Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CepitaMultifruta
Loki
Level 153
God Stats
50W - 43L
1,620 SR
Queue Stats
251W - 226L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
ICheGuevara
Erlang Shen
Level 149
God Stats
8W - 11L
1,556 SR
Queue Stats
400W - 401L
1,592 Elo+
Solo
Team Averages
Level 152
1,535 SR
1,541 Elo+

VS

Team Averages
Level 128
1,473 SR
1,642 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Gyukimaru
Izanami
Level 156
God Stats
6W - 8L
1,676 SR
Queue Stats
240W - 207L
1,579 Elo+
Solo
Nu Wa
Nu Wa
XsanzinhoMMV
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,898 Elo+
Party 2
Cerberus
Cerberus
eljuancho7
Cerberus
Level 106
God Stats
3W - 6L
1,178 SR
Queue Stats
358W - 330L
1,645 Elo+
Party 1
Horus
Horus
xInternot
Horus
Level 129
God Stats
8W - 5L
1,513 SR
Queue Stats
401W - 380L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 0
6,420
642
5,722
5,454
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
 
Persephone
11
1 / 3 / 2
6,416
642
3,781
5,542
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
9
1 / 3 / 3
5,521
552
4,577
8,638
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 2
6,642
664
3,886
5,294
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
ICheGuevara
Erlang Shen
9
5 / 0 / 1
6,073
607
3,291
4,814
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 1 / 1
6,731
673
4,167
7,264
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Gyukimaru
Izanami
11
0 / 2 / 0
5,927
593
1,659
5,629
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
6,435
644
5,470
6,184
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
eljuancho7
Cerberus
8
0 / 2 / 0
5,025
503
2,417
8,415
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
xInternot
Horus
11
0 / 2 / 0
6,176
618
2,687
6,885
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
8
8
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
0
3
L
Persephone
 
Persephone
1
3
2
0.67
L
Bellona
 
Bellona
1
3
3
0.83
W
Loki
 
Loki
6
1
1
6.5
L
1
1
2
2
W
Izanami
Gyukimaru
Izanami
0
2
0
0
L
Erlang Shen
ICheGuevara
Erlang Shen
5
0
1
5.5
W
2
4
3
0.88
W
Cerberus
eljuancho7
Cerberus
0
2
0
0
W
Horus
xInternot
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
16,400
29,742
Taken
34,377
10,974
Mitigated
11,995
8,998
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,722
2,648
0
2,825
5,454
1,324
98
1,602
3,852
43,720
0
L
Persephone
 
Persephone
3,781
85
0
923
5,542
1,433
360
1,997
3,542
41,263
0
L
Bellona
 
Bellona
4,577
1,654
0
1,084
8,638
4,827
0
2,798
5,840
0
29,163
W
Loki
 
Loki
4,167
912
0
2,387
7,264
2,158
0
1,829
5,435
0
34,054
L
3,886
922
0
2,242
5,294
1,294
0
536
4,473
0
37,817
W
Izanami
Gyukimaru
Izanami
1,659
1,267
0
1,716
5,629
1,477
0
2,709
2,863
0
45,291
L
Erlang Shen
ICheGuevara
Erlang Shen
3,291
1,552
0
1,924
4,814
2,096
0
954
3,860
0
23,434
W
5,470
400
0
810
6,184
1,610
0
1,703
4,357
44,536
0
W
Cerberus
eljuancho7
Cerberus
2,417
193
205
3,393
8,415
3,164
0
3,262
4,982
15,202
0
W
Horus
xInternot
Horus
2,687
1,437
0
3,279
6,885
3,586
0
0
6,885
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
30,294
339
Minions Killed
367
0
Camps Cleared
0
994,617
Distance Traveled
1,059,841
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,420
642
90
9
0
194,730
6
L
Persephone
6,416
642
75
8
0
205,406
6
L
Bellona
5,521
552
49
5
0
193,933
1
W
Loki
6,731
673
64
6
0
239,419
0
L
Loki
6,642
664
75
8
0
233,732
4
W
Izanami
5,927
593
96
10
0
185,578
1
L
Erlang Shen
6,073
607
50
5
0
166,816
1
W
Nu Wa
6,435
644
84
8
0
192,294
2
W
Cerberus
5,025
503
34
3
0
209,485
4
W
Horus
6,176
618
89
9
0
233,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role