Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Hellscream-4000
Shiva
Level 67
God Stats
2W - 1L
1,505 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 2
Thor
Thor
MR-ROBOT-4000
Thor
Level 106
God Stats
2W - 2L
1,488 SR
Queue Stats
21W - 25L
1,468 Elo+
Party 2
Raijin
Raijin
Pascomaestro
Raijin
Level 160
God Stats
32W - 10L
1,820 SR
Queue Stats
332W - 115L
1,659 Elo+
Party 1
Apollo
Apollo
korpzzi
Apollo
Level 31
God Stats
4W - 1L
1,594 SR
Queue Stats
221W - 41L
1,853 Elo+
Party 1
Team Averages
Level 104
1,581 SR
1,593 Elo+

VS

Team Averages
Level 105
1,513 SR
1,536 Elo+
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Himika7062
Cliodhna
Level 123
God Stats
24W - 8L
1,574 SR
Queue Stats
260W - 248L
1,509 Elo+
Solo
King Arthur
King Arthur
iTz_YiiSuS
King Arthur
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
329W - 334L
1,486 Elo+
Solo
Merlin
Merlin
sharan_k17
Merlin
Level 136
God Stats
15W - 18L
1,490 SR
Queue Stats
300W - 316L
1,474 Elo+
Solo
Athena
Athena
stg fosberry
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
4 / 0 / 6
7,277
662
4,717
7,167
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 0
5,870
534
5,567
8,222
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
5,002
455
1,849
8,255
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
11
4 / 2 / 2
6,823
620
4,867
5,253
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
korpzzi
Apollo
12
8 / 2 / 3
7,290
663
8,006
6,691
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 3 / 0
5,802
527
5,188
5,285
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Himika7062
Cliodhna
10
4 / 3 / 1
6,114
556
5,278
7,969
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
iTz_YiiSuS
King Arthur
11
1 / 1 / 2
6,101
555
6,166
8,633
6,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
sharan_k17
Merlin
11
1 / 5 / 1
6,047
550
3,490
6,202
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 6 / 1
4,768
433
1,195
9,930
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
9
9
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
6
7
L
Zeus
 
Zeus
3
3
0
1
W
2
3
0
0.67
L
Cliodhna
Himika7062
Cliodhna
4
3
1
1.5
W
0
2
1
0.25
W
Raijin
4
2
2
2.5
L
King Arthur
iTz_YiiSuS
King Arthur
1
1
2
2
W
Apollo
korpzzi
Apollo
8
2
3
4.75
L
Merlin
sharan_k17
Merlin
1
5
1
0.3
L
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
21,317
35,588
Taken
38,019
17,565
Mitigated
16,182
10,465
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,717
523
1,299
1,585
7,167
3,630
304
3,317
3,097
9,311
5,472
L
Zeus
 
Zeus
5,188
1,432
0
2,151
5,285
1,213
0
1,970
3,295
32,932
0
W
5,567
1,135
0
2,699
8,222
8,275
0
0
8,222
0
26,838
L
Cliodhna
Himika7062
Cliodhna
5,278
748
0
3,322
7,969
2,582
0
1,596
6,151
0
28,653
W
1,849
444
0
2,292
8,255
2,162
0
562
7,693
0
19,795
W
Raijin
4,867
385
0
440
5,253
1,521
559
3,276
1,977
37,102
0
L
King Arthur
iTz_YiiSuS
King Arthur
6,166
724
0
1,285
8,633
6,887
0
0
8,049
0
32,260
W
Apollo
korpzzi
Apollo
8,006
5,941
0
2,150
6,691
1,977
1,059
2,718
3,973
0
52,602
L
Merlin
sharan_k17
Merlin
3,490
308
0
930
6,202
1,789
0
3,195
2,885
36,618
0
L
Athena
1,195
554
22
1,030
9,930
3,711
0
1,361
8,569
6,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,832
306
Minions Killed
262
0
Camps Cleared
0
997,122
Distance Traveled
961,614
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,277
662
24
2
0
217,822
4
L
Zeus
5,802
527
67
6
0
170,212
2
W
Shiva
5,870
534
56
5
0
188,704
0
L
Cliodhna
6,114
556
55
5
0
201,479
0
W
Thor
5,002
455
40
4
0
207,240
4
W
Raijin
6,823
620
89
8
0
181,284
2
L
King Arthur
6,101
555
60
5
0
217,842
4
W
Apollo
7,290
663
97
9
0
202,072
0
L
Merlin
6,047
550
72
7
0
185,689
3
L
Athena
4,768
433
8
1
0
186,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role