Player Matchup

Chang'e
Chang'e
I-Karma-Akabane
Chang'e
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,383 Elo+
Party 1
Thanatos
Thanatos
SaltySpyro
Thanatos
Level 90
God Stats
4W - 5L
1,270 SR
Queue Stats
124W - 152L
1,383 Elo+
Party 4
Achilles
Achilles
TheDeadeyeNico
Achilles
Level 119
God Stats
7W - 3L
1,380 SR
Queue Stats
107W - 109L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
cptcod
Kukulkan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 74L
1,274 Elo+
Party 4
Chernobog
Chernobog
lxAkame
Chernobog
Level 17
God Stats
2W - 1L
1,559 SR
Queue Stats
2W - 8L
1,280 Elo+
Party 1
Team Averages
Level 70
1,442 SR
1,353 Elo+

VS

Team Averages
Level 35
1,488 SR
1,388 Elo+
Eset
Eset
 
Eset
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
PortgasAce03
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,418 Elo+
Party 3
Ares
Ares
UnitedFaytal
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,259 Elo+
Party 3
Heimdallr
Heimdallr
knight_donbass
Heimdallr
Level 28
God Stats
3W - 8L
1,438 SR
Queue Stats
188W - 230L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,715
486
6,433
13,962
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SaltySpyro
Thanatos
18
8 / 3 / 1
11,016
551
10,147
17,864
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
18
5 / 1 / 3
11,034
552
16,637
19,959
21,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
cptcod
Kukulkan
15
0 / 3 / 2
9,276
464
2,943
8,518
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
lxAkame
Chernobog
13
2 / 0 / 2
8,134
407
4,531
11,068
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 2 / 2
11,251
563
10,869
11,532
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
 
Achilles
17
0 / 3 / 1
9,484
474
7,707
17,269
22,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
16
3 / 3 / 4
10,117
506
11,512
12,881
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 5
9,926
496
8,896
16,437
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
knight_donbass
Heimdallr
16
1 / 6 / 3
9,279
464
9,713
13,802
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
18
Kills
12
12
Deaths
18
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
2
2
2.5
L
Achilles
 
Achilles
0
3
1
0.17
W
3
5
5
1.1
L
Bastet
3
3
4
1.67
W
Thanatos
SaltySpyro
Thanatos
8
3
1
2.83
W
Achilles
5
1
3
6.5
L
4
4
5
1.63
W
Kukulkan
cptcod
Kukulkan
0
3
2
0.33
L
Heimdallr
knight_donbass
Heimdallr
1
6
3
0.42
W
Chernobog
lxAkame
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
48,697
71,371
Taken
71,921
42,181
Mitigated
53,486
31,665
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,869
535
359
2,803
11,532
5,735
1,366
2,811
8,721
79,262
0
L
Achilles
 
Achilles
7,707
1,821
141
5,224
17,269
22,830
590
0
17,269
0
64,498
W
6,433
298
2,247
6,091
13,962
6,760
280
4,868
9,094
36,728
0
L
Bastet
11,512
3,184
0
7,059
12,881
5,389
0
1,460
11,421
0
71,164
W
Thanatos
SaltySpyro
Thanatos
10,147
2,511
0
15,802
17,864
8,210
0
3,372
14,492
0
94,012
W
Achilles
16,637
6,725
0
4,754
19,959
21,387
316
2,705
16,021
0
67,210
L
8,896
437
0
1,935
16,437
13,894
354
3,399
13,038
25,358
0
W
Kukulkan
cptcod
Kukulkan
2,943
368
0
1,348
8,518
3,207
0
6,774
1,744
55,861
0
L
Heimdallr
knight_donbass
Heimdallr
9,713
2,391
0
3,320
13,802
5,638
47
1,706
12,096
0
75,768
W
Chernobog
lxAkame
Chernobog
4,531
2,062
0
1,423
11,068
2,617
444
2,046
9,022
0
37,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
50,057
531
Minions Killed
504
0
Camps Cleared
0
2,023,054
Distance Traveled
1,969,872
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,251
563
162
8
0
376,253
12
L
Achilles
9,484
474
116
6
0
412,197
1
W
Chang'e
9,715
486
70
4
0
396,122
2
L
Bastet
10,117
506
106
5
0
458,805
3
W
Thanatos
11,016
551
136
7
0
447,613
6
W
Achilles
11,034
552
142
7
0
400,755
1
L
Ares
9,926
496
21
1
0
370,620
5
W
Kukulkan
9,276
464
120
6
0
367,766
0
L
Heimdallr
9,279
464
99
5
0
351,997
1
W
Chernobog
8,134
407
63
3
0
410,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role