Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ConTroeller
Chronos
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
283W - 278L
1,538 Elo+
Party 1
Atlas
Atlas
EOS KRONUS
Atlas
Level 160
God Stats
30W - 30L
1,587 SR
Queue Stats
328W - 318L
1,640 Elo+
Solo
Tyr
Tyr
True Lawbringer
Tyr
Level 160
God Stats
94W - 66L
1,693 SR
Queue Stats
605W - 527L
1,575 Elo+
Party 1
Thoth
Thoth
Tsc_Godtavious
Thoth
Level 144
God Stats
1W - 5L
1,249 SR
Queue Stats
498W - 499L
1,545 Elo+
Solo
Team Averages
Level 157
1,506 SR
1,560 Elo+

VS

Team Averages
Level 134
1,617 SR
1,657 Elo+
Eset
Eset
Draconix4256
Eset
Level 122
God Stats
24W - 14L
1,682 SR
Queue Stats
136W - 110L
1,705 Elo+
Solo
Skadi
Skadi
IIGoldIIHawkII
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,608 Elo+
Party 2
Bacchus
Bacchus
Kerio199
Bacchus
Level 128
God Stats
6W - 6L
1,506 SR
Queue Stats
249W - 225L
1,673 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TisMeta
Ah Muzen Cab
Level 142
God Stats
6W - 9L
1,505 SR
Queue Stats
93W - 102L
1,566 Elo+
Party 2
Awilix
Awilix
feferefe9
Awilix
Level 129
God Stats
4W - 0L
1,894 SR
Queue Stats
106W - 83L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 2
6,233
623
4,290
6,059
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
ConTroeller
Chronos
9
0 / 0 / 1
5,440
544
3,488
5,399
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
11
2 / 2 / 3
6,281
628
4,978
7,404
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 3 / 0
4,879
488
2,661
8,213
4,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 2 / 0
4,890
489
1,134
3,969
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,868
587
3,907
2,620
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,493
549
3,785
5,886
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Kerio199
Bacchus
10
0 / 0 / 4
5,741
574
2,733
4,337
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TisMeta
Ah Muzen Cab
12
4 / 4 / 1
6,806
681
7,576
9,282
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
feferefe9
Awilix
10
3 / 1 / 0
6,352
635
2,502
4,211
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
2
4
L
Chronos
ConTroeller
Chronos
0
0
1
0.5
W
1
1
2
2
L
Atlas
2
2
3
1.75
W
0
1
1
0.5
W
Bacchus
Kerio199
Bacchus
0
0
4
2
W
Ah Muzen Cab
TisMeta
Ah Muzen Cab
4
4
1
1.13
L
2
3
0
0.67
L
0
2
0
0
W
Awilix
feferefe9
Awilix
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
20,503
31,044
Taken
26,336
11,346
Mitigated
10,645
7,653
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,290
2,793
0
496
6,059
1,922
0
1,421
4,638
0
35,410
L
Chronos
ConTroeller
Chronos
3,488
1,471
0
2,629
5,399
1,176
0
333
5,066
31,090
0
W
3,907
497
513
665
2,620
679
0
243
2,377
36,770
0
L
Atlas
4,978
2,250
0
2,000
7,404
3,126
0
0
7,404
30,093
0
W
3,785
1,223
0
2,356
5,886
1,666
0
3,016
2,870
0
29,375
W
Bacchus
Kerio199
Bacchus
2,733
347
0
1,476
4,337
3,367
0
931
3,406
12,884
0
W
Ah Muzen Cab
TisMeta
Ah Muzen Cab
7,576
2,740
0
3,899
9,282
3,659
0
4,551
4,731
0
37,483
L
2,661
384
0
2,408
8,213
4,224
0
3,424
4,789
0
9,924
L
1,134
121
0
120
3,969
898
777
1,462
2,507
27,893
0
W
Awilix
feferefe9
Awilix
2,502
775
0
2,112
4,211
1,274
0
859
3,352
0
37,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
30,260
284
Minions Killed
293
0
Camps Cleared
0
1,044,877
Distance Traveled
1,057,772
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,233
623
81
8
0
229,889
3
L
Chronos
5,440
544
68
7
0
209,144
6
W
Eset
5,868
587
75
8
0
206,502
5
L
Atlas
6,281
628
65
7
0
202,377
9
W
Skadi
5,493
549
54
5
0
199,855
5
W
Bacchus
5,741
574
24
2
0
217,014
3
W
Ah Muzen Cab
6,806
681
68
7
0
192,198
4
L
Tyr
4,879
488
14
1
0
220,581
1
L
Thoth
4,890
489
56
6
0
182,886
2
W
Awilix
6,352
635
72
7
0
242,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role