Player Matchup

Bellona
Bellona
 
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MatuBot
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 26L
1,863 Elo+
Party 1
Jormungandr
Jormungandr
Mörtadela
Jormungandr
Level 126
God Stats
5W - 2L
1,628 SR
Queue Stats
264W - 118L
1,651 Elo+
Party 1
Hercules
Hercules
Wickëd
Hercules
Level 160
God Stats
9W - 3L
1,926 SR
Queue Stats
246W - 57L
1,960 Elo+
Party 1
Team Averages
Level 95
1,611 SR
1,695 Elo+

VS

Team Averages
Level 126
1,387 SR
1,504 Elo+
Chaac
Chaac
CRIME98
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 2
Janus
Janus
Jonatan1999
Janus
Level 156
God Stats
17W - 22L
1,482 SR
Queue Stats
71W - 82L
1,384 Elo+
Party 2
Anhur
Anhur
MRHYD3
Anhur
Level 154
God Stats
8W - 12L
1,091 SR
Queue Stats
494W - 531L
1,438 Elo+
Solo
Artio
Artio
Twist68
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Thor
Thor
WinchesterHot
Thor
Level 144
God Stats
0W - 2L
1,360 SR
Queue Stats
37W - 34L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 5
9,318
621
11,197
12,509
11,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
 
Ra
13
4 / 3 / 10
8,274
552
4,270
9,611
9,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
MatuBot
Olorun
15
3 / 2 / 6
9,422
628
11,134
9,906
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Mörtadela
Jormungandr
16
9 / 0 / 5
10,336
689
11,178
6,823
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Wickëd
Hercules
16
12 / 0 / 6
10,231
682
13,235
9,006
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CRIME98
Chaac
10
1 / 7 / 0
5,852
390
1,747
13,083
6,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 1
6,601
440
4,238
8,894
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MRHYD3
Anhur
11
1 / 8 / 2
6,804
454
4,357
13,776
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Twist68
Artio
11
2 / 4 / 3
7,547
503
3,646
14,510
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 10 / 1
6,069
405
3,134
13,115
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
35
Kills
6
6
Deaths
35
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
5
9.5
W
Ra
 
Ra
4
3
10
3
L
Chaac
CRIME98
Chaac
1
7
0
0.14
L
1
6
1
0.25
L
Anhur
MRHYD3
Anhur
1
8
2
0.25
W
Olorun
MatuBot
Olorun
3
2
6
3
W
Jormungandr
Mörtadela
Jormungandr
9
0
5
11.5
L
Artio
Twist68
Artio
2
4
3
0.88
W
Hercules
Wickëd
Hercules
12
0
6
15
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
17,122
47,855
Taken
63,378
36,362
Mitigated
27,033
16,082
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,197
6,502
0
2,234
12,509
11,383
842
1,828
10,681
0
79,487
W
Ra
 
Ra
4,270
883
1,018
2,709
9,611
9,301
154
2,218
7,138
30,817
0
L
Chaac
CRIME98
Chaac
1,747
414
0
1,093
13,083
6,586
0
1,686
11,141
0
21,836
L
4,238
227
0
294
8,894
2,252
0
3,761
5,005
31,225
0
L
Anhur
MRHYD3
Anhur
4,357
980
0
3,553
13,776
3,737
0
7,989
5,743
0
35,191
W
Olorun
MatuBot
Olorun
11,134
8,307
169
4,030
9,906
3,854
2,196
1,142
8,764
70,811
6,764
W
Jormungandr
Mörtadela
Jormungandr
11,178
2,020
0
1,965
6,823
3,408
0
1,123
5,700
75,570
0
L
Artio
Twist68
Artio
3,646
385
180
1,865
14,510
10,789
0
7,385
6,998
17,551
0
W
Hercules
Wickëd
Hercules
13,235
4,370
0
3,957
9,006
8,416
162
1,573
7,433
0
55,128
L
3,134
1,026
0
2,458
13,115
3,669
0
5,485
7,523
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
32,873
554
Minions Killed
215
0
Camps Cleared
0
1,464,807
Distance Traveled
1,309,647
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,318
621
113
8
0
300,500
5
W
Ra
8,274
552
53
4
0
285,100
0
L
Chaac
5,852
390
33
2
0
247,043
0
L
Janus
6,601
440
55
4
0
307,961
8
L
Anhur
6,804
454
59
4
0
211,863
0
W
Olorun
9,422
628
135
9
0
258,711
4
W
Jormungandr
10,336
689
140
9
0
322,138
2
L
Artio
7,547
503
24
2
0
281,502
2
W
Hercules
10,231
682
113
8
0
298,358
0
L
Thor
6,069
405
44
3
0
261,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role