Player Matchup

Aphrodite
Aphrodite
Silver IV
II__GUILTY__II
Aphrodite
Silver IV
Level 160
God Stats
5W - 3L
1,677 SR
Queue Stats
13W - 24L
1,453 MMR
Solo
Medusa
Medusa
Platinum III
PaPa__Stiffy
Medusa
Platinum III
Level 126
God Stats
2W - 7L
1,615 SR
Queue Stats
67W - 61L
2,032 MMR
Party 2
Atlas
Atlas
Platinum IV
SmashNDashCEO
Atlas
Platinum IV
Level 128
God Stats
5W - 5L
1,670 SR
Queue Stats
50W - 41L
1,886 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,654 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,709 SR
1,903 MMR
Cthulhu
Cthulhu
Silver IV
Finesse Sensei
Cthulhu
Silver IV
Level 140
God Stats
2W - 0L
1,598 SR
Queue Stats
7W - 11L
1,321 MMR
Solo
Zeus
Zeus
Diamond II
PapaPump250
Zeus
Diamond II
Level 160
God Stats
73W - 54L
1,775 SR
Queue Stats
286W - 288L
2,247 MMR
Party 1
Chaac
Chaac
Diamond III
Sticky Snorlax
Chaac
Diamond III
Level 149
God Stats
63W - 35L
1,754 SR
Queue Stats
126W - 106L
2,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
II__GUILTY__II
Aphrodite
9
1 / 5 / 3
6,998
636
2,606
6,732
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
3 / 3 / 2
8,301
755
8,267
9,757
3,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 4
8,117
738
5,730
14,257
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioThothBastetFenrirAh Muzen Cab

VS

Bans
ShivaCabrakanPersephoneAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,515
774
5,490
10,525
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 7
8,614
783
13,808
6,911
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 6
8,708
792
9,229
12,739
10,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Aphrodite
II__GUILTY__II
Aphrodite
1
5
3
0.5
L
Medusa
3
3
2
1.33
W
3
1
7
6.5
L
1
3
4
1
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
28,527
30,746
Taken
30,175
19,673
Mitigated
20,617
5,253
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
335
107
1,767
10,525
7,681
123
2,123
8,402
21,026
0
L
Aphrodite
II__GUILTY__II
Aphrodite
2,606
304
321
2,252
6,732
2,519
0
3,175
3,429
10,391
0
L
Medusa
8,267
4,000
0
0
9,757
3,921
0
6,457
3,236
0
35,507
W
13,808
1,674
0
3,496
6,911
2,261
1,238
3,719
3,192
46,967
0
L
5,730
1,822
288
2,392
14,257
13,233
0
9,133
4,756
14,514
0
W
9,229
1,852
0
3,958
12,739
10,675
1,032
3,286
9,453
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
25,837
97
Minions Killed
145
1
Camps Cleared
9
521,056
Distance Traveled
628,657
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,515
774
30
3
0
201,521
2
L
Aphrodite
6,998
636
11
1
0
125,519
2
L
Medusa
8,301
755
73
7
1
180,332
0
W
Zeus
8,614
783
68
6
5
206,404
4
L
Atlas
8,117
738
13
1
0
215,205
3
W
Chaac
8,708
792
47
4
4
220,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role