Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alexanderus
Hera
Level 117
God Stats
2W - 1L
1,295 SR
Queue Stats
89W - 86L
1,474 Elo+
Party 3
King Arthur
King Arthur
DarckDanny
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MarshalZerro
Kumbhakarna
Level 50
God Stats
13W - 13L
1,503 SR
Queue Stats
20W - 24L
1,475 Elo+
Party 2
Izanami
Izanami
ReXazZ
Izanami
Level 24
God Stats
16W - 15L
1,533 SR
Queue Stats
20W - 23L
1,475 Elo+
Party 2
Team Averages
Level 49
1,466 SR
1,488 Elo+

VS

Team Averages
Level 54
1,491 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
IYMNUIORATOR
Awilix
Level 68
God Stats
25W - 20L
1,910 SR
Queue Stats
959W - 867L
1,505 Elo+
Party 1
Charybdis
Charybdis
TTcuXaTTaT
Charybdis
Level 46
God Stats
4W - 7L
1,272 SR
Queue Stats
819W - 768L
1,472 Elo+
Party 1
Zeus
Zeus
nastyaru9
Zeus
Level 63
God Stats
3W - 6L
1,275 SR
Queue Stats
1,311W - 1,207L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 0 / 4
6,990
699
6,362
6,713
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 2 / 3
6,533
653
4,700
3,437
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DarckDanny
King Arthur
9
0 / 1 / 0
5,108
511
1,757
4,854
2,487
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
MarshalZerro
Kumbhakarna
9
0 / 0 / 4
5,356
536
2,593
5,818
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ReXazZ
Izanami
11
5 / 1 / 1
6,298
630
6,111
4,924
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 0
6,536
654
2,952
4,686
1,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
8
0 / 1 / 0
5,261
526
2,957
8,070
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
9
0 / 5 / 3
5,667
567
3,473
9,275
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TTcuXaTTaT
Charybdis
8
1 / 4 / 0
4,738
474
3,207
5,676
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
2 / 5 / 0
6,203
620
3,098
5,446
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
4
8
L
Merlin
 
Merlin
1
1
0
1
L
Ymir
 
Ymir
0
1
0
0
W
5
2
3
3.25
W
King Arthur
DarckDanny
King Arthur
0
1
0
0
L
Awilix
0
5
3
0.3
W
Kumbhakarna
MarshalZerro
Kumbhakarna
0
0
4
2
W
Izanami
ReXazZ
Izanami
5
1
1
5.5
L
Charybdis
TTcuXaTTaT
Charybdis
1
4
0
0.25
L
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
15,687
25,746
Taken
33,153
9,327
Mitigated
10,076
8,473
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,362
1,779
0
3,672
6,713
2,120
0
2,011
4,621
0
31,421
L
Merlin
 
Merlin
2,952
240
0
2,920
4,686
1,528
224
0
4,686
35,758
0
L
Ymir
 
Ymir
2,957
614
136
3,180
8,070
3,489
0
1,239
6,831
20,112
3,113
W
4,700
1,106
0
247
3,437
836
66
1,493
1,766
28,510
0
W
King Arthur
DarckDanny
King Arthur
1,757
538
0
0
4,854
2,487
0
2,332
2,502
0
19,338
L
Awilix
3,473
1,619
0
2,435
9,275
2,611
0
3,319
5,830
0
26,886
W
Kumbhakarna
MarshalZerro
Kumbhakarna
2,593
560
61
2,450
5,818
2,675
301
1,778
4,040
10,233
0
W
Izanami
ReXazZ
Izanami
6,111
3,970
0
2,043
4,924
1,209
1,469
691
4,233
0
46,298
L
Charybdis
TTcuXaTTaT
Charybdis
3,207
1,875
0
627
5,676
1,063
0
974
4,702
0
14,906
L
Zeus
3,098
276
0
462
5,446
1,385
0
1,533
3,811
30,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
28,405
282
Minions Killed
277
0
Camps Cleared
0
1,044,997
Distance Traveled
983,293
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,990
699
65
7
0
227,352
5
L
Merlin
6,536
654
93
9
0
178,205
3
L
Ymir
5,261
526
39
4
0
197,807
4
W
Hera
6,533
653
72
7
0
210,107
5
W
King Arthur
5,108
511
46
5
0
186,094
0
L
Awilix
5,667
567
54
5
0
221,333
0
W
Kumbhakarna
5,356
536
13
1
0
227,633
3
W
Izanami
6,298
630
86
9
0
193,811
3
L
Charybdis
4,738
474
26
3
0
194,581
2
L
Zeus
6,203
620
65
7
0
191,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role