Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum II
 
Kali
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum III
Noctros
Agni
Platinum III
Level 61
God Stats
8W - 4L
1,783 SR
Queue Stats
47W - 35L
2,008 MMR
Party 1
Horus
Horus
Platinum II
Îcarus1
Horus
Platinum II
Level 88
God Stats
6W - 3L
1,821 SR
Queue Stats
138W - 116L
1,984 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,621 SR
1,698 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,457 SR
1,803 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Arfido
Medusa
Platinum I
Level 160
God Stats
3W - 0L
1,716 SR
Queue Stats
29W - 12L
2,210 MMR
Party 3
Tiamat
Tiamat
Diamond V
Cr0oze
Tiamat
Diamond V
Level 127
God Stats
6W - 12L
1,353 SR
Queue Stats
292W - 292L
1,928 MMR
Solo
Athena
Athena
Platinum III
Vilcan
Athena
Platinum III
Level 158
God Stats
2W - 2L
1,215 SR
Queue Stats
100W - 75L
1,878 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 1
5,359
536
3,065
5,778
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
 
Kali
9
1 / 1 / 1
5,166
517
2,338
6,914
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
 
Bellona
9
0 / 1 / 0
5,005
501
1,284
4,075
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Noctros
Agni
10
2 / 3 / 0
5,685
569
5,251
4,185
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Îcarus1
Horus
7
1 / 5 / 2
4,917
492
4,237
11,701
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneAresJanusCliodhna

VS

Bans
ShivaThothFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 3
6,656
666
5,338
6,464
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
11
1 / 0 / 1
6,431
643
2,209
4,675
1,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Arfido
Medusa
11
3 / 1 / 2
6,307
631
8,391
4,993
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Cr0oze
Tiamat
11
2 / 1 / 4
6,628
663
4,454
4,377
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Vilcan
Athena
9
1 / 2 / 4
5,669
567
2,924
8,944
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
11
11
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
L
Kali
 
Kali
1
1
1
1.5
L
Bellona
 
Bellona
0
1
0
0
W
Nemesis
 
Nemesis
4
0
3
5.5
W
Bastet
 
Bastet
1
0
1
1.5
W
Medusa
Arfido
Medusa
3
1
2
4
W
Tiamat
Cr0oze
Tiamat
2
1
4
4
L
Agni
Noctros
Agni
2
3
0
0.67
W
Athena
Vilcan
Athena
1
2
4
1.5
L
Horus
Îcarus1
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
23,316
32,653
Taken
29,453
11,510
Mitigated
10,236
6,838
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,065
1,138
0
854
5,778
1,303
0
672
5,106
0
34,340
L
Kali
 
Kali
2,338
776
0
1,298
6,914
1,927
0
928
5,986
0
39,065
L
Bellona
 
Bellona
1,284
661
0
970
4,075
2,269
0
736
3,339
0
11,461
W
Nemesis
 
Nemesis
5,338
2,428
0
1,057
6,464
1,842
0
1,948
4,516
0
40,911
W
Bastet
 
Bastet
2,209
353
0
1,697
4,675
1,249
0
0
4,675
0
38,738
W
Medusa
Arfido
Medusa
8,391
3,319
0
1,886
4,993
1,104
51
0
4,993
0
44,737
W
Tiamat
Cr0oze
Tiamat
4,454
221
0
1,660
4,377
1,948
9
1,909
2,468
37,722
0
L
Agni
Noctros
Agni
5,251
415
0
263
4,185
1,085
0
1,246
2,939
35,297
0
W
Athena
Vilcan
Athena
2,924
1,037
0
1,728
8,944
4,093
0
1,394
7,550
10,754
5,740
L
Horus
Îcarus1
Horus
4,237
2,047
304
3,149
11,701
4,926
46
3,548
8,153
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
31,691
278
Minions Killed
341
0
Camps Cleared
0
1,051,381
Distance Traveled
1,151,508
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,359
536
73
7
0
197,261
1
L
Kali
5,166
517
86
9
0
232,247
2
L
Bellona
5,005
501
24
2
0
227,463
1
W
Nemesis
6,656
666
82
8
0
265,922
4
W
Bastet
6,431
643
91
9
0
213,491
6
W
Medusa
6,307
631
72
7
0
206,997
2
W
Tiamat
6,628
663
73
7
0
228,371
5
L
Agni
5,685
569
74
7
0
189,394
4
W
Athena
5,669
567
23
2
0
236,727
6
L
Horus
4,917
492
21
2
0
205,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role