Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
Joomppe
Bellona
Diamond II
Level 142
God Stats
17W - 21L
1,738 SR
Queue Stats
206W - 215L
2,300 MMR
Solo
Anubis
Anubis
Diamond V
Major9123
Anubis
Diamond V
Level 146
God Stats
7W - 0L
1,757 SR
Queue Stats
174W - 167L
1,860 MMR
Party 1
Bacchus
Bacchus
Platinum I
TheOnlyOak
Bacchus
Platinum I
Level 125
God Stats
5W - 3L
1,591 SR
Queue Stats
258W - 246L
2,030 MMR
Party 1
Izanami
Izanami
Masters
Ymir
Izanami
Masters
Level 160
God Stats
97W - 63L
1,717 SR
Queue Stats
372W - 343L
2,582 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,661 SR
2,055 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,586 SR
1,913 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Jonbro
Morgan Le Fay
Diamond III
Level 160
God Stats
10W - 5L
1,663 SR
Queue Stats
97W - 85L
2,291 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Wingmaus
Kumbhakarna
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
2,276 MMR
Party 2
Cliodhna
Cliodhna
Diamond IV
mo3tasem
Cliodhna
Diamond IV
Level 158
God Stats
5W - 2L
1,767 SR
Queue Stats
143W - 142L
1,997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
15 / 0 / 6
15,399
700
18,002
17,328
12,643
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Joomppe
Bellona
20
5 / 2 / 11
15,284
695
18,290
19,839
24,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Major9123
Anubis
19
3 / 6 / 11
13,016
592
8,382
15,971
8,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TheOnlyOak
Bacchus
17
2 / 2 / 13
12,362
562
7,213
15,916
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Ymir
Izanami
20
6 / 8 / 4
14,417
655
24,380
24,038
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
UllrAtlasBastetLoki

VS

Bans
ShivaGebThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
3 / 6 / 4
11,972
544
15,189
22,647
8,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
 
Tsukuyomi
17
3 / 10 / 0
10,501
477
11,592
20,673
11,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Jonbro
Morgan Le Fay
17
3 / 6 / 5
10,777
490
14,449
13,311
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Wingmaus
Kumbhakarna
16
1 / 5 / 9
9,841
447
5,105
22,564
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
mo3tasem
Cliodhna
19
7 / 4 / 3
11,571
526
12,576
14,915
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
31
Kills
17
18
Deaths
31
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
0
6
18
L
Hou Yi
 
Hou Yi
3
6
4
0.83
L
Tsukuyomi
 
Tsukuyomi
3
10
0
0.3
L
Morgan Le Fay
Jonbro
Morgan Le Fay
3
6
5
0.92
W
Bellona
Joomppe
Bellona
5
2
11
5.25
W
Anubis
Major9123
Anubis
3
6
11
1.42
W
Bacchus
TheOnlyOak
Bacchus
2
2
13
4.25
L
Kumbhakarna
Wingmaus
Kumbhakarna
1
5
9
1.1
W
Izanami
Ymir
Izanami
6
8
4
1
L
Cliodhna
mo3tasem
Cliodhna
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,267
Damage
58,911
93,092
Taken
94,110
77,343
Mitigated
51,845
30,889
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
18,002
9,013
0
2,691
17,328
12,643
2,865
3,664
13,664
0
128,363
L
Hou Yi
 
Hou Yi
15,189
8,294
0
7,286
22,647
8,379
482
1,764
20,883
0
104,455
L
Tsukuyomi
 
Tsukuyomi
11,592
2,549
0
3,975
20,673
11,705
57
1,222
19,451
0
69,790
L
Morgan Le Fay
Jonbro
Morgan Le Fay
14,449
1,821
0
720
13,311
5,110
0
2,893
10,418
73,803
0
W
Bellona
Joomppe
Bellona
18,290
6,781
0
9,949
19,839
24,106
450
2,134
17,705
0
115,189
W
Anubis
Major9123
Anubis
8,382
452
0
5,527
15,971
8,078
2,807
6,506
9,465
86,309
0
W
Bacchus
TheOnlyOak
Bacchus
7,213
501
0
3,421
15,916
24,019
620
2,359
13,557
33,732
0
L
Kumbhakarna
Wingmaus
Kumbhakarna
5,105
499
0
1,713
22,564
21,152
0
5,845
16,719
20,917
0
W
Izanami
Ymir
Izanami
24,380
15,564
0
9,301
24,038
8,497
5,932
5,710
18,328
0
155,826
L
Cliodhna
mo3tasem
Cliodhna
12,576
1,547
0
2,464
14,915
5,499
0
3,871
11,044
0
89,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,478
Gold Earned
54,662
803
Minions Killed
629
0
Camps Cleared
0
2,170,232
Distance Traveled
2,023,703
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,399
700
166
8
0
553,576
4
L
Hou Yi
11,972
544
179
8
0
374,962
8
L
Tsukuyomi
10,501
477
129
6
0
309,483
6
L
Morgan Le Fay
10,777
490
139
6
0
426,660
16
W
Bellona
15,284
695
216
10
0
460,413
3
W
Anubis
13,016
592
154
7
0
385,672
3
W
Bacchus
12,362
562
50
2
0
451,406
7
L
Kumbhakarna
9,841
447
32
1
0
443,367
5
W
Izanami
14,417
655
217
10
0
319,165
3
L
Cliodhna
11,571
526
150
7
0
469,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role