Player Matchup

Chaac
Chaac
Gamefath3r
Chaac
Level 23
God Stats
29W - 19L
1,515 SR
Queue Stats
190W - 197L
1,438 Elo+
Party 3
Medusa
Medusa
JulienSuper84
Medusa
Level 42
God Stats
114W - 86L
1,625 SR
Queue Stats
299W - 270L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheMajinLuke
Kumbhakarna
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 133L
1,484 Elo+
Party 3
Mercury
Mercury
Yung-Beefff
Mercury
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Discordia
Discordia
rjyjackblt
Discordia
Level 147
God Stats
5W - 6L
1,538 SR
Queue Stats
175W - 184L
1,472 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,489 Elo+

VS

Team Averages
Level 83
1,523 SR
1,543 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Hamupomogacs
Susano
Level 38
God Stats
1W - 2L
1,246 SR
Queue Stats
33W - 47L
1,350 Elo+
Party 2
Anubis
Anubis
Pascomaestro
Anubis
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
332W - 115L
1,666 Elo+
Party 1
Chronos
Chronos
korpzzi
Chronos
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
221W - 41L
1,858 Elo+
Party 1
Baron Samedi
Baron Samedi
moderner435park
Baron Samedi
Level 29
God Stats
3W - 1L
1,868 SR
Queue Stats
12W - 24L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 2 / 4
10,392
452
13,426
21,476
23,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 3
11,815
514
14,211
24,085
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
TheMajinLuke
Kumbhakarna
14
1 / 6 / 8
9,068
394
6,350
22,315
22,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Yung-Beefff
Mercury
17
5 / 7 / 3
10,579
460
9,376
19,551
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
rjyjackblt
Discordia
11
2 / 3 / 2
8,270
360
6,552
7,428
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 14
12,024
523
10,292
20,282
21,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
17
0 / 5 / 10
11,028
479
7,588
18,407
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
10 / 4 / 3
13,238
576
22,982
17,455
9,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
korpzzi
Chronos
20
10 / 4 / 6
13,570
590
25,002
20,860
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
moderner435park
Baron Samedi
18
0 / 1 / 11
11,954
520
8,796
13,172
17,187
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
23
23
Deaths
16
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
14
5
L
Chaac
2
2
4
2
W
Susano
0
5
10
1
L
5
5
3
1.3
W
Anubis
10
4
3
2.88
L
Kumbhakarna
TheMajinLuke
Kumbhakarna
1
6
8
0.83
L
Mercury
Yung-Beefff
Mercury
5
7
3
0.93
W
Chronos
korpzzi
Chronos
10
4
6
3.25
W
Baron Samedi
moderner435park
Baron Samedi
0
1
11
5.5
L
Discordia
rjyjackblt
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
74,660
94,855
Taken
90,176
61,021
Mitigated
63,612
17,085
Healing
38,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,292
883
2,955
6,286
20,282
21,232
168
3,567
13,704
29,065
5,968
L
Chaac
13,426
2,090
0
5,496
21,476
23,344
678
14,376
7,100
0
74,591
W
Susano
7,588
109
0
6,732
18,407
6,525
0
2,804
15,401
0
84,616
L
14,211
6,090
0
6,027
24,085
7,599
470
17,008
7,077
0
97,409
W
Anubis
22,982
1,742
0
10,000
17,455
9,805
1,358
3,755
13,432
93,074
0
L
Kumbhakarna
TheMajinLuke
Kumbhakarna
6,350
160
0
2,440
22,315
22,045
0
17,873
4,442
24,838
0
L
Mercury
Yung-Beefff
Mercury
9,376
4,377
0
1,315
19,551
6,169
0
12,152
7,399
0
71,753
W
Chronos
korpzzi
Chronos
25,002
11,191
0
6,475
20,860
8,863
8,916
1,433
19,427
122,650
0
W
Baron Samedi
moderner435park
Baron Samedi
8,796
1,148
362
5,502
13,172
17,187
1,135
1,380
11,750
70,691
0
L
Discordia
rjyjackblt
Discordia
6,552
551
0
1,807
7,428
1,864
0
5,385
2,043
32,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
61,814
506
Minions Killed
614
0
Camps Cleared
0
1,949,041
Distance Traveled
2,119,633
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,024
523
25
1
0
443,365
10
L
Chaac
10,392
452
130
6
0
437,305
4
W
Susano
11,028
479
110
5
0
471,870
0
L
Medusa
11,815
514
156
7
0
413,705
11
W
Anubis
13,238
576
146
6
0
388,750
0
L
Kumbhakarna
9,068
394
38
2
0
387,759
4
L
Mercury
10,579
460
105
5
0
460,643
3
W
Chronos
13,570
590
192
8
0
404,017
3
W
Baron Samedi
11,954
520
141
6
0
411,631
0
L
Discordia
8,270
360
77
3
0
249,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role