Player Matchup

Chronos
Chronos
CLWokee
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,530 Elo+
Party 2
Izanami
Izanami
Win7yy TTV
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,416 Elo+
Party 2
Ratatoskr
Ratatoskr
slatthuis
Ratatoskr
Level 106
God Stats
2W - 2L
1,377 SR
Queue Stats
78W - 59L
1,595 Elo+
Party 2
Team Averages
Level 64
1,459 SR
1,514 Elo+

VS

Team Averages
Level 81
1,376 SR
1,516 Elo+
Nu Wa
Nu Wa
Eren1d
Nu Wa
Level 23
God Stats
1W - 0L
1,279 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Achilles
Achilles
Kimosabu
Achilles
Level 142
God Stats
1W - 0L
1,345 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Hachiman
Hachiman
Quigger
Hachiman
Level 77
God Stats
6W - 6L
1,504 SR
Queue Stats
247W - 266L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CLWokee
Chronos
15
6 / 7 / 3
10,089
721
13,060
17,078
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Win7yy TTV
Izanami
13
0 / 11 / 6
8,453
604
5,037
14,564
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
slatthuis
Ratatoskr
13
3 / 10 / 5
9,661
690
7,662
17,251
7,925
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eren1d
Nu Wa
15
6 / 4 / 16
10,980
784
13,708
11,803
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kimosabu
Achilles
16
6 / 4 / 16
10,981
784
12,314
16,392
11,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Quigger
Hachiman
18
16 / 1 / 10
12,830
916
17,398
11,791
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
28
28
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
CLWokee
Chronos
6
7
3
1.07
W
Nu Wa
Eren1d
Nu Wa
6
4
16
3.5
W
Achilles
Kimosabu
Achilles
6
4
16
3.5
W
Hachiman
Quigger
Hachiman
16
1
10
21
L
Izanami
Win7yy TTV
Izanami
0
11
6
0.27
L
Ratatoskr
slatthuis
Ratatoskr
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
43,420
48,893
Taken
39,986
18,790
Mitigated
21,131
5,281
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CLWokee
Chronos
13,060
4,261
0
2,765
17,078
6,979
551
3,843
12,991
36,171
3,163
W
Nu Wa
Eren1d
Nu Wa
13,708
1,970
292
1,852
11,803
3,961
224
4,921
6,773
35,429
0
W
Achilles
Kimosabu
Achilles
12,314
2,270
0
2,374
16,392
11,713
525
4,725
11,516
0
30,369
W
Hachiman
Quigger
Hachiman
17,398
10,498
0
3,563
11,791
5,457
1,661
2,512
9,279
0
50,879
L
Izanami
Win7yy TTV
Izanami
5,037
2,822
0
613
14,564
3,886
354
3,990
10,262
0
21,237
L
Ratatoskr
slatthuis
Ratatoskr
7,662
1,312
91
1,812
17,251
7,925
0
5,081
11,790
0
21,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
34,791
119
Minions Killed
142
3
Camps Cleared
9
644,126
Distance Traveled
781,390
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,089
721
62
4
3
223,617
1
W
Nu Wa
10,980
784
47
3
4
241,092
3
W
Achilles
10,981
784
28
2
3
287,821
1
W
Hachiman
12,830
916
67
5
2
252,477
2
L
Izanami
8,453
604
38
3
0
209,687
0
L
Ratatoskr
9,661
690
19
1
0
210,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role