Player Matchup

Kali
Kali
 
Kali
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BUSUTIL
Apollo
Level 26
God Stats
0W - 11L
1,201 SR
Queue Stats
120W - 123L
1,163 Elo+
Party 1
Janus
Janus
LAGNDaddy
Janus
Level 126
God Stats
4W - 9L
1,447 SR
Queue Stats
139W - 163L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_UwU_25
Ao Kuang
Level 29
God Stats
4W - 7L
1,566 SR
Queue Stats
73W - 71L
1,335 Elo+
Party 1
Atlas
Atlas
bumpy_tussle3
Atlas
Level 45
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 8L
1,184 Elo+
Solo
Team Averages
Level 53
1,391 SR
1,324 Elo+

VS

Team Averages
Level 85
1,579 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BySugnapf
Cupid
Level 40
God Stats
5W - 5L
1,696 SR
Queue Stats
34W - 65L
1,359 Elo+
Solo
Atlas
Atlas
X_L1M3_X
Atlas
Level 89
God Stats
13W - 6L
1,708 SR
Queue Stats
71W - 68L
1,486 Elo+
Party 2
Chaac
Chaac
devinfrisco
Chaac
Level 107
God Stats
7W - 1L
1,489 SR
Queue Stats
167W - 189L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 6 / 4
7,542
444
3,330
14,261
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
BUSUTIL
Apollo
14
1 / 2 / 6
8,827
519
7,006
11,709
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
LAGNDaddy
Janus
15
4 / 2 / 0
9,520
560
12,393
8,866
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mr_UwU_25
Ao Kuang
13
2 / 9 / 2
7,938
467
11,285
19,678
14,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 3 / 6
7,727
455
6,379
17,550
12,395
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 3
9,527
560
10,128
7,050
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
15
6 / 2 / 7
9,181
540
12,909
7,719
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
BySugnapf
Cupid
13
0 / 1 / 7
7,805
459
6,504
10,741
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
X_L1M3_X
Atlas
12
2 / 4 / 7
8,123
478
8,763
15,319
10,960
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 2 / 3
10,387
611
16,768
16,936
14,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
22
22
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
6
4
0.5
W
Janus
 
Janus
3
1
3
4.5
W
Ravana
 
Ravana
6
2
7
4.75
L
Apollo
BUSUTIL
Apollo
1
2
6
2
W
Cupid
BySugnapf
Cupid
0
1
7
3.5
L
Janus
LAGNDaddy
Janus
4
2
0
2
L
Ao Kuang
Mr_UwU_25
Ao Kuang
2
9
2
0.33
W
Atlas
X_L1M3_X
Atlas
2
4
7
1.38
L
2
3
6
1.67
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
55,072
72,064
Taken
57,765
37,658
Mitigated
34,329
18,503
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,330
1,654
0
1,676
14,261
4,859
0
4,068
10,093
0
36,732
W
Janus
 
Janus
10,128
884
0
1,125
7,050
2,232
1,072
4,606
2,200
64,050
0
W
Ravana
 
Ravana
12,909
3,420
0
2,421
7,719
3,519
1,004
2,743
4,911
0
57,189
L
Apollo
BUSUTIL
Apollo
7,006
3,871
0
5,349
11,709
3,480
3,754
3,479
8,128
0
57,405
W
Cupid
BySugnapf
Cupid
6,504
3,886
135
5,238
10,741
2,788
192
3,889
6,748
0
41,253
L
Janus
LAGNDaddy
Janus
12,393
81
0
570
8,866
2,806
160
2,592
6,204
71,552
0
L
Ao Kuang
Mr_UwU_25
Ao Kuang
11,285
3,590
0
5,089
19,678
14,118
0
2,651
16,983
31,189
0
W
Atlas
X_L1M3_X
Atlas
8,763
3,863
2,404
3,944
15,319
10,960
361
7,851
7,324
25,627
0
L
6,379
2,736
2,370
3,449
17,550
12,395
0
5,640
11,765
13,433
0
W
16,768
4,658
0
7,165
16,936
14,830
829
10,297
6,525
0
63,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
45,023
357
Minions Killed
451
0
Camps Cleared
0
1,543,415
Distance Traveled
1,761,042
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,542
444
64
4
0
288,640
0
W
Janus
9,527
560
147
9
0
317,364
4
W
Ravana
9,181
540
94
6
0
393,379
1
L
Apollo
8,827
519
98
6
0
319,808
2
W
Cupid
7,805
459
78
5
0
354,053
5
L
Janus
9,520
560
137
8
0
324,505
2
L
Ao Kuang
7,938
467
47
3
0
287,126
0
W
Atlas
8,123
478
16
1
0
326,345
2
L
Atlas
7,727
455
11
1
0
323,336
8
W
Chaac
10,387
611
116
7
0
369,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role