Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Back_camp_goblin
Ne Zha
Level 158
God Stats
4W - 3L
1,382 SR
Queue Stats
279W - 249L
1,620 Elo+
Party 1
Anubis
Anubis
Knightc0do
Anubis
Level 137
God Stats
5W - 3L
1,627 SR
Queue Stats
84W - 71L
1,630 Elo+
Party 1
Bastet
Bastet
MrMendivil
Bastet
Level 155
God Stats
1W - 0L
1,819 SR
Queue Stats
77W - 74L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoulHeartSM
Kumbhakarna
Level 146
God Stats
13W - 12L
1,608 SR
Queue Stats
379W - 338L
1,647 Elo+
Solo
Team Averages
Level 141
1,587 SR
1,601 Elo+

VS

Team Averages
Level 111
1,558 SR
1,574 Elo+
Susano
Susano
Adepting
Susano
Level 86
God Stats
33W - 33L
1,394 SR
Queue Stats
103W - 120L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Br3akside
Heimdallr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 219L
1,634 Elo+
Solo
Raijin
Raijin
GazapoSH
Raijin
Level 146
God Stats
12W - 12L
1,858 SR
Queue Stats
843W - 808L
1,504 Elo+
Solo
Mercury
Mercury
MrHockey1313
Mercury
Level 148
God Stats
25W - 25L
1,670 SR
Queue Stats
217W - 199L
1,680 Elo+
Solo
Nox
Nox
Raykno
Nox
Level 108
God Stats
0W - 4L
1,368 SR
Queue Stats
33W - 47L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
4 / 0 / 0
4,263
853
2,752
2,047
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 1
3,760
752
1,672
3,543
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Knightc0do
Anubis
6
2 / 1 / 1
3,787
757
1,378
2,082
781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MrMendivil
Bastet
7
0 / 0 / 0
3,743
749
2,209
3,093
690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
SoulHeartSM
Kumbhakarna
4
0 / 0 / 3
3,516
703
760
3,589
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adepting
Susano
4
0 / 2 / 0
2,934
587
1,085
2,553
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Heimdallr
Br3akside
Heimdallr
4
0 / 3 / 0
3,000
600
1,500
2,781
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
GazapoSH
Raijin
6
1 / 1 / 0
3,362
672
1,035
2,261
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MrHockey1313
Mercury
8
1 / 0 / 0
3,655
731
1,045
3,714
836
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nox
Raykno
Nox
5
0 / 1 / 2
3,363
673
1,398
3,543
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
0
4
L
Susano
Adepting
Susano
0
2
0
0
W
1
1
1
1.5
L
Heimdallr
Br3akside
Heimdallr
0
3
0
0
L
Raijin
GazapoSH
Raijin
1
1
0
1
W
Anubis
Knightc0do
Anubis
2
1
1
2.5
L
Mercury
MrHockey1313
Mercury
1
0
0
1
W
Bastet
MrMendivil
Bastet
0
0
0
0
L
Nox
Raykno
Nox
0
1
2
1
W
Kumbhakarna
SoulHeartSM
Kumbhakarna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,771
Damage
6,063
14,354
Taken
14,852
4,212
Mitigated
3,254
7,165
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,752
1,776
0
1,458
2,047
476
0
209
1,838
0
20,872
L
Susano
Adepting
Susano
1,085
609
0
250
2,553
434
0
746
1,807
0
6,168
W
1,672
447
0
1,478
3,543
935
0
282
3,261
0
16,169
L
Heimdallr
Br3akside
Heimdallr
1,500
1,247
0
125
2,781
489
0
396
2,385
0
9,690
L
Raijin
GazapoSH
Raijin
1,035
83
0
625
2,261
426
0
431
1,830
12,442
0
W
Anubis
Knightc0do
Anubis
1,378
319
0
1,065
2,082
781
0
1,162
920
13,498
0
L
Mercury
MrHockey1313
Mercury
1,045
432
8
1,883
3,714
836
0
0
3,714
0
12,672
W
Bastet
MrMendivil
Bastet
2,209
531
0
1,347
3,093
690
0
0
3,093
0
14,753
L
Nox
Raykno
Nox
1,398
611
0
724
3,543
1,069
0
565
2,978
7,491
0
W
Kumbhakarna
SoulHeartSM
Kumbhakarna
760
213
104
1,713
3,589
1,330
18
780
2,809
3,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,069
Gold Earned
16,314
144
Minions Killed
94
0
Camps Cleared
0
516,255
Distance Traveled
501,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,263
853
37
7
0
95,932
1
L
Susano
2,934
587
18
4
0
76,803
2
W
Ne Zha
3,760
752
33
7
0
116,314
0
L
Heimdallr
3,000
600
20
4
0
111,999
1
L
Raijin
3,362
672
15
3
0
98,766
1
W
Anubis
3,787
757
36
7
0
88,886
1
L
Mercury
3,655
731
34
7
0
110,292
1
W
Bastet
3,743
749
35
7
0
112,445
2
L
Nox
3,363
673
7
1
0
103,570
0
W
Kumbhakarna
3,516
703
3
1
0
102,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role