Player Matchup

Geb
Geb
 
Geb
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bartatoni
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,318 Elo+
Solo
Rama
Rama
Kiritodoslol
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,408 Elo+
Solo
Mulan
Mulan
Tangor343
Mulan
Level 27
God Stats
8W - 3L
1,614 SR
Queue Stats
131W - 119L
1,502 Elo+
Party 2
Nemesis
Nemesis
ThisIsTheName
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
443W - 449L
1,479 Elo+
Party 2
Team Averages
Level 45
1,523 SR
1,441 Elo+

VS

Team Averages
Level 77
1,381 SR
1,513 Elo+
Heimdallr
Heimdallr
Kvshy_Kvshy
Heimdallr
Level 104
God Stats
1W - 4L
1,128 SR
Queue Stats
77W - 89L
1,336 Elo+
Party 3
Cernunnos
Cernunnos
OkamiLeon
Cernunnos
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 76L
1,602 Elo+
Party 1
Zeus
Zeus
SowSaBInkS
Zeus
Level 89
God Stats
9W - 4L
1,500 SR
Queue Stats
202W - 186L
1,405 Elo+
Party 3
Ah Puch
Ah Puch
ZerthonZargidia
Ah Puch
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 62L
1,622 Elo+
Party 1
Skadi
Skadi
tiptaptime
Skadi
Level 17
God Stats
1W - 2L
1,275 SR
Queue Stats
91W - 34L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
5 / 5 / 22
13,311
740
18,936
27,000
35,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Bartatoni
Chaac
20
8 / 3 / 18
14,229
791
19,181
32,256
47,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 3 / 17
12,387
688
9,165
14,877
7,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Tangor343
Mulan
20
5 / 4 / 17
12,545
697
7,996
21,444
23,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
20
13 / 2 / 16
14,614
812
16,626
20,831
20,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kvshy_Kvshy
Heimdallr
16
0 / 9 / 8
10,410
578
7,674
14,299
7,407
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
OkamiLeon
Cernunnos
20
6 / 6 / 7
13,159
731
25,684
19,620
9,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 6 / 11
11,281
627
24,327
11,523
5,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 5 / 11
12,345
686
21,622
13,728
7,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
5 / 6 / 6
12,379
688
15,742
17,604
13,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
60
32
Kills
17
17
Deaths
32
90
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
5
22
3.2
W
Chaac
Bartatoni
Chaac
8
3
18
5.67
W
1
3
17
3.17
L
Heimdallr
Kvshy_Kvshy
Heimdallr
0
9
8
0.44
L
Cernunnos
OkamiLeon
Cernunnos
6
6
7
1.58
L
1
6
11
1.08
W
Mulan
Tangor343
Mulan
5
4
17
3.38
W
Nemesis
13
2
16
10.5
L
5
5
11
2.1
L
Skadi
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,904
Damage
95,049
116,408
Taken
76,774
133,645
Mitigated
43,136
37,693
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,936
1,119
2,317
5,465
27,000
35,553
203
10,038
16,962
33,510
0
W
Chaac
Bartatoni
Chaac
19,181
2,998
1,013
10,428
32,256
47,179
121
11,715
19,703
0
35,222
W
9,165
6,055
990
2,723
14,877
7,298
2,026
5,887
8,990
0
46,459
L
Heimdallr
Kvshy_Kvshy
Heimdallr
7,674
2,846
439
357
14,299
7,407
160
2,474
11,825
0
18,020
L
Cernunnos
OkamiLeon
Cernunnos
25,684
12,815
633
7,179
19,620
9,766
1,148
4,255
15,365
0
45,836
L
24,327
1,091
850
682
11,523
5,516
400
4,893
6,630
45,976
0
W
Mulan
Tangor343
Mulan
7,996
634
1,790
3,250
21,444
23,597
404
10,910
10,534
282
16,029
W
Nemesis
16,626
4,948
4,111
5,606
20,831
20,018
2,875
7,399
13,432
0
31,008
L
21,622
1,376
639
3,135
13,728
7,077
252
4,021
9,707
33,393
0
L
Skadi
15,742
3,372
450
1,626
17,604
13,370
1,713
3,575
14,029
0
38,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,086
Gold Earned
59,574
208
Minions Killed
179
0
Camps Cleared
0
1,779,060
Distance Traveled
1,439,195
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,311
740
7
0
0
362,534
1
W
Chaac
14,229
791
39
2
0
354,221
3
W
Rama
12,387
688
117
7
0
325,384
5
L
Heimdallr
10,410
578
16
1
0
249,503
1
L
Cernunnos
13,159
731
45
3
0
306,584
1
L
Zeus
11,281
627
44
2
0
305,065
3
W
Mulan
12,545
697
12
1
0
330,329
0
W
Nemesis
14,614
812
33
2
0
406,592
2
L
Ah Puch
12,345
686
28
2
0
283,656
1
L
Skadi
12,379
688
46
3
0
294,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role