Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ChaotikHaZe
Ne Zha
Level 121
God Stats
11W - 7L
1,590 SR
Queue Stats
66W - 43L
1,741 Elo+
Party 1
Nemesis
Nemesis
supershadow235
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,688 Elo+
Party 1
Team Averages
Level 124
1,530 SR
1,643 Elo+

VS

Team Averages
Level 41
1,547 SR
1,355 Elo+
Merlin
Merlin
UltimateChamp62
Merlin
Level 29
God Stats
42W - 46L
1,482 SR
Queue Stats
55W - 61L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
YanksPal
Gilgamesh
Level 66
God Stats
6W - 4L
1,733 SR
Queue Stats
147W - 147L
1,351 Elo+
Party 2
Neith
Neith
ZayElFather
Neith
Level 28
God Stats
11W - 15L
1,427 SR
Queue Stats
128W - 141L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 0 / 8
10,010
834
7,736
6,915
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
6 / 2 / 9
10,038
837
7,320
11,226
12,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 13
9,186
766
8,880
10,822
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,333
694
9,295
9,416
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YanksPal
Gilgamesh
12
0 / 6 / 3
7,475
623
4,681
11,126
3,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 1
8,020
668
4,900
10,444
3,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
8
12
W
Ne Zha
6
2
9
5.25
L
2
4
2
0.75
L
Gilgamesh
YanksPal
Gilgamesh
0
6
3
0.25
L
1
7
1
0.21
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
18,876
28,963
Taken
30,986
19,220
Mitigated
9,242
11,570
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,736
320
3,748
2,905
6,915
2,361
1,235
2,406
4,509
38,853
0
W
Ne Zha
7,320
1,247
708
1,754
11,226
12,103
467
3,662
7,326
0
18,328
L
9,295
315
0
416
9,416
2,463
0
2,349
6,765
48,612
0
L
Gilgamesh
YanksPal
Gilgamesh
4,681
1,484
0
369
11,126
3,515
0
3,161
7,811
0
16,332
L
4,900
2,396
0
1,374
10,444
3,264
0
2,732
7,448
0
20,070
W
8,880
3,326
0
2,455
10,822
4,756
1,456
3,557
7,037
0
23,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
23,828
122
Minions Killed
113
6
Camps Cleared
4
696,530
Distance Traveled
569,218
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,010
834
71
6
0
261,617
6
W
Ne Zha
10,038
837
17
1
1
208,085
2
L
Merlin
8,333
694
64
5
2
195,265
0
L
Gilgamesh
7,475
623
18
2
1
200,563
0
L
Neith
8,020
668
31
3
1
173,390
0
W
Nemesis
9,186
766
34
3
5
226,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role