Player Matchup

Ymir
Ymir
Blackarrow21
Ymir
Level 89
God Stats
9W - 8L
1,573 SR
Queue Stats
164W - 207L
1,417 Elo+
Party 4
Mercury
Mercury
GORDODELBARRIO1
Mercury
Level 37
God Stats
1W - 3L
1,356 SR
Queue Stats
136W - 169L
1,261 Elo+
Party 1
Ra
Ra
Kill_Phil1425
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,406 Elo+
Party 4
Shiva
Shiva
Rares_Zomber
Shiva
Level 28
God Stats
9W - 8L
1,488 SR
Queue Stats
62W - 85L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
Sipinain_
Hou Yi
Level 29
God Stats
2W - 7L
1,690 SR
Queue Stats
39W - 68L
1,192 Elo+
Party 1
Team Averages
Level 37
1,521 SR
1,342 Elo+

VS

Team Averages
Level 70
1,599 SR
1,340 Elo+
Agni
Agni
FADT2x
Agni
Level 136
God Stats
7W - 4L
1,581 SR
Queue Stats
65W - 73L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IkillYou295
Ah Muzen Cab
Level 28
God Stats
16W - 11L
1,625 SR
Queue Stats
66W - 87L
1,362 Elo+
Party 3
Kali
Kali
NeusInestra
Kali
Level 127
God Stats
6W - 8L
1,418 SR
Queue Stats
182W - 208L
1,405 Elo+
Solo
Odin
Odin
kormoran72
Odin
Level 12
God Stats
9W - 5L
1,495 SR
Queue Stats
26W - 36L
1,141 Elo+
Party 2
Aphrodite
Aphrodite
nomekianer
Aphrodite
Level 47
God Stats
21W - 14L
1,876 SR
Queue Stats
226W - 224L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
9,454
498
11,290
24,755
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
3 / 5 / 2
6,881
362
2,329
6,851
1,689
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 11 / 4
8,820
464
4,580
16,110
5,227
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 10 / 2
8,388
441
10,619
19,589
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Sipinain_
Hou Yi
15
6 / 9 / 6
9,724
512
12,763
20,799
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FADT2x
Agni
19
21 / 3 / 5
12,339
649
23,962
12,763
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
IkillYou295
Ah Muzen Cab
16
9 / 5 / 13
10,319
543
17,060
17,208
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 17
10,931
575
10,266
13,297
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 2 / 12
10,028
528
5,568
10,145
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
nomekianer
Aphrodite
15
3 / 4 / 22
10,123
533
11,181
16,709
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
16
Kills
41
42
Deaths
16
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Agni
FADT2x
Agni
21
3
5
7.83
L
3
5
2
0.8
W
Ah Muzen Cab
IkillYou295
Ah Muzen Cab
9
5
13
3.1
L
2
11
4
0.36
W
4
2
17
6.25
L
3
10
2
0.4
L
Hou Yi
Sipinain_
Hou Yi
6
9
6
1
W
4
2
12
5
W
Aphrodite
nomekianer
Aphrodite
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
68,037
88,104
Taken
70,122
42,169
Mitigated
44,516
9,297
Healing
31,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,290
1,706
246
2,879
24,755
22,780
0
11,421
13,297
40,009
0
W
Agni
FADT2x
Agni
23,962
2,693
132
3,633
12,763
4,450
881
4,431
8,332
78,455
0
L
2,329
884
0
834
6,851
1,689
0
2,221
4,604
0
16,031
W
Ah Muzen Cab
IkillYou295
Ah Muzen Cab
17,060
9,830
0
4,406
17,208
6,631
4,041
3,488
13,720
0
60,928
L
4,580
1,417
403
812
16,110
5,227
440
7,191
8,840
32,511
0
W
10,266
4,099
0
6,002
13,297
6,354
1,173
1,697
11,600
0
66,924
L
10,619
1,629
0
1,063
19,589
7,032
213
5,531
13,740
0
42,767
L
Hou Yi
Sipinain_
Hou Yi
12,763
5,126
0
3,060
20,799
5,441
0
9,139
11,617
0
38,800
W
5,568
299
0
862
10,145
12,357
835
1,157
8,988
4,327
34,867
W
Aphrodite
nomekianer
Aphrodite
11,181
2,374
6,555
9,742
16,709
14,724
1,236
5,097
11,612
32,482
1,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
53,740
257
Minions Killed
442
0
Camps Cleared
0
1,390,004
Distance Traveled
1,796,188
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,454
498
46
2
0
297,183
1
W
Agni
12,339
649
110
6
0
365,335
1
L
Mercury
6,881
362
30
2
0
194,415
0
W
Ah Muzen Cab
10,319
543
89
5
0
327,154
2
L
Ra
8,820
464
54
3
0
283,228
0
W
Kali
10,931
575
103
5
0
385,310
2
L
Shiva
8,388
441
60
3
0
315,983
2
L
Hou Yi
9,724
512
67
4
0
299,195
2
W
Odin
10,028
528
84
4
0
397,156
1
W
Aphrodite
10,123
533
56
3
0
321,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role