Player Matchup

Chaac
Chaac
Corszario
Chaac
Level 34
God Stats
2W - 0L
1,334 SR
Queue Stats
13W - 11L
1,587 Elo+
Solo
Ravana
Ravana
KurtWelters
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 159L
1,460 Elo+
Solo
Chang'e
Chang'e
OakiLoki
Chang'e
Level 97
God Stats
18W - 6L
1,812 SR
Queue Stats
211W - 200L
1,534 Elo+
Party 2
Atlas
Atlas
R7CO
Atlas
Level 87
God Stats
17W - 23L
1,640 SR
Queue Stats
90W - 91L
1,491 Elo+
Solo
Bellona
Bellona
WetFork
Bellona
Level 123
God Stats
9W - 10L
1,726 SR
Queue Stats
207W - 192L
1,521 Elo+
Party 2
Team Averages
Level 85
1,602 SR
1,519 Elo+

VS

Team Averages
Level 83
1,612 SR
1,440 Elo+
Ymir
Ymir
ALEX7239999
Ymir
Level 60
God Stats
2W - 2L
1,845 SR
Queue Stats
50W - 26L
1,541 Elo+
Party 1
Kali
Kali
GrajaSR
Kali
Level 88
God Stats
4W - 3L
1,678 SR
Queue Stats
48W - 35L
1,544 Elo+
Party 1
Hachiman
Hachiman
Mattnoir28
Hachiman
Level 32
God Stats
0W - 2L
1,412 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Kuzenbo
Kuzenbo
Murpx
Kuzenbo
Level 129
God Stats
2W - 1L
1,768 SR
Queue Stats
53W - 82L
1,466 Elo+
Solo
Agni
Agni
TakashiiKomuroo
Agni
Level 107
God Stats
1W - 4L
1,358 SR
Queue Stats
53W - 65L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Corszario
Chaac
14
3 / 1 / 5
7,745
596
4,937
10,047
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
13
3 / 4 / 4
7,602
585
4,567
8,811
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
OakiLoki
Chang'e
15
6 / 2 / 4
8,242
634
7,706
8,550
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
R7CO
Atlas
13
4 / 1 / 5
7,431
572
6,336
9,404
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
WetFork
Bellona
13
4 / 2 / 6
7,478
575
9,040
9,060
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,501
577
7,868
9,927
7,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
GrajaSR
Kali
12
5 / 6 / 3
7,632
587
6,104
13,057
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Mattnoir28
Hachiman
10
1 / 3 / 1
6,038
464
3,117
6,581
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Murpx
Kuzenbo
10
2 / 4 / 1
6,422
494
3,292
13,465
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 4 / 1
6,995
538
7,144
6,374
2,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
10
10
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Chaac
Corszario
Chaac
3
1
5
5.5
L
Kali
GrajaSR
Kali
5
6
3
1.08
W
Ravana
3
4
4
1.25
L
Hachiman
Mattnoir28
Hachiman
1
3
1
0.5
L
Kuzenbo
Murpx
Kuzenbo
2
4
1
0.63
W
Chang'e
OakiLoki
Chang'e
6
2
4
4
W
Atlas
R7CO
Atlas
4
1
5
6.5
L
1
4
1
0.38
W
Bellona
WetFork
Bellona
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
27,525
45,872
Taken
49,404
23,511
Mitigated
25,342
16,435
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,868
2,515
0
1,630
9,927
7,573
236
1,788
8,139
45,592
0
W
Chaac
Corszario
Chaac
4,937
1,059
0
5,338
10,047
6,058
271
5,144
4,903
0
42,585
L
Kali
GrajaSR
Kali
6,104
2,789
0
3,108
13,057
4,664
0
2,859
10,198
0
35,404
W
Ravana
4,567
1,980
0
2,918
8,811
3,061
0
2,323
6,488
0
39,179
L
Hachiman
Mattnoir28
Hachiman
3,117
1,072
0
958
6,581
1,438
100
1,937
4,644
0
23,612
L
Kuzenbo
Murpx
Kuzenbo
3,292
1,321
0
3,091
13,465
9,040
0
4,084
9,381
20,034
0
W
Chang'e
OakiLoki
Chang'e
7,706
450
1,208
2,576
8,550
2,464
671
3,451
5,099
47,578
0
W
Atlas
R7CO
Atlas
6,336
2,342
318
2,501
9,404
6,395
169
4,165
4,904
18,167
3,003
L
7,144
886
0
1,102
6,374
2,627
360
2,801
3,573
46,624
0
W
Bellona
WetFork
Bellona
9,040
2,477
0
1,576
9,060
5,533
0
3,221
5,839
0
49,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
34,588
381
Minions Killed
319
0
Camps Cleared
0
1,404,944
Distance Traveled
1,175,720
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,501
577
96
7
0
247,471
1
W
Chaac
7,745
596
94
7
0
284,797
4
L
Kali
7,632
587
53
4
0
256,140
0
W
Ravana
7,602
585
76
6
0
267,566
4
L
Hachiman
6,038
464
49
4
0
228,121
2
L
Kuzenbo
6,422
494
28
2
0
225,895
4
W
Chang'e
8,242
634
92
7
0
273,950
4
W
Atlas
7,431
572
30
2
0
288,587
3
L
Agni
6,995
538
93
7
0
218,093
6
W
Bellona
7,478
575
89
7
0
290,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role