Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BlinMacedo
Discordia
Level 45
God Stats
10W - 13L
1,500 SR
Queue Stats
231W - 274L
1,442 Elo+
Solo
Nu Wa
Nu Wa
CuPPyCAKePEww
Nu Wa
Level 47
God Stats
43W - 43L
1,359 SR
Queue Stats
544W - 600L
1,426 Elo+
Solo
Heimdallr
Heimdallr
FoxArrow3
Heimdallr
Level 32
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Achilles
Achilles
Nick_Cage_Is_Hot
Achilles
Level 31
God Stats
7W - 17L
1,237 SR
Queue Stats
105W - 144L
1,063 Elo+
Party 1
Team Averages
Level 37
1,369 SR
1,342 Elo+

VS

Team Averages
Level 72
1,529 SR
1,407 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AversiveMedal89
Hachiman
Level 29
God Stats
2W - 2L
1,520 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 3
Ymir
Ymir
JacobWitDaBlixky
Ymir
Level 105
God Stats
32W - 17L
1,596 SR
Queue Stats
115W - 90L
1,508 Elo+
Party 2
Athena
Athena
Josiah330
Athena
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,282 Elo+
Party 3
Hou Yi
Hou Yi
coolc5
Hou Yi
Level 25
God Stats
105W - 40L
1,531 SR
Queue Stats
122W - 55L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 5 / 4
11,104
1,110
20,511
16,917
13,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
BlinMacedo
Discordia
15
0 / 6 / 5
9,421
942
10,990
9,736
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 8 / 2
9,698
970
13,638
13,847
7,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FoxArrow3
Heimdallr
15
0 / 8 / 8
9,991
999
13,232
14,444
6,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 4
10,556
1,056
12,795
15,748
18,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

89

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
11 / 1 / 16
12,624
1,262
10,144
18,451
21,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
18
4 / 3 / 21
11,480
1,148
11,276
9,131
3,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 2 / 23
11,716
1,172
12,623
20,006
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Josiah330
Athena
17
1 / 2 / 20
11,434
1,143
10,032
22,271
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
coolc5
Hou Yi
19
14 / 0 / 16
13,353
1,335
23,737
9,160
3,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
129
8
Kills
33
33
Deaths
8
23
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
4
1.2
W
Hercules
 
Hercules
11
1
16
19
W
Hachiman
4
3
21
4.83
L
Discordia
BlinMacedo
Discordia
0
6
5
0.42
L
1
8
2
0.25
L
Heimdallr
FoxArrow3
Heimdallr
0
8
8
0.5
W
3
2
23
7.25
W
Athena
Josiah330
Athena
1
2
20
5.5
L
3
6
4
0.83
W
Hou Yi
coolc5
Hou Yi
14
0
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,166
Damage
67,812
70,692
Taken
79,019
50,462
Mitigated
70,240
3,071
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
20,511
6,918
0
0
16,917
13,651
0
4,829
12,088
44,335
0
W
Hercules
 
Hercules
10,144
3,740
1,483
4,172
18,451
21,188
0
9,702
8,749
0
18,805
W
Hachiman
11,276
7,601
445
660
9,131
3,586
0
5,646
3,485
0
30,688
L
Discordia
BlinMacedo
Discordia
10,990
1,003
0
0
9,736
4,175
0
3,114
6,622
14,902
0
L
13,638
5,545
0
718
13,847
7,435
0
3,066
10,781
23,730
0
L
Heimdallr
FoxArrow3
Heimdallr
13,232
5,269
108
1,118
14,444
6,642
0
6,565
7,879
0
37,706
W
12,623
1,739
0
829
20,006
22,117
0
11,213
8,793
21,390
0
W
Athena
Josiah330
Athena
10,032
2,076
464
3,087
22,271
19,655
0
13,162
9,109
30,330
0
L
12,795
4,264
0
1,127
15,748
18,559
0
5,081
10,667
0
20,977
W
Hou Yi
coolc5
Hou Yi
23,737
15,891
0
1,410
9,160
3,694
0
5,416
3,744
0
54,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
60,607
164
Minions Killed
201
4
Camps Cleared
3
897,714
Distance Traveled
974,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,104
1,110
65
7
0
180,205
0
W
Hercules
12,624
1,262
18
2
0
197,732
0
W
Hachiman
11,480
1,148
53
5
0
155,759
0
L
Discordia
9,421
942
13
1
2
188,238
0
L
Nu Wa
9,698
970
23
2
0
156,564
0
L
Heimdallr
9,991
999
53
5
1
170,959
0
W
Ymir
11,716
1,172
19
2
0
193,807
1
W
Athena
11,434
1,143
37
4
0
234,007
2
L
Achilles
10,556
1,056
10
1
1
201,748
0
W
Hou Yi
13,353
1,335
74
7
3
193,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role