Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EvilPUNz
Discordia
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,238 Elo+
Solo
Heimdallr
Heimdallr
IDaRkCoD
Heimdallr
Level 122
God Stats
1W - 2L
1,572 SR
Queue Stats
11W - 10L
1,600 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,446 Elo+

VS

Team Averages
Level 84
1,614 SR
1,491 Elo+
Ymir
Ymir
CallMeNormal
Ymir
Level 126
God Stats
11W - 11L
1,527 SR
Queue Stats
388W - 409L
1,504 Elo+
Solo
Thoth
Thoth
YMW Santi
Thoth
Level 80
God Stats
1W - 1L
1,559 SR
Queue Stats
5W - 8L
1,470 Elo+
Solo
Anhur
Anhur
xxCARR23xx
Anhur
Level 45
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 0 / 0
9,323
548
5,119
6,554
5,533
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
EvilPUNz
Discordia
13
0 / 11 / 3
9,663
568
9,219
14,316
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IDaRkCoD
Heimdallr
15
3 / 7 / 3
11,252
662
15,512
17,165
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
12,783
752
9,876
19,208
25,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
YMW Santi
Thoth
18
11 / 1 / 5
13,220
778
17,869
11,380
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
1 / 5 / 8
10,507
618
6,140
13,036
4,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
0
0
3
W
6
0
8
10
L
Discordia
EvilPUNz
Discordia
0
11
3
0.14
L
Heimdallr
IDaRkCoD
Heimdallr
3
7
3
0.64
W
Thoth
YMW Santi
Thoth
11
1
5
13.5
W
Anhur
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
33,885
38,035
Taken
43,624
15,016
Mitigated
35,615
4,917
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,119
972
0
926
6,554
5,533
0
3,307
2,957
0
13,048
W
9,876
2,494
0
5,548
19,208
25,801
212
4,323
14,885
22,805
0
L
Discordia
EvilPUNz
Discordia
9,219
245
180
949
14,316
4,570
0
12,001
1,843
31,243
0
L
Heimdallr
IDaRkCoD
Heimdallr
15,512
6,890
0
2,862
17,165
4,913
0
11,373
5,398
0
43,731
W
Thoth
YMW Santi
Thoth
17,869
332
0
1,706
11,380
4,834
1,442
2,817
8,563
69,677
0
W
Anhur
6,140
2,527
324
1,171
13,036
4,980
884
3,527
9,505
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
36,510
114
Minions Killed
178
2
Camps Cleared
12
705,167
Distance Traveled
990,323
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,323
548
8
0
0
234,012
0
W
Ymir
12,783
752
23
1
2
303,500
0
L
Discordia
9,663
568
35
2
0
236,681
1
L
Heimdallr
11,252
662
71
4
2
234,474
0
W
Thoth
13,220
778
120
7
4
373,633
1
W
Anhur
10,507
618
35
2
6
313,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role