Player Matchup

Khepri
Khepri
GhostEgo
Khepri
Level 89
God Stats
38W - 21L
1,655 SR
Queue Stats
245W - 274L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
NOSTEPBROOO
Nu Wa
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
PEREZ462
Chaac
Level 154
God Stats
5W - 3L
1,627 SR
Queue Stats
76W - 65L
1,498 Elo+
Solo
Thanatos
Thanatos
ReD TragiiKz
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sol
Sol
TheWisePLEASE
Sol
Level 56
God Stats
122W - 143L
1,444 SR
Queue Stats
241W - 272L
1,446 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,478 Elo+

VS

Team Averages
Level 95
1,496 SR
1,416 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlueDice99
Amaterasu
Level 54
God Stats
2W - 3L
1,435 SR
Queue Stats
165W - 187L
1,448 Elo+
Solo
Artemis
Artemis
JadedTaco
Artemis
Level 139
God Stats
2W - 3L
1,544 SR
Queue Stats
371W - 395L
1,381 Elo+
Solo
Loki
Loki
Shibatox
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 321L
1,377 Elo+
Solo
Cthulhu
Cthulhu
chokocrak666
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 46L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GhostEgo
Khepri
16
2 / 0 / 11
10,221
1,022
4,985
5,134
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 11
10,429
1,043
13,197
4,375
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
PEREZ462
Chaac
16
2 / 0 / 9
10,244
1,024
12,836
9,892
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
ReD TragiiKz
Thanatos
16
7 / 2 / 7
11,084
1,108
13,396
7,532
3,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 9
9,653
965
4,129
1,406
599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

337

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 2
9,267
927
3,859
6,474
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
BlueDice99
Amaterasu
14
0 / 3 / 0
8,967
897
4,096
9,446
5,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
JadedTaco
Artemis
14
2 / 0 / 0
9,313
931
6,041
3,671
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
0 / 8 / 1
8,777
878
3,685
16,070
5,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
chokocrak666
Cthulhu
14
0 / 3 / 1
9,043
904
6,206
17,198
19,345
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
15
Kills
2
2
Deaths
15
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
2
1
L
Amaterasu
BlueDice99
Amaterasu
0
3
0
0
W
Khepri
GhostEgo
Khepri
2
0
11
7.5
L
Artemis
JadedTaco
Artemis
2
0
0
2
W
3
0
11
8.5
W
Chaac
PEREZ462
Chaac
2
0
9
6.5
W
Thanatos
ReD TragiiKz
Thanatos
7
2
7
5.25
L
Loki
0
8
1
0.06
W
1
0
9
5.5
L
Cthulhu
chokocrak666
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
23,887
28,339
Taken
52,859
17,097
Mitigated
35,745
13,780
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,859
353
5,767
2,888
6,474
3,265
0
3,196
3,151
18,649
0
L
Amaterasu
BlueDice99
Amaterasu
4,096
2,504
189
1,520
9,446
5,989
0
3,075
6,309
0
5,960
W
Khepri
GhostEgo
Khepri
4,985
564
0
525
5,134
4,479
0
2,704
2,275
9,614
0
L
Artemis
JadedTaco
Artemis
6,041
2,299
0
222
3,671
1,618
0
1,702
1,936
0
17,936
W
13,197
5,183
671
838
4,375
1,409
0
1,438
2,904
31,394
0
W
Chaac
PEREZ462
Chaac
12,836
2,283
66
4,630
9,892
7,362
0
2,708
7,084
0
28,208
W
Thanatos
ReD TragiiKz
Thanatos
13,396
5,999
0
6,487
7,532
3,248
0
3,080
4,352
0
32,857
L
Loki
3,685
1,243
0
100
16,070
5,528
0
6,612
9,126
0
18,971
W
4,129
1,007
0
563
1,406
599
0
135
1,271
20,780
1,072
L
Cthulhu
chokocrak666
Cthulhu
6,206
482
197
1,008
17,198
19,345
0
7,487
9,544
28,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
45,367
159
Minions Killed
142
12
Camps Cleared
4
963,772
Distance Traveled
740,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,267
927
41
4
1
182,239
0
L
Amaterasu
8,967
897
5
1
3
131,475
0
W
Khepri
10,221
1,022
12
1
0
212,992
1
L
Artemis
9,313
931
31
3
0
82,103
0
W
Nu Wa
10,429
1,043
39
4
3
184,456
0
W
Chaac
10,244
1,024
27
3
6
203,948
2
W
Thanatos
11,084
1,108
50
5
2
191,987
0
L
Loki
8,777
878
25
3
0
184,157
2
W
Sol
9,653
965
31
3
1
170,389
0
L
Cthulhu
9,043
904
40
4
0
160,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role