Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
RAFMAXTEJON
Vulcan
Level 99
God Stats
3W - 1L
1,547 SR
Queue Stats
50W - 43L
1,467 Elo+
Solo
Thor
Thor
Z3R07786
Thor
Level 139
God Stats
5W - 4L
1,636 SR
Queue Stats
175W - 198L
1,464 Elo+
Solo
Charybdis
Charybdis
x7 zc
Charybdis
Level 85
God Stats
4W - 0L
1,831 SR
Queue Stats
16W - 22L
1,534 Elo+
Solo
Team Averages
Level 110
1,603 SR
1,493 Elo+

VS

Team Averages
Level 114
1,586 SR
1,351 Elo+
Atlas
Atlas
Keanuu
Atlas
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 1
Mulan
Mulan
WooooooHoooooo93
Mulan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 1
Baba Yaga
Baba Yaga
X_L1M3_X
Baba Yaga
Level 89
God Stats
12W - 7L
1,649 SR
Queue Stats
71W - 68L
1,495 Elo+
Party 2
Loki
Loki
devinfrisco
Loki
Level 107
God Stats
2W - 1L
1,780 SR
Queue Stats
167W - 189L
1,432 Elo+
Party 2
Ullr
Ullr
elpapiMiller
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 194L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 1 / 2
8,330
595
9,386
10,531
14,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
 
Atlas
12
3 / 0 / 5
7,629
545
4,227
10,700
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
1 / 0 / 1
7,691
549
3,232
3,540
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thor
13
2 / 1 / 4
7,355
525
4,245
8,756
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
x7 zc
Charybdis
14
6 / 0 / 3
8,425
602
9,550
8,125
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Keanuu
Atlas
10
0 / 5 / 0
6,300
450
3,147
9,699
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 0
7,399
529
5,609
12,304
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
X_L1M3_X
Baba Yaga
13
0 / 1 / 0
7,073
505
2,510
5,987
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 0
6,318
451
6,622
10,250
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,547
396
4,331
6,622
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
2
2
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
2
6
W
Atlas
 
Atlas
3
0
5
5.5
L
Atlas
Keanuu
Atlas
0
5
0
0
W
Vulcan
1
0
1
1.5
L
1
5
0
0.2
L
Baba Yaga
X_L1M3_X
Baba Yaga
0
1
0
0
W
Thor
2
1
4
4
L
1
4
0
0.25
L
0
2
0
0
W
Charybdis
x7 zc
Charybdis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
22,219
41,652
Taken
44,862
28,034
Mitigated
24,360
18,373
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,386
4,559
35
5,037
10,531
14,075
223
0
9,967
0
46,231
W
Atlas
 
Atlas
4,227
1,466
140
3,091
10,700
7,490
35
1,463
8,451
25,324
0
L
Atlas
Keanuu
Atlas
3,147
1,374
0
492
9,699
5,306
217
865
8,834
22,469
0
W
Vulcan
3,232
1,190
0
250
3,540
1,113
446
778
2,762
52,316
0
L
5,609
1,225
0
4,897
12,304
12,400
0
0
12,304
0
43,212
L
Baba Yaga
X_L1M3_X
Baba Yaga
2,510
286
43
2,813
5,987
2,218
0
2,253
3,554
50,401
0
W
Thor
4,245
940
80
3,908
8,756
2,648
243
915
7,841
0
47,728
L
6,622
1,563
0
3,579
10,250
2,861
0
1,560
8,670
0
38,755
L
4,331
1,692
0
2,105
6,622
1,575
544
2,581
4,041
0
32,673
W
Charybdis
x7 zc
Charybdis
9,550
6,565
0
5,832
8,125
2,708
107
2,501
5,624
0
60,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
32,637
438
Minions Killed
372
0
Camps Cleared
0
1,378,472
Distance Traveled
1,272,559
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,330
595
90
6
0
283,354
5
W
Atlas
7,629
545
31
2
0
262,719
5
L
Atlas
6,300
450
47
3
0
218,765
1
W
Vulcan
7,691
549
110
8
0
292,372
4
L
Mulan
7,399
529
87
6
0
247,551
0
L
Baba Yaga
7,073
505
105
8
0
265,691
1
W
Thor
7,355
525
91
7
0
295,409
1
L
Loki
6,318
451
70
5
0
293,826
1
L
Ullr
5,547
396
63
5
0
246,726
2
W
Charybdis
8,425
602
116
8
0
244,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role