Player Matchup

Guan Yu
Guan Yu
AZIZx666
Guan Yu
Level 10
God Stats
0W - 5L
1,176 SR
Queue Stats
13W - 17L
1,175 Elo+
Party 1
Baron Samedi
Baron Samedi
BRUCE0WAYNE
Baron Samedi
Level 28
God Stats
2W - 3L
1,674 SR
Queue Stats
89W - 77L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gngsh1
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,125 SR
Queue Stats
224W - 214L
1,446 Elo+
Party 1
Thanatos
Thanatos
ghY3
Thanatos
Level 25
God Stats
12W - 13L
1,595 SR
Queue Stats
88W - 76L
1,597 Elo+
Party 1
Apollo
Apollo
will0ish
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,371 Elo+
Party 1
Team Averages
Level 38
1,414 SR
1,428 Elo+

VS

Team Averages
Level 71
1,555 SR
1,704 Elo+
Agni
Agni
 
Agni
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexAlexutzu
Tyr
Level 11
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 5L
1,846 Elo+
Party 2
Ares
Ares
Aѕpect
Ares
Level 151
God Stats
8W - 6L
1,645 SR
Queue Stats
159W - 85L
1,756 Elo+
Party 2
Thor
Thor
JocLaSunet
Thor
Level 125
God Stats
4W - 1L
1,628 SR
Queue Stats
290W - 114L
1,829 Elo+
Party 2
Sobek
Sobek
SirZelensky
Sobek
Level 17
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 10L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AZIZx666
Guan Yu
7
0 / 2 / 2
4,516
452
3,091
6,541
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
BRUCE0WAYNE
Baron Samedi
6
0 / 4 / 2
4,432
443
1,912
5,178
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Gngsh1
Morgan Le Fay
9
4 / 2 / 2
5,867
587
7,704
5,485
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ghY3
Thanatos
8
2 / 2 / 4
5,364
536
3,158
7,012
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
will0ish
Apollo
7
1 / 3 / 0
4,701
470
2,300
6,888
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 1 / 4
5,238
524
3,040
2,463
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 4
6,182
618
4,749
5,569
4,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Aѕpect
Ares
8
3 / 3 / 6
5,608
561
4,781
7,825
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 2
6,072
607
4,236
5,201
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 3 / 7
6,094
609
4,940
8,117
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
13
13
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
4
3
L
Guan Yu
AZIZx666
Guan Yu
0
2
2
0.5
W
0
0
4
2
W
Ares
Aѕpect
Ares
3
3
6
2
L
Baron Samedi
BRUCE0WAYNE
Baron Samedi
0
4
2
0.25
L
Morgan Le Fay
Gngsh1
Morgan Le Fay
4
2
2
2.5
W
4
1
2
5
W
5
3
7
2.83
L
Thanatos
ghY3
Thanatos
2
2
4
2
L
Apollo
will0ish
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
21,746
31,104
Taken
29,175
12,170
Mitigated
13,883
8,933
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,040
350
0
669
2,463
614
448
1,246
1,095
18,907
0
L
Guan Yu
AZIZx666
Guan Yu
3,091
318
214
1,270
6,541
4,022
0
1,873
4,668
1,762
16,066
W
4,749
590
260
2,705
5,569
4,161
196
1,597
3,676
0
41,684
W
Ares
Aѕpect
Ares
4,781
267
0
1,886
7,825
3,543
134
2,742
4,859
13,005
0
L
Baron Samedi
BRUCE0WAYNE
Baron Samedi
1,912
422
124
1,247
5,178
2,540
0
2,759
2,419
12,201
0
L
Morgan Le Fay
Gngsh1
Morgan Le Fay
7,704
541
0
1,360
5,485
1,857
0
2,169
3,316
26,740
0
W
4,236
1,379
0
1,400
5,201
2,075
160
1,063
4,108
0
33,646
W
4,940
874
0
2,932
8,117
3,490
308
3,237
4,516
21,955
0
L
Thanatos
ghY3
Thanatos
3,158
1,086
0
3,276
7,012
1,893
0
3,322
3,690
0
17,708
L
Apollo
will0ish
Apollo
2,300
1,481
0
1,442
6,888
1,858
0
2,638
4,250
0
18,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
29,194
194
Minions Killed
251
0
Camps Cleared
0
1,002,495
Distance Traveled
1,094,412
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,238
524
37
4
0
195,712
1
L
Guan Yu
4,516
452
45
5
0
197,708
0
W
Tyr
6,182
618
96
10
0
254,880
4
W
Ares
5,608
561
15
2
0
219,488
5
L
Baron Samedi
4,432
443
21
2
0
167,540
2
L
Morgan Le Fay
5,867
587
55
6
0
215,581
1
W
Thor
6,072
607
57
6
0
210,670
1
W
Sobek
6,094
609
46
5
0
213,662
4
L
Thanatos
5,364
536
31
3
0
226,206
3
L
Apollo
4,701
470
42
4
0
195,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role