Player Matchup

Baron Samedi
Baron Samedi
BigBoyBoats
Baron Samedi
Level 49
God Stats
1W - 0L
1,344 SR
Queue Stats
9W - 4L
1,831 Elo+
Solo
Susano
Susano
Johnylong44
Susano
Level 36
God Stats
13W - 22L
1,230 SR
Queue Stats
213W - 177L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
The1of1
Aphrodite
Level 32
God Stats
4W - 2L
1,334 SR
Queue Stats
86W - 75L
1,562 Elo+
Party 1
Team Averages
Level 39
1,303 SR
1,612 Elo+

VS

Team Averages
Level 72
1,547 SR
1,552 Elo+
Merlin
Merlin
Diagrepher
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ThaDocTuh
Gilgamesh
Level 128
God Stats
2W - 3L
1,640 SR
Queue Stats
329W - 311L
1,656 Elo+
Solo
Cernunnos
Cernunnos
UnsocialCentaur
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoyBoats
Baron Samedi
19
6 / 5 / 12
14,849
675
24,063
23,273
22,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
17 / 6 / 7
17,304
787
35,073
25,863
17,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
The1of1
Aphrodite
20
1 / 4 / 22
15,895
723
13,447
27,499
32,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diagrepher
Merlin
20
8 / 7 / 6
16,077
731
26,682
22,605
13,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ThaDocTuh
Gilgamesh
19
3 / 9 / 9
14,880
676
15,873
40,447
38,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
UnsocialCentaur
Cernunnos
18
3 / 8 / 7
14,003
637
14,879
23,546
7,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
24
Kills
14
15
Deaths
24
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoyBoats
Baron Samedi
6
5
12
2.4
L
Merlin
Diagrepher
Merlin
8
7
6
1.57
W
Susano
17
6
7
3.42
L
Gilgamesh
ThaDocTuh
Gilgamesh
3
9
9
0.83
W
Aphrodite
The1of1
Aphrodite
1
4
22
3
L
Cernunnos
UnsocialCentaur
Cernunnos
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
57,434
76,635
Taken
86,598
73,159
Mitigated
59,690
36,293
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoyBoats
Baron Samedi
24,063
1,566
4,966
7,338
23,273
22,815
439
8,953
14,320
67,215
0
L
Merlin
Diagrepher
Merlin
26,682
293
465
4,575
22,605
13,289
261
9,649
12,956
84,097
0
W
Susano
35,073
7,759
0
0
25,863
17,512
1,044
7,288
18,575
0
73,416
L
Gilgamesh
ThaDocTuh
Gilgamesh
15,873
2,803
648
3,634
40,447
38,808
402
17,272
23,175
0
44,939
W
Aphrodite
The1of1
Aphrodite
13,447
1,747
9,391
14,598
27,499
32,832
1,779
11,172
16,327
58,706
0
L
Cernunnos
UnsocialCentaur
Cernunnos
14,879
5,365
118
1,897
23,546
7,593
2,065
11,048
12,498
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
44,960
237
Minions Killed
201
9
Camps Cleared
6
1,034,866
Distance Traveled
1,076,720
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,849
675
73
3
2
324,885
0
L
Merlin
16,077
731
111
5
2
365,083
4
W
Susano
17,304
787
66
3
5
358,331
3
L
Gilgamesh
14,880
676
43
2
2
386,331
3
W
Aphrodite
15,895
723
98
4
2
351,650
4
L
Cernunnos
14,003
637
47
2
2
325,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role