Player Matchup

Hachiman
Hachiman
Cristiano_Preb7
Hachiman
Level 6
God Stats
6W - 6L
1,510 SR
Queue Stats
23W - 14L
1,522 Elo+
Party 2
Ares
Ares
FattFarterr
Ares
Level 47
God Stats
3W - 5L
1,428 SR
Queue Stats
23W - 21L
1,654 Elo+
Party 2
Zeus
Zeus
arealbaddad
Zeus
Level 85
God Stats
6W - 2L
1,622 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 2
Team Averages
Level 46
1,520 SR
1,560 Elo+

VS

Team Averages
Level 120
1,511 SR
1,382 Elo+
Arachne
Arachne
ExFactorx427
Arachne
Level 104
God Stats
30W - 32L
1,353 SR
Queue Stats
501W - 610L
1,386 Elo+
Party 1
Sol
Sol
KomuruZukitaki
Sol
Level 121
God Stats
17W - 9L
1,541 SR
Queue Stats
281W - 268L
1,371 Elo+
Party 1
Achilles
Achilles
RisKy_B00ts69
Achilles
Level 134
God Stats
3W - 3L
1,639 SR
Queue Stats
295W - 283L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 6 / 11
10,588
623
9,067
13,062
4,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 5 / 10
13,183
775
13,313
21,390
26,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
9 / 5 / 7
12,600
741
23,147
12,023
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ExFactorx427
Arachne
16
4 / 10 / 6
11,909
701
9,121
17,095
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 6 / 9
12,457
733
12,033
15,615
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RisKy_B00ts69
Achilles
18
7 / 1 / 8
13,121
772
16,846
19,784
27,811
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
17
Kills
16
16
Deaths
17
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
11
1.08
W
Arachne
ExFactorx427
Arachne
4
10
6
0.7
L
7
5
10
2.4
W
5
6
9
1.58
W
Achilles
RisKy_B00ts69
Achilles
7
1
8
11
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
38,000
46,475
Taken
52,494
36,804
Mitigated
39,014
7,201
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,067
5,087
0
840
13,062
4,738
1,003
4,397
8,355
0
31,005
W
Arachne
ExFactorx427
Arachne
9,121
7,673
0
834
17,095
6,155
796
12,673
4,422
0
28,368
L
13,313
659
0
4,861
21,390
26,788
340
4,366
16,556
36,052
0
W
12,033
1,236
314
2,669
15,615
5,048
0
11,799
3,816
41,137
0
W
Achilles
RisKy_B00ts69
Achilles
16,846
4,989
0
3,050
19,784
27,811
451
12,468
7,316
640
40,347
L
23,147
2,258
0
1,500
12,023
5,278
470
3,051
8,782
64,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
37,487
203
Minions Killed
138
10
Camps Cleared
4
865,549
Distance Traveled
973,616
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,588
623
59
3
1
273,210
3
W
Arachne
11,909
701
25
1
1
322,037
1
L
Ares
13,183
775
40
2
1
303,723
2
W
Sol
12,457
733
73
4
2
288,362
1
W
Achilles
13,121
772
40
2
1
363,217
0
L
Zeus
12,600
741
104
6
8
288,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role