Player Matchup

Tsukuyomi
Tsukuyomi
Balboa92
Tsukuyomi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
Snøsokk
Cernunnos
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 12L
1,473 Elo+
Party 1
Ra
Ra
nomoneygaming
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,481 Elo+

VS

Team Averages
Level 56
1,559 SR
1,457 Elo+
Baron Samedi
Baron Samedi
GloomyMonkey
Baron Samedi
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 2
Horus
Horus
RmnMrz
Horus
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 58L
1,421 Elo+
Solo
Medusa
Medusa
pablo18100
Medusa
Level 12
God Stats
6W - 3L
1,677 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balboa92
Tsukuyomi
11
2 / 5 / 1
7,142
649
4,961
12,159
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Snøsokk
Cernunnos
10
0 / 5 / 2
6,691
608
5,799
9,186
2,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 1
6,977
634
4,128
7,182
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GloomyMonkey
Baron Samedi
14
4 / 1 / 13
8,960
815
8,772
6,933
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
RmnMrz
Horus
11
1 / 2 / 15
8,545
777
3,045
12,354
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
pablo18100
Medusa
14
12 / 0 / 5
9,939
904
12,975
7,826
2,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
17
17
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Balboa92
Tsukuyomi
2
5
1
0.5
W
Baron Samedi
GloomyMonkey
Baron Samedi
4
1
13
10.5
W
Horus
RmnMrz
Horus
1
2
15
4.25
L
Cernunnos
Snøsokk
Cernunnos
0
5
2
0.2
L
1
7
1
0.21
W
Medusa
pablo18100
Medusa
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
24,792
28,527
Taken
27,113
9,639
Mitigated
22,796
2,867
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Balboa92
Tsukuyomi
4,961
1,620
0
1,565
12,159
4,076
0
4,420
7,739
0
25,929
W
Baron Samedi
GloomyMonkey
Baron Samedi
8,772
770
1,335
2,759
6,933
5,531
1,046
528
6,405
31,413
0
W
Horus
RmnMrz
Horus
3,045
991
2,731
4,985
12,354
14,390
670
1,940
10,376
0
8,549
L
Cernunnos
Snøsokk
Cernunnos
5,799
2,764
0
420
9,186
2,939
0
2,244
6,942
0
18,742
L
4,128
296
532
350
7,182
2,624
0
2,513
4,669
15,993
0
W
Medusa
pablo18100
Medusa
12,975
5,423
0
2,292
7,826
2,875
1,056
2,098
5,320
0
41,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,810
Gold Earned
27,444
107
Minions Killed
111
5
Camps Cleared
4
577,856
Distance Traveled
623,249
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,142
649
48
4
4
204,337
2
W
Baron Samedi
8,960
815
44
4
2
217,807
5
W
Horus
8,545
777
11
1
1
201,931
8
L
Cernunnos
6,691
608
29
3
1
187,167
1
L
Ra
6,977
634
30
3
0
186,352
0
W
Medusa
9,939
904
56
5
1
203,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role