6,855
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
13
4 / 3 / 1
8,276
552
4,578
5,742
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
rinaldode
Hercules
15
8 / 1 / 1
9,372
625
10,267
11,068
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 0 / 5
9,073
605
4,877
8,742
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,354
424
2,327
8,535
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
8
4 / 5 / 0
6,691
446
6,602
10,149
3,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
10
1 / 8 / 1
6,273
418
1,919
7,931
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
conman019
Anubis
11
0 / 6 / 0
6,737
449
4,997
10,223
4,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
kal90a
Apollo
12
3 / 4 / 1
6,904
460
3,373
7,174
1,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
26
Kills
8
8
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
9
3.75
L
0
3
3
0.5
L
Fenrir
4
5
0
0.8
W
Anhur
GRRG0912
Anhur
4
2
3
2.75
L
Thoth
1
8
1
0.19
W
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
4
3
1
1.5
L
Anubis
conman019
Anubis
0
6
0
0
L
Apollo
kal90a
Apollo
3
4
1
0.88
W
Hercules
rinaldode
Hercules
8
1
1
8.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
19,218
42,340
Taken
44,012
20,415
Mitigated
18,200
12,369
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,179
350
0
2,308
9,933
5,268
175
1,248
8,685
29,425
0
L
2,327
219
295
814
8,535
7,225
0
2,490
5,951
8,852
0
L
Fenrir
6,602
1,679
0
290
10,149
3,023
192
3,586
6,414
0
26,110
W
Anhur
GRRG0912
Anhur
6,063
3,198
0
2,815
6,855
2,051
2,535
700
6,155
0
49,446
L
Thoth
1,919
437
0
0
7,931
1,883
117
4,417
3,254
11,030
0
W
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
4,578
299
96
1,487
5,742
2,867
905
939
4,803
40,047
0
L
Anubis
conman019
Anubis
4,997
1,518
35
2,662
10,223
4,448
0
0
9,855
35,866
0
L
Apollo
kal90a
Apollo
3,373
1,701
249
1,353
7,174
1,621
0
1,926
5,199
0
22,559
W
Hercules
rinaldode
Hercules
10,267
2,994
0
1,952
11,068
6,320
1,159
5,752
5,316
0
52,471
W
4,877
2,596
0
3,711
8,742
3,909
562
604
8,138
0
63,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
32,959
447
Minions Killed
195
0
Camps Cleared
0
1,440,096
Distance Traveled
1,249,195
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,718
515
68
5
0
327,087
5
L
Khepri
6,354
424
18
1
0
280,431
1
L
Fenrir
6,691
446
43
3
0
255,953
2
W
Anhur
8,813
588
97
6
0
254,052
0
L
Thoth
6,273
418
17
1
0
225,630
1
W
Baron Samedi
8,276
552
84
6
0
267,009
5
L
Anubis
6,737
449
78
5
0
230,146
0
L
Apollo
6,904
460
39
3
0
257,035
3
W
Hercules
9,372
625
99
7
0
259,306
0
W
Arachne
9,073
605
99
7
0
332,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role