Player Matchup

Cerberus
Cerberus
Catcher109
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,568 Elo+
Solo
Mercury
Mercury
Dbz-san22
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 400L
1,438 Elo+
Party 2
Hachiman
Hachiman
Sir_SayehVain
Hachiman
Level 67
God Stats
6W - 10L
1,500 SR
Queue Stats
306W - 309L
1,388 Elo+
Party 2
Freya
Freya
WalrusLord1
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,374 Elo+
Solo
Rama
Rama
necropants
Rama
Level 101
God Stats
6W - 4L
1,757 SR
Queue Stats
347W - 345L
1,474 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,448 Elo+

VS

Team Averages
Level 88
1,445 SR
1,546 Elo+
Kuzenbo
Kuzenbo
ChulupaBatman85
Kuzenbo
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 93L
1,390 Elo+
Solo
Persephone
Persephone
FunsizeQuinn
Persephone
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 27L
1,790 Elo+
Party 1
Hera
Hera
Grimprs
Hera
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 64L
1,403 Elo+
Solo
Bellona
Bellona
RxParalyze
Bellona
Level 79
God Stats
2W - 0L
1,434 SR
Queue Stats
112W - 93L
1,559 Elo+
Party 1
Hades
Hades
SunkenSpore
Hades
Level 124
God Stats
1W - 1L
1,291 SR
Queue Stats
102W - 73L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Catcher109
Cerberus
11
1 / 9 / 9
7,306
731
2,100
17,392
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Dbz-san22
Mercury
13
2 / 8 / 3
7,773
777
4,791
9,594
3,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Sir_SayehVain
Hachiman
14
2 / 7 / 6
7,954
795
7,294
11,918
4,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 6 / 8
8,258
826
12,894
10,946
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 6
8,999
900
14,075
11,361
4,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 17
9,601
960
5,844
11,129
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
FunsizeQuinn
Persephone
14
4 / 2 / 15
8,867
887
6,021
7,103
3,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Grimprs
Hera
16
6 / 1 / 18
9,432
943
12,732
6,663
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RxParalyze
Bellona
16
11 / 3 / 15
10,018
1,002
13,148
12,719
15,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 3 / 20
10,022
1,002
15,432
13,588
15,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
11
Kills
36
36
Deaths
11
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Catcher109
Cerberus
1
9
9
0.61
W
5
2
17
6.75
L
Mercury
Dbz-san22
Mercury
2
8
3
0.44
W
Persephone
FunsizeQuinn
Persephone
4
2
15
5.75
W
Hera
Grimprs
Hera
6
1
18
15
W
Bellona
RxParalyze
Bellona
11
3
15
6.17
L
Hachiman
Sir_SayehVain
Hachiman
2
7
6
0.71
W
10
3
20
6.67
L
2
6
8
1
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
53,177
61,211
Taken
51,202
36,144
Mitigated
53,378
11,482
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Catcher109
Cerberus
2,100
249
178
2,772
17,392
18,282
0
11,361
5,906
4,164
0
W
5,844
2,652
867
2,202
11,129
16,126
895
2,605
8,524
11,394
0
L
Mercury
Dbz-san22
Mercury
4,791
1,999
327
516
9,594
3,670
0
5,913
3,560
0
11,187
W
Persephone
FunsizeQuinn
Persephone
6,021
1,173
123
1,147
7,103
3,082
639
1,017
6,084
14,354
0
W
Hera
Grimprs
Hera
12,732
2,719
669
1,279
6,663
3,411
927
1,630
5,033
23,317
0
W
Bellona
RxParalyze
Bellona
13,148
5,981
1,301
3,046
12,719
15,190
391
4,980
7,739
0
18,069
L
Hachiman
Sir_SayehVain
Hachiman
7,294
4,404
279
2,262
11,918
4,774
0
8,110
3,768
0
13,488
W
15,432
2,583
1,611
4,505
13,588
15,569
1,040
4,761
8,827
26,935
0
L
12,894
4,135
165
1,816
10,946
4,909
0
7,772
3,058
29,329
0
L
14,075
6,063
1,041
2,126
11,361
4,509
0
6,873
4,375
0
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
47,940
93
Minions Killed
82
0
Camps Cleared
0
660,854
Distance Traveled
913,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,306
731
2
0
0
130,011
0
W
Kuzenbo
9,601
960
12
1
0
182,781
0
L
Mercury
7,773
777
17
2
0
109,958
0
W
Persephone
8,867
887
15
2
0
161,227
0
W
Hera
9,432
943
18
2
0
203,704
1
W
Bellona
10,018
1,002
10
1
0
195,043
0
L
Hachiman
7,954
795
12
1
0
138,520
0
W
Hades
10,022
1,002
27
3
0
171,237
0
L
Freya
8,258
826
27
3
0
143,027
0
L
Rama
8,999
900
35
4
0
139,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role