Player Matchup

Medusa
Medusa
AcidFuzz
Medusa
Level 119
God Stats
5W - 0L
1,500 SR
Queue Stats
136W - 110L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
Aritox
Sylvanus
Level 129
God Stats
8W - 6L
1,567 SR
Queue Stats
324W - 302L
1,591 Elo+
Party 1
Nox
Nox
HippyDreams
Nox
Level 127
God Stats
1W - 1L
1,260 SR
Queue Stats
91W - 90L
1,571 Elo+
Party 1
Ares
Ares
Jizta
Ares
Level 101
God Stats
4W - 0L
1,879 SR
Queue Stats
126W - 140L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The OhMeOhMai
Cu Chulainn
Level 97
God Stats
6W - 1L
1,631 SR
Queue Stats
229W - 210L
1,547 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,570 Elo+

VS

Team Averages
Level 109
1,480 SR
1,538 Elo+
Chronos
Chronos
AclutchPhoenix
Chronos
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 191L
1,544 Elo+
Solo
Terra
Terra
Cuhmedyy
Terra
Level 85
God Stats
2W - 6L
1,280 SR
Queue Stats
298W - 286L
1,506 Elo+
Solo
Sol
Sol
KU6A
Sol
Level 121
God Stats
1W - 4L
1,538 SR
Queue Stats
306W - 309L
1,570 Elo+
Solo
Bastet
Bastet
OGxDev Qc
Bastet
Level 99
God Stats
6W - 5L
1,584 SR
Queue Stats
117W - 104L
1,531 Elo+
Party 2
He Bo
He Bo
OGxRush Qc
He Bo
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 95L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcidFuzz
Medusa
14
10 / 2 / 9
8,349
1,193
11,615
7,280
4,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Aritox
Sylvanus
13
3 / 0 / 17
8,083
1,155
5,307
6,933
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 0 / 14
7,319
1,046
4,624
2,110
962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Jizta
Ares
12
2 / 1 / 16
7,772
1,110
3,898
8,860
8,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
The OhMeOhMai
Cu Chulainn
13
3 / 1 / 17
7,889
1,127
5,344
6,778
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,395
771
3,305
5,935
2,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Cuhmedyy
Terra
12
0 / 3 / 3
6,557
937
3,302
11,338
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
KU6A
Sol
12
2 / 3 / 1
6,906
987
6,743
4,938
1,848
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
OGxDev Qc
Bastet
10
1 / 4 / 1
5,788
827
7,277
5,611
1,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
10
1 / 6 / 2
5,685
812
1,747
5,936
1,749
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
20
Kills
4
4
Deaths
20
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
AcidFuzz
Medusa
10
2
9
7.25
L
0
4
1
0.13
W
Sylvanus
Aritox
Sylvanus
3
0
17
11.5
L
Terra
Cuhmedyy
Terra
0
3
3
0.5
W
2
0
14
9
W
Ares
Jizta
Ares
2
1
16
10
L
Sol
KU6A
Sol
2
3
1
0.83
L
Bastet
OGxDev Qc
Bastet
1
4
1
0.38
L
He Bo
1
6
2
0.33
W
Cu Chulainn
The OhMeOhMai
Cu Chulainn
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
22,374
31,961
Taken
33,758
27,614
Mitigated
19,533
16,919
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AcidFuzz
Medusa
11,615
3,199
1,154
408
7,280
4,256
1,262
4,453
2,827
0
26,902
L
3,305
644
45
774
5,935
2,110
0
2,243
3,692
8,696
0
W
Sylvanus
Aritox
Sylvanus
5,307
1,656
7,071
3,967
6,933
6,951
1,132
4,265
2,668
11,149
0
L
Terra
Cuhmedyy
Terra
3,302
318
1,243
3,313
11,338
11,891
0
4,313
7,025
8,406
0
W
4,624
247
1,202
162
2,110
962
1,637
630
1,480
15,106
0
W
Ares
Jizta
Ares
3,898
318
588
1,277
8,860
8,574
417
3,501
5,359
6,719
0
L
Sol
KU6A
Sol
6,743
916
1,057
427
4,938
1,848
0
2,384
2,554
14,609
0
L
Bastet
OGxDev Qc
Bastet
7,277
593
309
734
5,611
1,935
0
2,527
3,084
0
10,563
L
He Bo
1,747
195
0
0
5,936
1,749
0
2,362
3,574
6,438
0
W
Cu Chulainn
The OhMeOhMai
Cu Chulainn
5,344
539
326
764
6,778
6,871
555
2,248
4,530
0
12,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
30,331
89
Minions Killed
64
0
Camps Cleared
0
724,925
Distance Traveled
591,414
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,349
1,193
28
4
0
131,547
2
L
Chronos
5,395
771
6
1
0
112,189
0
W
Sylvanus
8,083
1,155
20
3
0
160,014
2
L
Terra
6,557
937
8
1
0
119,935
2
W
Nox
7,319
1,046
19
3
0
136,549
0
W
Ares
7,772
1,110
6
1
0
150,369
0
L
Sol
6,906
987
23
3
0
98,042
0
L
Bastet
5,788
827
12
2
0
147,756
3
L
He Bo
5,685
812
15
2
0
113,492
2
W
Cu Chulainn
7,889
1,127
16
2
0
146,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role