Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
M4NUM4NYL
Skadi
Level 116
God Stats
3W - 0L
1,818 SR
Queue Stats
57W - 56L
1,780 Elo+
Party 1
Agni
Agni
TTV_SOLAR_SPEED9
Agni
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
402W - 408L
1,462 Elo+
Solo
Hun Batz
Hun Batz
WP ME Michu5247
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 33L
1,150 Elo+
Solo
Apollo
Apollo
snowNsunshine
Apollo
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 208L
1,739 Elo+
Party 1
Team Averages
Level 96
1,564 SR
1,526 Elo+

VS

Team Averages
Level 98
1,574 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Animenot
Fenrir
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 235L
1,449 Elo+
Solo
Anhur
Anhur
Lightning__2000
Anhur
Level 120
God Stats
2W - 1L
1,732 SR
Queue Stats
149W - 159L
1,484 Elo+
Party 2
Hera
Hera
Miilouseur
Hera
Level 139
God Stats
7W - 9L
1,637 SR
Queue Stats
331W - 353L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
azozy012
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 3 / 14
9,427
857
7,487
7,464
3,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
M4NUM4NYL
Skadi
18
8 / 2 / 9
10,440
949
10,499
6,973
2,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 5 / 10
10,093
918
10,351
7,709
2,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
15
3 / 3 / 8
8,913
810
3,482
7,682
4,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 3 / 13
9,891
899
6,801
8,808
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 1 / 0
2,728
248
0
523
71
Fenrir
Animenot
Fenrir
15
7 / 8 / 3
8,898
809
9,425
12,540
4,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 5
7,915
720
4,074
10,826
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 5
8,839
804
10,441
8,528
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
azozy012
Erlang Shen
16
1 / 5 / 11
8,296
754
5,362
10,940
10,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
24
Kills
16
16
Deaths
24
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
3
14
2.67
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Fenrir
Animenot
Fenrir
7
8
3
1.06
L
2
5
5
0.9
W
Skadi
M4NUM4NYL
Skadi
8
2
9
6.25
L
6
5
5
1.7
W
8
5
10
2.6
W
Hun Batz
3
3
8
2.33
L
Erlang Shen
azozy012
Erlang Shen
1
5
11
1.3
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
29,302
38,636
Taken
43,357
17,346
Mitigated
21,226
12,535
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,487
982
1,201
1,482
7,464
3,254
491
2,744
4,720
22,985
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
523
71
0
254
269
0
0
L
Fenrir
Animenot
Fenrir
9,425
1,324
216
982
12,540
4,567
0
5,519
7,021
0
12,559
L
4,074
1,580
345
2,094
10,826
3,541
0
3,772
7,054
0
12,770
W
Skadi
M4NUM4NYL
Skadi
10,499
4,776
954
1,717
6,973
2,964
1,496
2,128
4,845
0
29,924
L
10,441
2,419
232
1,346
8,528
2,610
0
4,210
4,318
32,109
0
W
10,351
1,101
495
687
7,709
2,991
441
2,450
5,259
16,711
0
W
Hun Batz
3,482
1,168
583
1,607
7,682
4,128
234
1,333
6,349
0
10,106
L
Erlang Shen
azozy012
Erlang Shen
5,362
1,815
294
1,061
10,940
10,437
0
4,083
6,857
0
8,951
W
6,801
2,673
739
3,070
8,808
4,009
1,623
1,786
7,022
0
20,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
36,676
121
Minions Killed
69
0
Camps Cleared
0
1,043,207
Distance Traveled
686,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,427
857
33
3
0
191,920
0
L
Ah Muzen Cab
2,728
248
0
0
0
2,340
0
L
Fenrir
8,898
809
8
1
0
172,365
0
L
Anhur
7,915
720
22
2
0
151,306
0
W
Skadi
10,440
949
34
3
0
208,217
0
L
Hera
8,839
804
34
3
0
171,706
1
W
Agni
10,093
918
17
2
0
205,755
0
W
Hun Batz
8,913
810
11
1
0
231,974
1
L
Erlang Shen
8,296
754
5
0
0
188,967
0
W
Apollo
9,891
899
26
2
0
205,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role