Player Matchup

Artemis
Artemis
H00DIEMELO
Artemis
Level 78
God Stats
3W - 3L
1,494 SR
Queue Stats
24W - 32L
1,510 Elo+
Party 1
Chaac
Chaac
Rinyuaru
Chaac
Level 109
God Stats
1W - 2L
1,218 SR
Queue Stats
24W - 32L
1,510 Elo+
Party 1
Atlas
Atlas
Supreme DRB
Atlas
Level 93
God Stats
27W - 20L
1,631 SR
Queue Stats
223W - 221L
1,448 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,489 Elo+

VS

Team Averages
Level 95
1,571 SR
1,489 Elo+
Bacchus
Bacchus
H20-Bleu-_-
Bacchus
Level 65
God Stats
5W - 5L
1,713 SR
Queue Stats
90W - 79L
1,549 Elo+
Party 2
Discordia
Discordia
Perkaholic2x
Discordia
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,510 Elo+
Party 2
Arachne
Arachne
scarlet_sketch
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H00DIEMELO
Artemis
13
6 / 3 / 10
9,615
801
11,402
8,162
2,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Rinyuaru
Chaac
14
11 / 1 / 7
10,423
869
12,594
12,265
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 3 / 15
10,099
842
9,935
11,107
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H20-Bleu-_-
Bacchus
12
2 / 2 / 5
8,764
730
6,275
15,342
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Perkaholic2x
Discordia
12
2 / 8 / 3
8,172
681
11,514
11,073
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 10 / 3
8,379
698
7,184
14,533
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
7
7
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
H00DIEMELO
Artemis
6
3
10
3.67
L
Bacchus
H20-Bleu-_-
Bacchus
2
2
5
2.25
L
Discordia
Perkaholic2x
Discordia
2
8
3
0.44
W
Chaac
Rinyuaru
Chaac
11
1
7
14.5
W
3
3
15
3.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
24,973
31,534
Taken
40,948
22,833
Mitigated
27,024
9,235
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
H00DIEMELO
Artemis
11,402
7,523
0
1,531
8,162
2,918
1,595
4,829
3,333
0
23,575
L
Bacchus
H20-Bleu-_-
Bacchus
6,275
1,164
329
4,599
15,342
16,020
0
2,900
12,093
13,175
0
L
Discordia
Perkaholic2x
Discordia
11,514
792
133
318
11,073
3,770
9
4,137
6,744
34,115
0
W
Chaac
Rinyuaru
Chaac
12,594
3,094
345
4,208
12,265
12,161
546
7,095
5,170
0
32,505
W
9,935
2,542
0
3,151
11,107
7,754
47
6,465
4,642
29,042
0
L
7,184
4,000
0
1,623
14,533
7,234
8
3,212
10,931
0
16,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
25,315
145
Minions Killed
88
5
Camps Cleared
4
680,267
Distance Traveled
624,709
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,615
801
50
4
1
207,179
1
L
Bacchus
8,764
730
9
1
0
236,281
2
L
Discordia
8,172
681
52
4
1
181,841
1
W
Chaac
10,423
869
51
4
4
236,738
3
W
Atlas
10,099
842
44
4
0
236,350
3
L
Arachne
8,379
698
27
2
3
206,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role