Player Matchup

Ares
Ares
MaDDoG0081
Ares
Level 68
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 14L
1,322 Elo+
Party 1
Cupid
Cupid
Unbound I
Cupid
Level 85
God Stats
20W - 17L
1,478 SR
Queue Stats
222W - 205L
1,417 Elo+
Solo
Cliodhna
Cliodhna
pavel-k89
Cliodhna
Level 58
God Stats
18W - 26L
1,466 SR
Queue Stats
83W - 110L
1,334 Elo+
Solo
Merlin
Merlin
rainyterror3
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,418 Elo+
Party 1
Shiva
Shiva
wappawappa
Shiva
Level 56
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,362 Elo+

VS

Team Averages
Level 59
1,517 SR
1,324 Elo+
Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jaze234
Gilgamesh
Level 68
God Stats
12W - 7L
1,532 SR
Queue Stats
80W - 105L
1,368 Elo+
Solo
Hun Batz
Hun Batz
KNOCK DOWN 44
Hun Batz
Level 57
God Stats
5W - 3L
1,673 SR
Queue Stats
142W - 224L
1,274 Elo+
Party 2
Neith
Neith
KNOCK DOWN x18x
Neith
Level 41
God Stats
10W - 4L
1,377 SR
Queue Stats
21W - 32L
1,231 Elo+
Party 2
Zhong Kui
Zhong Kui
Placustomka
Zhong Kui
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 227L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,029
418
9,792
23,619
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Unbound I
Cupid
13
0 / 7 / 4
8,596
358
7,970
16,606
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
pavel-k89
Cliodhna
16
5 / 4 / 1
10,362
432
7,520
15,736
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
3 / 7 / 5
10,939
456
14,905
15,896
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
1 / 10 / 1
9,851
410
7,085
18,651
18,892
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
7 / 2 / 13
12,753
531
21,009
20,738
19,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Jaze234
Gilgamesh
20
8 / 2 / 6
12,837
535
15,022
16,911
19,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
KNOCK DOWN 44
Hun Batz
19
4 / 2 / 3
12,222
509
3,973
15,439
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 6
11,194
466
11,229
12,227
4,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Placustomka
Zhong Kui
20
12 / 4 / 3
14,207
592
19,910
21,859
15,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
35
35
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
13
6.75
W
Gilgamesh
Jaze234
Gilgamesh
8
2
6
5.5
W
Hun Batz
KNOCK DOWN 44
Hun Batz
4
2
3
2.75
W
4
4
6
1.75
L
4
7
3
0.79
W
Zhong Kui
Placustomka
Zhong Kui
12
4
3
3.38
L
Cupid
Unbound I
Cupid
0
7
4
0.29
L
Cliodhna
pavel-k89
Cliodhna
5
4
1
1.38
L
Merlin
3
7
5
0.79
L
Shiva
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
71,143
90,508
Taken
87,174
64,276
Mitigated
66,250
18,796
Healing
25,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,009
4,490
84
3,368
20,738
19,439
482
7,111
13,427
0
77,335
W
Gilgamesh
Jaze234
Gilgamesh
15,022
4,856
0
804
16,911
19,965
1,326
1,287
15,624
12,490
78,799
W
Hun Batz
KNOCK DOWN 44
Hun Batz
3,973
1,120
0
6,554
15,439
6,576
766
1,745
13,694
0
85,791
W
11,229
4,457
401
3,252
12,227
4,320
3,121
4,116
8,111
0
63,668
L
9,792
1,092
51
2,534
23,619
28,398
904
5,644
17,975
30,389
0
W
Zhong Kui
Placustomka
Zhong Kui
19,910
2,624
430
10,208
21,859
15,950
3,205
10,438
11,421
94,949
0
L
Cupid
Unbound I
Cupid
7,970
3,558
480
4,053
16,606
4,936
376
313
16,293
0
42,148
L
Cliodhna
pavel-k89
Cliodhna
7,520
504
0
5,345
15,736
6,422
0
4,754
10,982
0
60,373
L
Merlin
14,905
1,012
0
2,955
15,896
5,628
636
9,058
6,838
74,625
0
L
Shiva
7,085
1,417
128
3,250
18,651
18,892
224
1,952
16,699
0
40,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
63,213
412
Minions Killed
616
0
Camps Cleared
0
1,897,487
Distance Traveled
2,309,129
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,753
531
99
4
0
478,593
5
W
Gilgamesh
12,837
535
131
5
0
462,299
3
W
Hun Batz
12,222
509
137
6
0
541,461
1
W
Neith
11,194
466
82
3
0
380,145
0
L
Ares
10,029
418
40
2
0
396,847
2
W
Zhong Kui
14,207
592
167
7
0
446,631
3
L
Cupid
8,596
358
59
2
0
308,251
2
L
Cliodhna
10,362
432
93
4
0
432,972
3
L
Merlin
10,939
456
140
6
0
386,849
2
L
Shiva
9,851
410
80
3
0
372,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role