Player Matchup

Janus
Janus
AkiAyatoru
Janus
Level 143
God Stats
6W - 9L
1,607 SR
Queue Stats
219W - 131L
1,705 Elo+
Party 3
Eset
Eset
EthraelxStern
Eset
Level 102
God Stats
3W - 1L
1,729 SR
Queue Stats
160W - 84L
1,708 Elo+
Party 3
Achilles
Achilles
GravityFlash
Achilles
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
136W - 70L
1,654 Elo+
Party 3
Awilix
Awilix
Lysl
Awilix
Level 124
God Stats
2W - 3L
1,138 SR
Queue Stats
111W - 69L
1,698 Elo+
Party 3
Anhur
Anhur
N0WaifuN0Lifu
Anhur
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 124L
1,692 Elo+
Party 3
Team Averages
Level 110
1,495 SR
1,692 Elo+

VS

Team Averages
Level 34
1,555 SR
1,437 Elo+
Hou Yi
Hou Yi
BoufaZ
Hou Yi
Level 24
God Stats
10W - 7L
1,577 SR
Queue Stats
332W - 281L
1,534 Elo+
Party 1
Raijin
Raijin
MuePG
Raijin
Level 23
God Stats
1W - 2L
1,487 SR
Queue Stats
13W - 24L
1,369 Elo+
Solo
Thanatos
Thanatos
Pmztpz
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Shenae
Charybdis
Level 89
God Stats
2W - 4L
1,710 SR
Queue Stats
465W - 410L
1,498 Elo+
Party 1
Nemesis
Nemesis
meliiiodaas
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 15
7,651
1,093
8,639
3,793
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 16
7,731
1,104
7,986
5,372
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
GravityFlash
Achilles
13
5 / 1 / 13
7,637
1,091
2,572
10,096
11,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Lysl
Awilix
13
7 / 0 / 9
8,072
1,153
4,593
4,427
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
8 / 1 / 13
8,483
1,212
10,499
9,631
4,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoufaZ
Hou Yi
11
0 / 2 / 1
5,513
788
3,055
4,248
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
MuePG
Raijin
11
0 / 5 / 1
5,820
831
7,586
6,351
1,935
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Pmztpz
Thanatos
12
2 / 5 / 1
6,756
965
4,399
8,900
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
Shenae
Charybdis
10
1 / 3 / 1
5,754
822
5,168
6,580
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
meliiiodaas
Nemesis
8
0 / 9 / 1
5,299
757
2,133
10,871
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
8
24
Kills
3
3
Deaths
24
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
15
8.5
L
Hou Yi
BoufaZ
Hou Yi
0
2
1
0.25
W
3
1
16
11
W
Achilles
GravityFlash
Achilles
5
1
13
11.5
W
Awilix
Lysl
Awilix
7
0
9
11.5
L
Raijin
MuePG
Raijin
0
5
1
0.1
W
8
1
13
14.5
L
Thanatos
Pmztpz
Thanatos
2
5
1
0.5
L
Charybdis
Shenae
Charybdis
1
3
1
0.5
L
Nemesis
meliiiodaas
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
22,341
33,319
Taken
36,950
21,613
Mitigated
12,364
12,308
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,639
47
1,154
509
3,793
1,461
1,047
1,328
2,404
27,967
0
L
Hou Yi
BoufaZ
Hou Yi
3,055
654
500
261
4,248
1,350
0
2,053
2,175
0
7,878
W
7,986
422
2,558
1,228
5,372
2,069
558
532
4,773
13,428
0
W
Achilles
GravityFlash
Achilles
2,572
302
623
879
10,096
11,022
695
2,355
7,643
0
3,291
W
Awilix
Lysl
Awilix
4,593
583
1,006
717
4,427
2,395
702
1,492
2,935
0
9,300
L
Raijin
MuePG
Raijin
7,586
242
315
161
6,351
1,935
0
3,104
3,103
15,071
0
W
10,499
5,082
1,048
2,586
9,631
4,666
1,832
1,879
7,615
0
22,311
L
Thanatos
Pmztpz
Thanatos
4,399
345
393
4,012
8,900
3,911
0
2,816
5,862
0
6,343
L
Charybdis
Shenae
Charybdis
5,168
1,674
454
2,441
6,580
2,029
0
2,837
3,667
0
11,192
L
Nemesis
meliiiodaas
Nemesis
2,133
424
0
742
10,871
3,139
0
5,235
5,518
0
2,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
29,142
83
Minions Killed
52
0
Camps Cleared
0
793,883
Distance Traveled
584,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,651
1,093
38
5
0
169,279
0
L
Hou Yi
5,513
788
12
2
0
116,569
0
W
Eset
7,731
1,104
6
1
0
162,200
0
W
Achilles
7,637
1,091
0
0
0
145,997
0
W
Awilix
8,072
1,153
12
2
0
167,186
1
L
Raijin
5,820
831
15
2
0
121,188
1
W
Anhur
8,483
1,212
27
4
0
149,221
1
L
Thanatos
6,756
965
5
1
0
120,412
0
L
Charybdis
5,754
822
18
3
0
107,944
3
L
Nemesis
5,299
757
2
0
0
118,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role