Player Matchup

Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PridesDemon
Jormungandr
Level 65
God Stats
42W - 39L
1,492 SR
Queue Stats
209W - 221L
1,405 Elo+
Solo
Discordia
Discordia
Wolvie87
Discordia
Level 119
God Stats
12W - 11L
1,570 SR
Queue Stats
398W - 389L
1,518 Elo+
Solo
Ah Puch
Ah Puch
jamokinick
Ah Puch
Level 110
God Stats
334W - 303L
1,535 SR
Queue Stats
649W - 666L
1,532 Elo+
Solo
Neith
Neith
psychatog08
Neith
Level 127
God Stats
17W - 15L
1,724 SR
Queue Stats
321W - 338L
1,519 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,495 Elo+

VS

Team Averages
Level 110
1,475 SR
1,479 Elo+
Agni
Agni
BounteousGlint8
Agni
Level 134
God Stats
48W - 34L
1,534 SR
Queue Stats
454W - 479L
1,447 Elo+
Solo
Hou Yi
Hou Yi
IceCreamFellow
Hou Yi
Level 72
God Stats
19W - 20L
1,265 SR
Queue Stats
46W - 49L
1,514 Elo+
Solo
Terra
Terra
Pricey Punch
Terra
Level 143
God Stats
1W - 0L
1,351 SR
Queue Stats
2W - 1L
1,477 Elo+
Party 1
Bellona
Bellona
Thee Higashi
Bellona
Level 61
God Stats
8W - 6L
1,615 SR
Queue Stats
1,171W - 1,199L
1,481 Elo+
Solo
Olorun
Olorun
YOUNG x METRO97
Olorun
Level 140
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 1L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 5 / 0
9,700
970
6,019
9,925
2,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PridesDemon
Jormungandr
15
2 / 8 / 2
10,183
1,018
15,163
23,519
11,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Wolvie87
Discordia
15
0 / 4 / 2
9,503
950
10,720
8,830
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
jamokinick
Ah Puch
15
0 / 1 / 2
9,489
949
7,934
6,383
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 3
9,815
982
12,173
17,849
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

131

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
11,715
1,172
13,538
7,315
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 3 / 5
12,357
1,236
11,543
8,317
2,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 14
10,500
1,050
9,702
11,149
9,780
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Thee Higashi
Bellona
17
0 / 1 / 15
10,875
1,088
8,217
13,948
12,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 1 / 10
12,284
1,228
21,477
16,146
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
5
Kills
22
22
Deaths
5
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
0
0.4
W
4
0
9
8.5
W
11
3
5
4.5
W
1
0
14
8
L
Jormungandr
PridesDemon
Jormungandr
2
8
2
0.38
W
Bellona
Thee Higashi
Bellona
0
1
15
7.5
L
Discordia
Wolvie87
Discordia
0
4
2
0.25
W
6
1
10
11
L
Ah Puch
jamokinick
Ah Puch
0
1
2
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,009
Damage
64,477
66,506
Taken
56,875
25,402
Mitigated
33,448
3,347
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,019
229
0
0
9,925
2,955
0
6,707
3,218
0
11,290
W
13,538
259
0
526
7,315
2,168
0
4,053
3,262
41,898
0
W
11,543
5,939
0
281
8,317
2,895
0
4,428
3,889
0
32,022
W
9,702
310
1,914
2,508
11,149
9,780
0
7,591
3,558
19,813
0
L
Jormungandr
PridesDemon
Jormungandr
15,163
3,006
0
740
23,519
11,247
0
16,572
6,947
37,831
0
W
Bellona
Thee Higashi
Bellona
8,217
1,331
2,065
1,558
13,948
12,956
0
8,085
5,863
0
13,082
L
Discordia
Wolvie87
Discordia
10,720
362
0
0
8,830
2,729
0
4,228
4,602
24,251
0
W
21,477
13,276
1,371
9,419
16,146
5,649
0
9,660
6,486
48,218
0
L
Ah Puch
jamokinick
Ah Puch
7,934
144
0
35
6,383
1,951
0
4,459
1,924
26,850
0
L
12,173
6,186
0
2,572
17,849
6,520
0
12,751
5,098
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,690
Gold Earned
57,731
171
Minions Killed
216
2
Camps Cleared
11
877,385
Distance Traveled
997,466
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,700
970
14
1
1
171,609
0
W
Agni
11,715
1,172
82
8
5
216,192
1
W
Hou Yi
12,357
1,236
46
5
1
173,633
1
W
Terra
10,500
1,050
12
1
0
216,840
4
L
Jormungandr
10,183
1,018
58
6
1
201,775
1
W
Bellona
10,875
1,088
9
1
0
204,278
0
L
Discordia
9,503
950
25
3
0
185,005
4
W
Olorun
12,284
1,228
67
7
5
186,523
1
L
Ah Puch
9,489
949
56
6
0
137,871
0
L
Neith
9,815
982
18
2
0
181,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role