Player Matchup

Pele
Pele
Jay320
Pele
Level 123
God Stats
31W - 21L
1,757 SR
Queue Stats
187W - 173L
1,623 Elo+
Party 1
Medusa
Medusa
MiKEhUnTNEEDSU
Medusa
Level 65
God Stats
39W - 36L
1,522 SR
Queue Stats
231W - 256L
1,534 Elo+
Solo
Cerberus
Cerberus
Shotgun Rell302
Cerberus
Level 126
God Stats
9W - 8L
1,441 SR
Queue Stats
236W - 207L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
SinOfPride7ds
Sun Wukong
Level 146
God Stats
7W - 2L
1,763 SR
Queue Stats
201W - 166L
1,565 Elo+
Party 1
Scylla
Scylla
mikemanza77
Scylla
Level 108
God Stats
3W - 4L
1,476 SR
Queue Stats
365W - 411L
1,449 Elo+
Solo
Team Averages
Level 114
1,592 SR
1,551 Elo+

VS

Team Averages
Level 125
1,508 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Delanoh
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 2
Anhur
Anhur
Korekuta
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Thor
Thor
ThndrStrck89
Thor
Level 156
God Stats
17W - 12L
1,527 SR
Queue Stats
426W - 428L
1,540 Elo+
Solo
Bacchus
Bacchus
sndolh
Bacchus
Level 66
God Stats
23W - 25L
1,514 SR
Queue Stats
82W - 96L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jay320
Pele
13
7 / 0 / 4
7,553
687
7,118
5,672
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
6,098
554
6,011
6,090
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 0 / 5
6,061
551
3,080
7,659
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SinOfPride7ds
Sun Wukong
13
3 / 0 / 4
7,251
659
5,533
6,458
2,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
1 / 2 / 6
6,406
582
4,126
4,582
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 4 / 1
5,554
505
4,405
5,975
2,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Delanoh
Nike
8
0 / 3 / 0
4,794
436
2,305
6,592
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Korekuta
Anhur
10
1 / 0 / 0
5,735
521
3,757
6,417
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,699
518
2,518
7,636
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
sndolh
Bacchus
7
0 / 3 / 2
4,987
453
4,257
9,918
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
L
Nike
Delanoh
Nike
0
3
0
0
W
Pele
Jay320
Pele
7
0
4
9
L
Anhur
Korekuta
Anhur
1
0
0
1
W
1
1
0
1
W
Cerberus
1
0
5
3.5
W
Sun Wukong
SinOfPride7ds
Sun Wukong
3
0
4
5
L
1
3
1
0.5
W
Scylla
1
2
6
2
L
Bacchus
sndolh
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
17,242
30,461
Taken
36,538
9,658
Mitigated
16,419
10,763
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,405
92
0
1,322
5,975
2,178
0
3,017
2,958
31,902
0
L
Nike
Delanoh
Nike
2,305
1,056
0
664
6,592
4,565
0
0
6,592
0
21,448
W
Pele
Jay320
Pele
7,118
1,868
0
1,780
5,672
1,641
0
1,232
4,440
0
45,342
L
Anhur
Korekuta
Anhur
3,757
1,946
0
1,607
6,417
1,231
0
317
6,100
0
32,639
W
6,011
3,038
0
2,820
6,090
1,251
662
642
5,448
0
41,764
W
Cerberus
3,080
306
92
2,686
7,659
3,021
0
3,367
4,292
17,007
346
W
Sun Wukong
SinOfPride7ds
Sun Wukong
5,533
2,009
0
2,905
6,458
2,750
77
512
5,946
0
47,152
L
2,518
191
0
250
7,636
2,127
0
218
7,418
0
37,187
W
Scylla
4,126
369
0
480
4,582
995
0
2,909
1,673
37,607
0
L
Bacchus
sndolh
Bacchus
4,257
544
191
2,567
9,918
6,318
0
3,654
6,264
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
26,769
379
Minions Killed
274
0
Camps Cleared
0
1,181,519
Distance Traveled
1,056,223
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,554
505
67
6
0
167,675
1
L
Nike
4,794
436
40
4
0
194,168
0
W
Pele
7,553
687
85
8
0
275,627
3
L
Anhur
5,735
521
79
7
0
217,217
4
W
Medusa
6,098
554
75
7
0
208,528
2
W
Cerberus
6,061
551
44
4
0
234,878
2
W
Sun Wukong
7,251
659
101
9
0
249,353
1
L
Thor
5,699
518
72
7
0
236,449
1
W
Scylla
6,406
582
74
7
0
213,133
4
L
Bacchus
4,987
453
16
1
0
240,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role