Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BryaNoS
Ares
Level 108
God Stats
6W - 4L
1,573 SR
Queue Stats
225W - 137L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrUsHeRxD
Tsukuyomi
Level 127
God Stats
11W - 7L
1,484 SR
Queue Stats
176W - 97L
1,613 Elo+
Party 1
Medusa
Medusa
mitsakospn
Medusa
Level 29
God Stats
17W - 9L
1,700 SR
Queue Stats
249W - 148L
1,627 Elo+
Party 1
Janus
Janus
panteleos
Janus
Level 127
God Stats
11W - 5L
1,633 SR
Queue Stats
203W - 121L
1,624 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,594 Elo+

VS

Team Averages
Level 58
1,509 SR
1,460 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ibellisse
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,461 Elo+
Party 2
Bacchus
Bacchus
Knoxx07
Bacchus
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 149L
1,414 Elo+
Party 2
Charybdis
Charybdis
VDeAdgamesV
Charybdis
Level 5
God Stats
5W - 5L
1,545 SR
Queue Stats
10W - 5L
1,512 Elo+
Party 2
Merlin
Merlin
altair22842
Merlin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 0 / 16
12,546
1,255
20,555
5,002
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
BryaNoS
Ares
18
3 / 1 / 26
12,132
1,213
10,598
12,999
18,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
CrUsHeRxD
Tsukuyomi
17
10 / 6 / 17
12,253
1,225
17,296
12,395
10,269
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
mitsakospn
Medusa
17
3 / 2 / 12
10,262
1,026
7,099
10,101
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
panteleos
Janus
18
8 / 0 / 12
11,783
1,178
14,821
4,523
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 5
9,235
924
3,352
6,853
2,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Ibellisse
Thanatos
15
5 / 8 / 2
10,739
1,074
7,751
15,272
5,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Knoxx07
Bacchus
16
2 / 6 / 7
10,196
1,020
12,135
19,489
27,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
VDeAdgamesV
Charybdis
15
2 / 7 / 5
10,059
1,006
10,208
17,706
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
0 / 8 / 6
9,414
941
6,647
14,931
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
32
Kills
9
9
Deaths
32
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
16
16
L
Sol
 
Sol
0
3
5
0.83
W
Ares
BryaNoS
Ares
3
1
26
16
W
Tsukuyomi
CrUsHeRxD
Tsukuyomi
10
6
17
3.08
L
Thanatos
Ibellisse
Thanatos
5
8
2
0.75
L
Bacchus
Knoxx07
Bacchus
2
6
7
0.92
L
Charybdis
VDeAdgamesV
Charybdis
2
7
5
0.64
L
Merlin
0
8
6
0.38
W
Medusa
mitsakospn
Medusa
3
2
12
4.5
W
Janus
panteleos
Janus
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,369
Damage
40,093
45,020
Taken
74,251
37,352
Mitigated
45,806
5,835
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,555
1,464
0
1,912
5,002
2,912
0
3,183
1,819
40,748
0
L
Sol
 
Sol
3,352
367
0
465
6,853
2,238
0
4,042
2,811
22,457
0
W
Ares
BryaNoS
Ares
10,598
317
0
1,909
12,999
18,137
0
5,307
7,692
13,045
0
W
Tsukuyomi
CrUsHeRxD
Tsukuyomi
17,296
5,244
0
960
12,395
10,269
0
5,354
7,041
0
21,705
L
Thanatos
Ibellisse
Thanatos
7,751
947
0
3,777
15,272
5,311
0
8,659
6,613
0
20,484
L
Bacchus
Knoxx07
Bacchus
12,135
795
42
35
19,489
27,636
0
11,660
7,829
20,130
0
L
Charybdis
VDeAdgamesV
Charybdis
10,208
4,782
0
1,007
17,706
5,950
0
12,090
5,616
0
27,742
L
Merlin
6,647
355
65
167
14,931
4,671
0
9,523
5,408
26,663
0
W
Medusa
mitsakospn
Medusa
7,099
3,672
0
280
10,101
3,928
0
4,948
5,153
0
32,329
W
Janus
panteleos
Janus
14,821
628
240
534
4,523
2,106
0
3,342
1,181
38,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
49,643
175
Minions Killed
207
10
Camps Cleared
5
944,218
Distance Traveled
847,201
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,546
1,255
33
3
3
181,811
3
L
Sol
9,235
924
39
4
2
138,757
0
W
Ares
12,132
1,213
5
1
3
200,100
0
W
Tsukuyomi
12,253
1,225
7
1
1
165,398
0
L
Thanatos
10,739
1,074
32
3
1
192,374
0
L
Bacchus
10,196
1,020
9
1
1
186,910
0
L
Charybdis
10,059
1,006
58
6
1
170,831
0
L
Merlin
9,414
941
69
7
0
158,329
0
W
Medusa
10,262
1,026
59
6
1
187,445
0
W
Janus
11,783
1,178
71
7
2
209,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role